Earlier today, Valve's recently released ARTS game, DOTA 2, has set another record for the number of users logged in simultaneously, a term that is also known as concurrent players.
From beefy tanks to powerful carries, these are the best Strength heroes in Dota 2's Turbo Mode.
Valve has spoken out forcefully against smurfing in Dota 2 after banning more than 90,000 accounts - and targeting their owners.
Pardon my ignorance for never having played this, but why even have the ability to create multiple guest accounts? It seems if there is only one account per player then it would eliminate this smurfing issue.
Why would seasoned players want to play with lower skill players anyway? Just to owned them? They’re n00bs, what’s the fun in that?
It’s like on COD where they do bad on purpose for a few rounds, to then be place with with bad players to then dominate.
Following the Dota 2 update that increased the size of the map by 40%, I asked League of Legends EP Jeremy Lee if we can expect similar things for LoL.
Too bad Valve isn't doing anything useful for Dota 2. I mean specifically making a matchmaking system that actually works. Or good servers that keep players who speak different languages to their specific region, and overall, just RELEASE ALL THE CHARACTERS.
They did matchmaking patch its just not released yet , google it http://steamcommunity.com/a... :D , glad volvo is doing this , I'm sick of solo queue putting me with lvl 1 players who just downloaded the game -.-
I agree with the match making and the language thing. But they are releasing new heroes, they just can't rush them out and be happy they are FREE. Only thing they need to work on is MM imo and add some kinda ranking system like SC2.
I have no issues with Dota 2 at all, been playing it since beta was first released and hop between it with LoL (rarely) and HoN every now and then.
Most of my mates play Dota 2 so that's where I play.
This article can be redone like a couple times a week. I just checked and now the peak is 396,917.