460°

Pachter has lost his mind: RAM Equals Innovation, Xbox 720 wins Because of Skype & TV

Playeressence's Furious Francis discusses Michael Pachter's latest Wii U hate/blind, bias predictions. PS4's RAM will lead to innovations we have never seen before, PS3/Xbox 360 to be outsold by the PS4/Xbox 720, and the Xbox 720 has been declared the winner before the console has even been announced.

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Theyellowflash304075d ago

Usually he's just wrong, now I think he's actually crazy.

LOGICWINS4075d ago

Either that, or he knows something big about the 720 that we don't.

black9114075d ago (Edited 4075d ago )

Why the Freak Do we even listen to this guy? He's The Skip Bayless of The Gaming Community!!!!

http://blogs.miaminewtimes....

amiga-man4075d ago

As has been said the opposite normally happens to what he says, so I'm quite relieved he didn't choose the PS.

NewMonday4075d ago

is the TV tuner the same idea as Torn, NASNE and PlayTV that Sony used outside the USA?

and Skype has many other services that do the same like Tango.

and some time back their was news Sony is setting up an MSO itself, so I still don't see an advantage for MS yet.

knowyourstuff4075d ago

He's not crazy, he's just out of touch boob and knows nothing about gaming, why people buy games, why people stay away from certain games/consoles. He's just a boob who doesn't game, and as a non-gamer he is personally more interested in non-gamer related things like skype and tv-tuning.

More RAM does mean a Developer can do more on screen, so with less limitations they will be able to do more. If you call it innovation then fine, that's one way of putting it. Another way might be "better AI, more complex things on screen and under the hood happening all at once to make a more real, visceral experience". It doesn't mean innovation is guaranteed, just more possible with less limitations.

+ Show (5) more repliesLast reply 4075d ago
AngelicIceDiamond4075d ago (Edited 4075d ago )

Pachter might know something that we don't about MS. He must of saw what MS was doing therefor getting all excited and and jumps the gun and claims the 720 a winner.

Not even Pachter is that dumb enough to make that stray prediction without having some sort evidence backing it.

Pachters not even a real gamer hes a tech enthusiast. Lets wait and see what MS announces before hasting such claims.

EDIT: So fanboys are claiming victory with the PS4 over MS unannounced console. And now Anylist are claiming victory with unannounced Xbox over the PS4?

https://www.google.com/url?...

What is gaming news coming to 0_O people.

HammadTheBeast4075d ago

Actually Patcher is dumb enough. He said Wii would fail based on nothing at all. And in terms of sales, it did amazingly.

joab7774075d ago

It may be true. Xbox, imo, will choose a different path and they may sell more consoles or make more money but it doesnt matter. Why? The wii sold a gazillion consoles and was very successful but not many of us talk about it when talking about this gens greatest moments. This could happen if microsoft chooses to take the casual route. Both, according to him will be very successful but in different ways. The xbox may end up being the console evryone owns because its cheaper and does alot of entertainmemt stuff. But, the ps4 may be the place that all hardcore gamers go for the best games. Thats fine. I will buy a ps4 at launch and if microsoft can convince me its worth owning an xbox too, i will biy one. I just think that many ppl ultimately get both. Its just that the new xbox may become the new wii.

pandaboy4075d ago

are you guys serious here? this article is completely nonsensical. Pachter's predictions seem to be spot on and coincide with the information we have. There is a reason he has the job he does and you guys troll the internet desperate to degrade him.

Jacobster4075d ago (Edited 4075d ago )

I understand what you are saying but Analysts from any industry do get things wrong more often than not especially when forecasting the future and especially predicting the overall sales of a new console cycle! I guess time will tell :)

MEsoJD4075d ago (Edited 4075d ago )

It's funny how people lose their shit over Pachter's opinions. He's not always right, but I appreciate his perspective.

ritsuka6664075d ago

It's incredible how upset you are that a Pacther made a comment you don't agree with.

falcon794075d ago

Considering 1GB of RAM is all they need for games NEXTGEN as that equates to 4GB for devs as it gets compressed so please tell me what game will use more than that on textures ??

jmac534075d ago

It's more than just "textures". Pretty much all of the information will be funneled through the RAM include physics info and OS functions.

a_squirrel4075d ago

Try running your OS with 256MB SRAM and 256MB VRAM (Or just 512MB)

Windows 98 can. *laughs*

KwietStorm_BLM4075d ago

1GB equates to 4GB for devs. Lol yea you really just said that.

