A forum member by the name of Ezz has posted excerpts from the review over on the Nintendo NSider2 Forums:
"I'm ecstatic to report... that Brawl isn't just amazing, and it isn't just one of the best titles on Wii, but it's one of the very best games that Nintendo has ever produced."
The single biggest new addition to Brawl is The Subspace Emissary, a vastly expanded adventure mode that by itself is well worth the price of admission. Just imagine if you'd never heard of the Smash series, but someone told you that nintendo made a side-scrolling action/adventure game starring all of its top characters-you'd flip out, right? And to think, Brawl throws it in as a bonus! I can't stress enough that this mode isn't some fluffed-out afterthought- it's packed with loads of enemies and stage types, offers incredible boss battles, supports two-player co-op, and has lots of classic Nintendo references for long-time fans to geek out over. The cinema scenes are gorgeous and contain a long list of cool and funny moments, and I'm pretty sure that Brawl has more cinemas than all other Nintendo games ever made combined. The Subspace Emissary takes longer than many top stand-alone action games to finish, and even more play value can be found in clearing each stage on harder difficulties."
It's a testmament to the talent of the developers that I even enjoy playing as Diddy Kong- I've always hated that guy."
The game's control feels smoother than Melee's; you're less likely to accidentally jerk a quick character off a ledge. And, being the type of Melee player that never totally clicked with pressing up on the analog stick to jump, the game plays much better for me now that Brawl has the option to make jumps button-only"
Maybe, if I set my mind to it, I could scrounge up some negative things to say about the game, some details that could've used a tiny bit more polish. But against the grand scope of how much Brawl does amazingly well, any other possible concerns would be trivial at best. To deny this game a 10 purely for the sake of shying away from the top of our review scale would be a shameful disservice to one of the greatest gaming achievements in years. Rarely has any title delivered so much amazing action, such a wide variety of modes, and so many hours of value. It doesn't get any better than this"
- Chris Slate
Final Score: 10/10
Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.
Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll
Should be some tunes from the first Mortal Kombat in any list tbh.
I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.
Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.
You may have head of The 7 Deadly Sins in Christianity, but what about The 7 Deadly Sins of Game Design? Jason Capp is here to break it down.
For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.
There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!
how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years
this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel
Hell YEAH
but watch as other websites/mags try to downplay this game as much as possible. But as far as Wifi Connection on Wii..this and DBZ BT3 makes me a very HAPPY camper.
I think I am one of the few people in America that just doesn't like Smash Brothers. Never have, never will. Maybe if I lived with 3 other guys that would play multiplayer all the time? It just doesn't do it for me. I stopped geeking out over mascots after games moved to 3D. Good review for Nintendo fans though. The adventure mode intrigues me, but I always thought the controls in SSB were a little sloppy.
Nintendo has done it again..
1st Zelda TP
2nd Metroid Prime 3
3rd Mario Galaxy
NOW Smash Bros Brawl
Wii.. the land of the great videogame
Resident Evil 4
Super Mario Galaxy
Super Smash Bros Brawl
That's it. That is awesome, I can't wait!