80°

Three Problems Which Plague The Last Of Us, Bioshock Infinite And Tomb Raider

Welcome back to the three-part breakdown of the biggest issues which this year’s biggest game’s have in common; those games being The Last Of Us, Tomb Raider, and Bioshock Infinite.

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leviathyn.com
allformats3944d ago

You mean, "three problems IN MY OPINION" that plague The Last of Us, Bioshock Infinite and Tomb Raider".

Am_Ryder3944d ago

Writer here; though I didn't post this.

This is a work of opinion. All writing is a work of opinion, by definition. I don't need to say "in my opinion."

InSpectre3944d ago

Pacing plagues all stories. From novels, comics, TV shows to feature films.

Sensationalist article picking on some pretty good games. There are many bad games this piece could have picked on more effectively.

Am_Ryder3943d ago (Edited 3943d ago )

Writer here.

The very occasional work of art gets it nearly 100% right. Hence the classically renowned status of films like The Godfather, or 2001: A Space Odyssey. Even a couple of games have got it about perfect. I'm talking about how the three big action releases of this year specifically got it wrong. I could have talked about other games- but as I say in the intro to part 1, these are games which are consistently near the top of "best games of 2013" lists.

Indeed, The Last Of Us is the most nitpicky/ arbitrary of the selection. But Bioshock and Tomb Raider are fundamentally compromised by bad pacing. I think, obviously. Hence why I wrote the article.

EDIT: I also don't appreciate being called sensationalist. Notice that I actually wrote a lot? More than 1,500 words? And that I'm discussing it with you? And that I actually try to justify what I'm saying in the article?

Transporter473944d ago

Meh the Pacing on The last of Us and Bioshock Infinite was pretty good IMO, i never played Tomb Raider so can't say about that one, but I never played a game that has perfect pacing or seen a movie with it either.

90°

The Sounds of the Fireflies ("The Last of Us") concert kicks-off on April 28th, 2024

"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.

60°
8.5

Tomb Raider I, II, III Remastered Review – To The Freezer ⏐ Nerdy Bird Games

Tomb Raider I, II, III Remastered is available now on PC, Nintendo Switch, PlayStation 4 and 5, Xbox One, and Xbox Series X/S. Lara Croft is back in a classic remaster of the original PlayStation 1 hit title. Is the remaster any good though?

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nerdybirdgames.com
220°

The Best Tomb Raider Games Ranked

We've gone on many adventures with Lara Croft. With another reboot in the making, Wealth of Geeks felt it was a good time to go down the nostalgia rabbit hole and remember the best of those tomb-raiding thrills.

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wealthofgeeks.com
Sonic188162d ago (Edited 62d ago )

I do agree that Tomb Raider Angel of Darkness was the worse one 😂 I remember playing some of it and I took it back. That game was just awful in every way. I bought it used at gamestop and glad they had that 7 day return policy for used games 😂

Pyrofire9561d ago

Would it be worth saying why?

ZeekQuattro61d ago

Simple. He's been hating on the Tomb Raider reboots for years. I can't imagine seeing them at the top of a best TR game list let alone being on the list in general sitting well with him because of it.

-Foxtrot61d ago

Zeek

“Hating”

No no, just pointing out how TR mutated into a generic action adventure game losing the appeal of what it once was when it was more about puzzles and platforming over going Rambo, slaughtering waves of enemies

But hey, continue being a dick and speaking about me like I’m not going to see the comment.

MeatyUrologist61d ago

Foxtrot, I'm curious if you have played the most recent games. Sure the 2013 reboot was hugely focused on combat, but each follow up became less and less about combat to the point where outside of a few large scale story missions I don't even remember combat being a part of shadow of the tomb raider. Shadow was so puzzle focused it actually was a bit much for me and I love the TR puzzles.

I still feel like Rise was the best of the series and I was a huge fan of the originals. To me it struck the perfect balance of exploration, platforming, puzzles, and combat. Not saying your opinion is wrong I'm just curious what you think they should have done different. Games do need to evolve somewhat to stay relevant. Would you prefer small linear jumping platform levels like the original?

RavenWolfx62d ago

I would agree Rise for 1 and the reboot as 2. Shadow is a bit high, though.

Sonic188162d ago (Edited 62d ago )

I think Shadow wasn't even develop by crystal dynamics. I thought it was the worse in the new trilogy

Pyrofire9561d ago

That's right. Shadow was developed by Eidos Montreal who who went and made Marvels Guardians of the Galaxy next. (Great game)
Meanwhile after Rise of the Tomb Raider, Crystal Dynamics made Marvels Avengers. (bad game)

MeatyUrologist61d ago

Agrees. First two are correct but Shadow should be around 5-6.

terstomp61d ago

For me, Legend should be alot higher (along with the other two ). Shadow, I enjoyed it, but has too much has fluff, as modern games tend to do. Playing the remastered series, and apart from the controls, is very good.

jznrpg61d ago

I really enjoyed the first 2 games, Legend and the first of the reboots and the rest I didn’t get into so I never finished.

robtion61d ago

Completely subjective list. I really liked Underworld, I preferred Lara's design. That said I loved the horror/uncharted feel of the reboot. I think all the TR games have strengths and weaknesses. None are objectively better in every way.

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