Gildarts4075d ago

Skype would be a pretty steady drive for Sales if its integrated right and advertised it right. Many people use Skype now, about half a billion. Microsoft can take SOME of that cake. But that will definitely not be what will make the 720 the "winner". If Microsoft doesn't focus on games this Gen all they would have is casual gamers. The PS4 right now sounds like it's the place to go for core gamers. But we won't know for sure until Microsoft shows what strategy they're going to use.

Jazz41084075d ago

Cant we wait till both systems are fully disclosed before we speculate a winner. This is madness.

Anomander4074d ago

How dare you make sense on this forum ;)

showtimefolks4075d ago

patcher oh patcher you will never learn to keep your mouth shut, i bet you he just says stuff just to start a controversy

babadivad4075d ago

Who the fuck is Patcher. People post his articles all the damn time but who the fuck is he and why should we care???

chaos-lockheart4075d ago

Like I said before, I can take his job anytime. I can BS more.

+ Show (10) more repliesLast reply 4074d ago
CouldHaveYelledUiiW4075d ago

For Consoles Ram does = Innovation BUT
if that is the case then Nintendo takes the lead as innovators once again.
(Remember the one of the complaints about PS360 development...)

Yeah, I used to be more patient with Pachter but now I'm just getting the "I will make more $ by helping turn WiiU into a 3rd Party" Vibe from him.

You broke my heart Pachter... I trusted you... I trusted you...

Theyellowflash304075d ago (Edited 4075d ago )

I don't think RAM equals more innovation. I think more RAM equals better graphics/better media functions.

Innovation is done through gameplay, not RAM. It's the same reason why Chrono Trigger, an almost 20 year old game is far more innovative than Final Fantasy 13

CouldHaveYelledUiiW4075d ago (Edited 4075d ago )

"Innovation" has a wide swath of meanings.

You are taking a particular definition.
You are talking about Gameplay (Like Z-Target Lock) and I am talking about System Architecture (Like Cartridges to Disc format).

Innovation is just a beneficial change (or just a change).

But in terms of Gameplay and System Power:

1) Miyamoto said last week that somethings in the new Pikman could only be done through more processing power.

2)He also said the same thing about Super Mario Galaxy, whose ideas were originally tested on the Gamecube and later finalized on Wii because it was more powerful.

So, what I am saying is Power does not =Innovation
But it can hinder Innovation.

Majora's Mask could not be done on an Atari 2600
Halo could not be run on NES.
Golden Eye could never be run on SNES.

Wii can't handle WiiU games not because of graphics but because of concepts- Wii does not have the Power to stream to a 2nd screen.

But we all know great games were on all of the systems I mentioned.
And some of the games are better Gameplay-wise or just as good as the games that are around today.

Zelda 1 is one of my favorite Zelda's but so is Z: SS.
Old School Doom is still fun even though new FPS's are deeper.

jmc88884075d ago (Edited 4075d ago )

RAM gives you the ability to load more things into memory from a disc or hard drive so it's ready to be processed.

It doesn't affect power, it's just the ram CAN BE a bottleneck.

Thus if you reduce the bottleneck, then you will see performance increases because the data will be there when the processor/gpu is ready for it. If the processor is waiting, then it slows things down.

Right now on the PS3/360 what you have is that games are quite far beyond that old hardware so to make the games work on the PS3/360 they had to use tricks to get it to load the bigger worlds, but all of this had a price by reducing what it could do elsewhere.

So no, you don't have increases with RAM, with the new console you simply won't have the bottleneck because you won't have to rely on those tricks because the amount of RAM will be sufficient. That's not increase, it's simply removing the slow down from the system.

It's like saying if you are driving you push the gas pedal to go, but with the 360/PS3 if they were a car, you were at the same time hitting the gas and brake at the same time. So is it correct that you have a more powerful car by simply taking your foot off the brake when you hit the gas? NOPE.

But your care will go faster than it would have otherwise.

Simply because you removed what was holding it back.

Basically with the PS4, 8GB's of GDDR5 means that in its lifetime it will have enough memory to not have to worry about resorting to such tricks. If anything it's a bit of a waste seeing that the power of it won't really be able to utilize more than 3 GB's or so of it for gaming in it's fullest extent. Now the reason for this is because it will be a 1080p gaming system, thus those size textures don't utilize 8gb's.

Most of the power of the system will be used to run things that aren't a big user of RAM, but ARE a big user of the power inside the system. Thus what I am saying is the DX11 type effects will tax the systems power whereas the 1080p textures will use up more overall ram than these but use less of it's power. So 8 GB's is a little bit of overkill, but it's an amount that is pretty much justified. It is the right amount. It's just too bad the GPU/CPU combo is a little lacking. Still good, but a little lacking. But overall 8gb's is more appropriate for the size of 1600p or even 4k (3840x2160) gaming. But the system will only be a 1080p gaming machine.

