Sumthing writes:
Devil May Cry as a series is largely stubborn and quick to brush aside criticism. It is also one of the many reasons why each successive title in the franchise seems to have lost more and more of that youthful edge it once flaunted so obnoxiously in public.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
GL compiles a list of some of the most mind-blowing video game narrative twists in recent memory, from The Last of Us to Outer Wilds
With articles like these cant you tag the games mentioned so that we can know ahead of time if there’s a spoiler to avoid?
Not clicking on your article otherwise.
Discover our top video game adaptations of popular board games, from Bloodbowl to Wingspan & get your board game friends into video games!
Great List, Dead island is the only one I haven't played so I can't comment on it, but for me it's definitely a toss up between Metal Gear and The Last of Us for first place. both were brilliant at enhancing the overall experience of those games, Last of us with its more subdue and sombre tones was such a good mood setter and MGR's score just got me so pumped !
also good job with Remember Me could have easily been overlooked due to a some what average reception.
just a quick side note, although not an original score and not released this year I only just played Brutal Legend for the first time recently and the music choice in that game is a near perfect pick for the world they created.