Kenneth at DualShockers Writes:"Story is important. As fighting game fans, we may sometimes sleep on or altogether forget about stories. The core narrative elements in most fighters typically lead back to a tournament or fighting competition of some kind, which is more than enough of a reason to grab your arcade stick and mash away. However, I think that we only feel this way because this is what we’ve become accustomed to.
If a good story appeared more frequently in the more popular fighting games, then we would eventually come to expect it from the genre. Just think about that for a moment."
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.
Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.
I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!
25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.
Persona Arena, Blazblue, Mortal Kombat... Those are about the only ones I can think of that have good story modes.
There's only so much you can do with a premise that focuses on fighters fighting each other in fights. You're not going to get many deep stories out of that.
i think this is what turns me off from fighting games, i like a story and they arent very in depth
I don't know if I'm allowed to call Smash Bros Brawl's story mode an actual good story but I felt that it was quite enjoyable seeing all the Nintendo characters reacting to one another. Maybe it's not the most well thought out story, but the cutscenes were really enjoyable.
I don't really find story to be a big deal. I look for cool character back-stories. I think Street Fighter is good at that.
I know Injustice's story is not original within DC lore (similar has appeared in the animations and comics) but for a fighting game it is pretty fantastic. Like the game itself.