Of course probably 2gb's will be reserved for the OS so you'll have 6gb's or so used for the actual gaming, while the GPU will only be able to push about 3 GB's of it. The remaining is just there for any wasteful process that is invented between now and it's end of life so it's there just in case.

A good example is the GTX 670. They have two varieties. They have a 2gb version and a 4gb version. There is NO difference between the two at 1080p gaming. Even at higher resolutions there is negligible difference.

So really to properly utilize 8gb's of GDDR5 you would literally need a game utilizing the full power of 3-4 PS4's if they were somehow linked and capable of pooling the power together. Then be displaying it to a 4ktv, with monster textures.

Ju4075d ago

I agree with everything you said but the assessment that the 8GB won't be used. This machine has 8GB guaranteed. Believe me, designers will find a way to fill it up and it has nothing to do that it will "only" output 1080p. You are simply not limited to use the same textures over and over again, you are not limited to duplicate geometry over and over again. Worlds can be bigger; sections of the world unique. Set pieces designed differently for various areas. And, well, I'm telling you PCs will hold the consoles back. You'd need VRAM to store all those data; the fastest GPU can't swap those in and out in time to support more than you have VRAM available. 3GB and 6GB cards are coming, but it doesn't help that the majority of cards are sold with 1 or 2GB. And well, of course, with 8GB you can push texture resolution. No more blurry textures on close ups, etc. 4K resolutions isn't the only reason why this makes sense. Well, KZ SF ran probably on 1.5GB, but it only was one level. You could actually load the whole game in one piece and never see a loading screen or a reload.

falcon794074d ago (Edited 4074d ago )

You guys are all thick the wiiu has 4GB on devkits thats official only speculation got us to 2GB ?

ps4 has 8GB on devkits,neogaf,kotaka ect all said the amounts were devkits,so either way wiiu has 4GB and ps4 has 8GB thats the truth with RAM,Nintendo havn't said it has 2GB in retail sites and fanboys stated this.

So if wiiu has half on retail so does ps4 ?

wiiu can technically offer 1.5GB for games and let me just say with S3TC u can compress textures by 4x the amount ect this makes u fit alot more in,vram is used for video so your main RAM isnt needed for this,its mainly just texture compression but it allows for more RAM than the original amount.

Wiiu has IBM 32MB eDRAM on the MCM and there is said to be more ?

Everyone look at the comments from Michel Ancel and TTgames ect they basically say because of memory and the gpu we can do alot more ?? Ancel said its very powerful and has zero memory or texture resolution limitations wiiu texture res is 8096x8096 look it up,its when Ancel said movie quality textures on wiiu are possible,Moonlith soft said zero cpu limitations on X.

+ Show (1) more replyLast reply 4074d ago
Viper74075d ago (Edited 4075d ago )

Let's say..

Ram equals more moving space when developing games. That would probably get closest to the truth. With it you can for example store more stuff to the background (mostly content like 3D-models, textures and audio).

Many of the games stream the content from HDD or disc which is a bit slow as you still need to have it on RAM if you want to use it.

KwietStorm_BLM4075d ago

RAM will never mean innovation. It cannot. It is an essential part for any computer to operate. Increasing the amount does not equal innovation. Not even using a "Non standard" type equals innovation. The way it is used or implemented is a different story, and that comes down to the people, the developers, the architects.

CouldHaveYelledUiiW4075d ago (Edited 4075d ago )

Yes but we are not talking about Computers-

We are talking about Consoles adopting a Computer mainstay.

PS3 an 360 did not have a significant amount of Ram- now they are using Gigs.

That is a NEW TREND an Innovation.

It does not matter if you're impressed by it- it's still something "New" and it is beneficial so it qualifies as an Innovation.

Qrphe4075d ago (Edited 4075d ago )

Power has always allowed for innovation every generation and it always will.

Theyellowflash304075d ago

Except for the PS3 and Xbox 360. This generation brought a bunch of cover based and first person shooters. Hardly innovative in my opinion.

Godmars2904075d ago (Edited 4075d ago )

Because PC was the measured standard this gen whereas before devs had to focus on the hardware they worked with.

Therefor, power does not allow or equal innovation.

3GenGames4075d ago

You possibly should join him in looking for it, as yours seems to have disappeared too. Or you just don't know proper English.

SolidDuck4075d ago

Does anyone actually listen to patcher? He has been full of bs for along time. Sometimes I read it just to laugh.

RandomDude6554075d ago

He's always been a fucking idiot. People are just now figuring this out?

Show all comments (106)
890°

Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More

Microsoft has closed a number of Bethesda studios, including Redfall maker Arkane Austin, Hi-Fi Rush developer Tango Gameworks, and more in devastating cuts at Bethesda, IGN can confirm.

Moegooner11h ago(Edited 11h ago)

Hi-Fi Rush studio??? Seriously?? Goes to show quality matters lil to MS.

Worst gen ever. All big 3 battling are for who sucks the most. They just keep one upping one another.

-Foxtrot11h ago

This does feel like a “quick Sony is getting shit on for Helldivers, let’s announce it now to minimise impact”

thesoftware73010h ago

That is silly. Let's say there is some weird conspiracy. This announcement would effectively take ALL the attention away from the HD2 situation, especially since there is no longer an HD2 situation. I don't think anything will minimize this impact.

Tacoboto10h ago

... so they announce it on a Tuesday? 36 hours after Sony cleared up everything?

You people care more about the next conspiracy than anything else.

Nevermind that Sony followed the golden rule of minimizing impact by announcing horrible news on a Friday.

Eonjay10h ago

The constant weekly weird Sony drama is part of the industry's problem. Everyone else feels they can get away with murder. Also, what is the point of spending all that money if you just start shutting studios down. And... Redfall wasn't Arkane's fought. Microsoft new the shape the game was in but needed something for GamePass after a whole year of no releases into the service. Them taking it out on Arkane seems really disingenuous and distasteful. And WTF did Tango do? Didn't Todd just release a statement saying how he would never retire. Fire his ass.

romulus2310h ago

Well if that was the reason for the timing it didn't work.

darthv7210h ago

wow... i did not have them closing Tango and Arkane Austin on my bingo card.

Hofstaderman9h ago(Edited 9h ago)

Yes it does. Arkane Austin I can understand but Tango Gameworks made an excellent game in Hi Fi Rush.
On review, it want really all on Austin for Redfall and its failure, they were forced to make a multiplayer games when their expertise was always single player driven first person games.

-Foxtrot9h ago

Guys I’m not being all that serious…relax

Outside_ofthe_Box8h ago(Edited 8h ago)

"I don't think anything will minimize this impact."

It already has. Notice your comment(or lack there of) vs HD2.

On another note, I would like to see Microsoft buy more studios and do more shadows drops on subscription services like they did Hi-Fi Rush. It's great for the industry I was told by people on here.

Zeref7h ago(Edited 7h ago)

I'm pretty sure that's exactly how it works. Same thing with layoffs. All of a sudden everyone has layoffs around the same time

Cacabunga5h ago

MS will always make it to amaze me by showing the worse version of themselves every single time..

peppeaccardo5h ago

MS proving to the world that ttheir leadership cannot drive success from these new acquisitions. They have ran the numbers and they have realized that long term, without a clear direction from the motehrship, these are a loss for the company hence they need to be cut. I might be wrong but I am absolutelly sure that if these developers would have not been purchased by Microsoft they would be still on business. A shame ...

+ Show (8) more repliesLast reply 5h ago
Einhander197210h ago(Edited 10h ago)

10/10 deflection, the ol' Sony too deflect...

Let's not discuss the fact that PlayStations struggles have largely been caused by the fact that game pass has reshaped how consumers spend causing them to spend less as they play what is on subscriptions and don't buy games as much because they either have become subscription gamers or they fear the game will come to a subscription so they don't buy things.

And it's not just PlayStation, the whole industry has been effected, many big studios are struggling across the board to match sales targets from pre-game pass releases which is especially apparent in things like sequels.

Heck the best example was Microsoft's own Starfield which should have easily blasted past 10m sales by the end of 2023 going by sales of similar Bethesda games yet was only able to achieve 3m which of course was almost entirely on Steam.

Moegooner10h ago

Or maybe it's because Sony hasn't released multiple worthwhile SP games like they normally do each gen and the ones they did released actually sold well.

Layoffs aren't because studios are struggling, but because major publishers want to maximise profit gains.

Profchaos10h ago(Edited 10h ago)

Absolutely it's a service that's changed the way we view and consume games overall for the worse games have little value when they are part of a sub and become disposable doubly so if they are a day 1 freebie often it's the kiss of death for a game to be day 1 on gamepass as PlayStation players look at it like why do I have to pay 60 dollars for back 4 blood, payday 3 or outriders it'll be on PS plus soon enough and funny enough those games always fail to meet expectations sales are poor and longevity is poor.

When I see a game get a day 1 tag outside of first party my first thought is always something is wrong with it and it can't stand on its own feet so the publisher has made a deal to recoup development cost.

Even first party games have dropped in quality noticeably so since gamepass with gears 5 being the only good release I can think of since gamepass started

Petebloodyonion9h ago

Wasn't aware that Gamepass is available on PlayStation.
Or are you telling us that a service from a console lacking in sales is so great that it affects the morale and buying habits of ppl lacking access to the service?

Also pretty sure that saying all of them competing for who sucks means the whole industry and not just Sony and MS.

Nitrowolf210h ago(Edited 10h ago)

This is what people online want. They just don't know or understand it. So many have warned about consolidation, and exactly what they have fear has been happening

This isn't the end, expect more bought out studios to be closed in the next few years

Hofstaderman9h ago

Spot on. All in the name "growth" to appease investors and shareholders. Can't sustain the lie though...it will always implode as illustrated by these closures. Applies to MS and Embracer.

TiredGamer3h ago(Edited 3h ago)

This. ^

Publishers are slowly mitigating all development risk since every new big/medium budget game has become too big to fail. Games are too expensive to make and the profitability for titles rests on a hair’s edge. When you need to sell 5 million copies of a game to be profitable, you know that we’ve turned a new page in gaming. The real victims here are the smaller studios/games that bring so much character and variety to the industry, like with Hi-Fi Rush.

It looks to me that Hi-Fi Rush did not fulfill financial expectations for moving the GamePass needle, and the sales from the PlayStation port experiment did not measure up either. So it gets the boot.

Sad day and era for gaming.

notachance36m ago

yeah smaller ABK studios like Toys For Bob are now in dangers

notachance10h ago

I just don’t know how the hell a company that can spend $67b to purchase a publisher decided that it’s okay to close the studio that produces their best game last year.

Whoever the higher up there that decides this is completely out of touch of how the game industry works, the damn xbox division as a whole would’ve been closed already if they weren’t sustained by other MS divisions.

shinoff21839h ago

I got in an argument with someone on reddit and they weren't haven't that Xbox isn't propped up by other divisions argument. They swore up and down that Xbox was pulling its own weight. I just stopped after a couple back and forths

TiredGamer3h ago

Didn’t move the GamePass needle and the PlayStation port couldn’t save the return on investment….

dumahim9h ago

So this is what happens when you're pleased with the sales and investing in the studio? Good guy Phil at it again.

Sonic18818h ago(Edited 8h ago)

From Aaron Greenburg:

"Hi-Fi RUSH was a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release."

😂😂😂 🤥🤥

Lightning778h ago(Edited 8h ago)

Once again MS creates their own problems and they create their own animosity. Idc about their shitty excuse and "reasons" they're a incompetent company, plus all their Xbox fanboy influencers are dwindling I noticed. How many excuses can you make for a company like MS? Consoles are down and they're losing their own fanboy influencers also. That's all they had to cheer lead them now they're leaving them. Pretty nobody will be on MS dude no matter if they (if they ever but I doubt it) get their act together.

Trashy ass ppl and company....

If they go under eventual it's because of their own doing nobody else's.

porkChop5h ago

Yeah overall this gen is pretty shit. Everyone is making horrible decisions, great devs are getting either gutted or entirely shut down regardless of quality or success, very little in the way of innovative games, etc. This industry needs to see some drastic changes.

+ Show (6) more repliesLast reply 36m ago
shadowT11h ago(Edited 11h ago)

Tango Gameworks and Arkane?

RaidenBlack10h ago

Arkane Austin (Prey developer)
Not Arkane Lyon ( Dishonored developer)

Crows9010h ago

Prey was fantastic. Red fall was shit because they were forced to do shit they didn't want to make.

Atkane Lyon did death loop I believe....I hated that one.

shinoff21839h ago

I personally liked prey more.

RaidenBlack9h ago

@shinoff2183
Because Prey was creative and different
Other than the live service Redfall, all other single-player Arkane projects have been creative and interesting

Tankbusta409h ago

@Crows90

So just because people don't want to do something in life...bad quality is excused? Look what happened over that bad quality? no more studio

+ Show (1) more replyLast reply 9h ago
MrDead10h ago

Will be more soon, I've said it before I can't see MS keeping Bethesda. I think they'll strip it's IPs and slowly close everything, it's what they do.

VariantAEC8h ago

No one wants to admit it, but yeah MS has a long history of pillaging other smaller corporations for IP and dispensing with everything else.

Zeref7h ago

That doesn't make any sense lol. How would they make money from these IP'S with no developers?

MrDead6h ago(Edited 6h ago)

@Zeref
"That doesn't make any sense lol. How would they make money from these IP'S with no developers?"

MS don't care about the studios, they want the IP's. They'll keep the big ones in house, the game engines they run on and licence the rest. Stacks of cash to be made from licensing IP's ...or just sit on them so no one else can use them.

blackblades3h ago

@Zeref silly fool, buy them for the IP have there other studios make the games using the IP names to sell them. We all know having a popular franchise name can sell

+ Show (1) more replyLast reply 3h ago
Einhander197211h ago(Edited 11h ago)

Well xbox fans you got what you asked for... and honestly deserved...

It was so easily predictable that game pass was never going to be able to support all these studios.

If Microsoft can't win they are going to burn it all to the ground...

Countdown to Phil Spencer telling us "it's better for the gamers this way" yet again.

Barlos9h ago

Agree but gamers didn't ask for people to be out of work.

VenomUK9h ago(Edited 8h ago)

@Barlos They indirectly did. Every person who made a wish list of who Microsoft should buy next and were sending tweets to Phil Spencer and Xbox with proposed studios, played a part.

The saddest part is the studios were closed because of the underperformance of their last games, and if they had been given a chance then their next games could’ve been great and succeeded. But it is the same old Phil Spencer Microsoft problem which is not giving them a chance, and that’s why he is not able to manage game studios.

VariantAEC8h ago

Yeah they did. Just because they refused to see what everyone with a brain was telling them doesn't mean they didn't know. They were told, they should've put up a fight and they didn't. This is the result. But who knows even if MS' fans weren't such boot-lickers, MS could've carried this out against their fans wishes anyway. Unfortunately, we have the hardcore MS defense bots running to deflect from any bad news and maybe, just maybe, MS felt empowered to do more damage as a result of their fans cheering this all on.

anast7h ago

They sold themselves out. Once people buy you they can do what they want. None of this should have been a surprise. When companies get bought out, they eventually get dismantled.

shinoff21839h ago

Xbox fans were to busy daydreaming of Ms curbstopping Sony they didn't look at the big picture.

Einhander19729h ago

Not disagreeing at all.

I want to add that from the day Microsoft announced game pass, before they even started buying up studios it was obvious that game pass wasn't going to be able to support itself.

It was so dumb that they doubled down on it by spending 100B on a service they knew only existed through subsidization.

They should have realized there was no way that adding massively more costs on a subscription they were subsidizing was certain to fail. Especially after seeing how it had devastated sales across the platform as a whole.

Heck by the time this generation started during covid when the console sales were similar PlayStation was already outselling xbox on multiplatform games 8:1 yet they still doubled down on it.

9h ago
Relientk7711h ago

This is beyond wrong. Like wtf!? Especially Tango Gameworks with Hi-Fi Rush. I've heard nothing but good things about that game. Just because Arkane Austin screwed up one game release doesn't mean you need to close them. It sounds like they were forced to do a multiplayer game when they're a single player studio. They could have made a Prey 2 or some other game next.

Just wow awful news.

Einhander197210h ago

Apparently PlayStation owners didn't buy enough copies of Hi-Fi Rush...

romulus2310h ago

"Xbox says Hi-Fi Rush was a success "in all key measurements" amid rumors of poor sales. Following rumors that Tango Gameworks' Hi-Fish Rush didn't meet sales expectations, Xbox marketing VP Aaron Greenburg is defending the "break out hit" as a success by all metrics."

According to Aaron Greenburg it was a success so they shouldn't have even needed PlayStation owners to buy it. That being said, I bought it and really enjoyed it, it's a great game. Shame MS closed them down.

RpgSama10h ago

@Romulus23

All lies by the Green Bug, that just means that a lot of people fired bullets or whatever in the game, that's the key measurements they care to share.

Tango did NOT deserve to be closed down, they have not released a single bad game.

Crows9010h ago

That's usually what happens when you don't release it at the same time as other platforms....same thing happened with tomb raider reboot sequel. MS got exclusivity for a year and then when it came to PlayStation it barely sold. Nobody cared anymore.

shinoff21839h ago

Still waiting on the physical release pre order window

VariantAEC8h ago

Well... I did my part. Hi-Fi Rush is a good game, but I don't think its MS' style. We don't really know how well it did or didn't perform by the numbers or whether it broke even. This could just be another MS blunder.

Elda7h ago

Exactly. MS purchasing a 3rd party studio & keeping games off of other platforms probably hurt them in the long run, then finally putting Hi Fi Rush on PS which in turn PS fans probably didn't care to buy & support Hi Fi Rush after a year later of release. Hi Fi Rush was released on Gamepass so it probably never really made any money selling solely.

Eonjay6h ago

@romulus23

Let's hope it didn't sell well because that would make this worse. Also I could have sworn I read an article about their next game in the works.

Seraphim5h ago(Edited 5h ago)

I was wondering if that played any part considering the timing, though, XB claimed the game to be a success last year only on XB & PC. Regardless MS f'd up there too. They shadow dropped HiFi on XB/PC last year at the perfect time. This year when they released on PS not only had the hype died, but there were so many solid games available the first 3 months of this year to play.

I almost bought it on PC last year, but now that it dropped on PS I just have far too many games to play to bother...

If MS needs PS and even Switch sales they need a better strategy. At the very least a release date where players are more inticed to buy said game. The problem is always going to be that if they want exclusives the hype for these games will be dead a year later. The exceptions might be some of their heavy hitters.... 2 cents

+ Show (5) more repliesLast reply 5h ago
CrashMania10h ago

I can only imagine the little amount of revenue both games generated, sent straight to gamepass and excluded from the largest current gen console userbase. Not to say both games would have done well if they were on PS5 too, but you heavily damage to a games revenue when you put it on a stagnating sub service for a poorly selling console, can't really see people going out in droves to sub to GP to play this.

shinoff21839h ago

Gamepass subs(most of Xbox players) don't buy games all like that so it's not sustainable. It's reality.

RaidenBlack10h ago

Yea Austin made one of the most creative game of last gen with Prey and were forced to take risk with Redfall and now the whole studio is being closed.

Aphrodia10h ago

Yes, that Tango gameworks/ Hi-Fi closure was an eye opener for me as well. Neither played it nor was interested in it myself but all I heard was everyone acting like it was the second coming of guitar hero or something.

I don't know what else to say other than modern gaming is an overwhelming sea of mediocrity and there's not enough voices of reason speaking up and saying that most games made these days are just not very good.

shinoff21839h ago

Your playing the wrong games then. There's always been shovelware type games. Going back to wii, snes, nes, ps1 Xbox og. That's a bs blanket statement. As an older gamer since atari days I'd personally say this is a great time. If you can't find anything to play. That's on you

With all that said in no way or form am I speaking of multi-player games, gacha, or whatever. I'm strictly speaking on single player games.

Aphrodia7h ago

you are hilarious. trying to validate your comment by excluding over half of the games out there today. Pathetic man.

Neonridr9h ago

I'm more devastated at the loss of The Evil Within.

+ Show (2) more repliesLast reply 5h ago
CrashMania11h ago

Can't wait to see the usual try spin and play this down. So much for the heroic MS and Phil saving these studios eh.

Eonjay10h ago

By the end of the day IGN will be talking about how this is right for the industry. Don't worry, Microsoft's PR is making the call now.

RpgSama10h ago

Tango did NOT deserve to be closed down, they have not released a single bad game, and I'm sure Arkhane failed just because they were both rushed and pressured into making a GaaS game they had no experience in doing and no support to get it completed out of the gate.

PrinceOfAnger10h ago

Not a big deal only hi fi rush was good

Sony has closed
Manchester studio
Japan studio
Pixel opus
London studio
Ready At Dawn ...

RupeeHoarder10h ago

The difference being Sony has a large group of other studios that have done something positive. Microsoft just closed the studio to the only good game they released in the past year (Hi-Fi Rush).

CrashMania10h ago

They all suck as well of course. But MS spent 10s of billions on these publishers for mass consolidation, every made a song and dance about how MS would save them, using their endless Windows, 365 and Azure money to keep them open forever and how Phil was some hero.

Nothing is safe unless it makes money, even for MS.

romulus2310h ago

It is a big deal.

Microsoft has closed
Fasa Studios
Digital Anvil
Ensemble
Lionhead Studios
Press Play
Arkane Austin
Tango Gameworks

Einhander197210h ago(Edited 10h ago)

Wow how far back do you want to go back.

Lionhead Studios
Aces Game Studio
BigPark
Carbonated Game
Digital Anvil
Ensemble Studios
FASA Studio
Good Science Studio
Hired Gun
Microsoft Studios Japan
Microsoft Studios Victoria
Team Dakota
Xbox Entertainment Studios
Xbox Live Productions
Lift London
Access Software
Salt Lake Games Studio
Twisted Pixel Games
WingNut Interactive

And more before this, this was just their cuts during xbone era that Phil cut while he was at the head.

And some of those PlayStation studios were merged not closed, most of the UK studios were folded into each other.

Japan Studio was renamed to Asobi not closed, aAsobi was an internal team of Japan Studio the "closure" the press misinformed people about was more or less a name change, the studio is in the same building and when the change happened less than 5 people mostly leadership positions chose to leave the studio to form Bokeh Studio, which still works closely with Sony.

And even if your deflection stood on it's own, Microsoft spent 3 Billion 3 years ago almost to the date to buy Zenimax and has already closed 2 of it's biggest studios and decimated Zenimax's support studio structure.

It's no wonder Todd Howard was talking about "more frequent releases" and letting other studios make their IP's games. The days of big budget huge Bethesda games is over...

In fact sadly Microsoft has ushered in the end of big budget gaming as we know it with their obviously unsustainable subscription industry change.

And I feel fully confident that this isn't the end of studio closures from these recently purchased studios.

Abnor_Mal10h ago

Ready At Dawn was never a Sony owned studio, and only made a few smaller God of War games and a Jax and Daxter spin off, and of course The Order1866.

They are currently owned by OcUlus Studios.

MrDead10h ago

How many times has MS fired Bethesda staff since they purchased it? I think it's been three rounds so far

BehindTheRows10h ago

Deflection is the finest form of delusion.

shinoff21839h ago

London studio what have they made recently. Really the worst one was Japan studio. That sucked.

In reality though your deflecting. The fact of the matter is Ms just closed the studio that made their highest rated game in years. That's insane.

Hofstaderman9h ago

Also many of those staff were absorbed into other studios.

VariantAEC8h ago(Edited 8h ago)

Ready At Dawn was never a PS first party studio.
Manchester was closed and it was proposed that London should be closed, but their website is still up with no news about it being closed on their official site anywhere. So it's possible that the proposed closure just did not happen to get fufilled. Meaning London Studio *MIGHT* still be open running lean.

Edit: Japan Studio was closed with some staff making up the new Asobi Team Studio who's first title was the PS5 pack-in game "Astro's Playroom." Pixel Opus was closed and not replaced or spun-off their only games were Entwined and Concrete Genie they also helped publish Journey according to Wikipedia.

+ Show (8) more repliesLast reply 8h ago
Tacoboto10h ago

Phil needs to step down. What kind of usual spin do you want?

More and more people lose jobs but the people at the top stay the same. Hardware sales tank despite billions and billions spent. The math is plain and simple.

Sonic18819h ago(Edited 9h ago)

I'm still trying to figure out what was the real reason to acquire Bethesda for millions or Billions of dollars if you're closing down studios 🤔 What were their true intentions 🤔 I mean do Microsoft really want to be a third-party publisher? It sounds like they're confused.with their future in gaming

VariantAEC8h ago

@Sonic1881
To rape each studio for their sweet succulent ultra-valuable IP. This is Microsoft's favorite past-time.

Show all comments (190)
80°

How Many More Victims, Like Garry's Mod, Will Nintendo's Hurtful Crusade Create?

Hanzala from eXputer: "As Nintendo takes out 20 years' worth of stuff from Garry's Mod, I watch in shock, thinking why it continues to hurt and discourage its fans."

RiseNShine3d ago (Edited 3d ago )

The irony that some of the most disgusting business practices come from companies like Disney or Nintendo, i can't even begin to understand what terrible damage was Garrys Mod making to Nintendo bottom line, imho they're getting pretty nervous about where they're heading in the future, handhelds are no longer something exclusive to Nintendo, from Steam Deck to many others, now you can play the latest games and pay a fraction of the price on Steam sales, so it's up to their exclusives, which just on their own would make hard to justify purchasing a closed overpriced hardware with outrageous price policies (Super Mario Odyssey is still 60 euro 6 years later!), and as a home console they're always underperforming compared to Sony or Xbox.

gold_drake3d ago (Edited 3d ago )

i cam guarantee you, that their exclusives alone is what drives switch sales. they sell in the 10s of millions of copies.

nintendo created their franchises to be sort of nostalgia driven, exclusive only on nintendo.

people will always buy the pkmn games as they always bring in new younger fans amd is family friendly

mario kart, the same thing, mario games in general.

zelda games are system sellers. animal crossing for the casual gamers.

nintendo doesnt need third vame devs essentially. they made sure with the switch and the limitations that they looked more to pc ps and xbox.

its sad, but nintendo is more than fine with what they're doing. they positioned themselves to appeal to the more casual gamers.

but to your point, im not sure why they're doing this rly.

Inverno3d ago

Look at how they handled Nintendo games being streamed or uploaded on YouTube in the past. They killed Yuzu and Citra even when they had nothing to do with ToTK being leaked, not to mention it was basically unplayable on emulation the week it was leaked. Smash Bros tournament, that was fairly recent. They shut down their online services without any care for purchases made. I bought a switch after skipping their last 2 consoles and handhelds but I don't plan on buying anything Nintendo in the future. They take things to the extremes, they legitimately hate their fans. They're honestly right up there with the likes of Acti, EA, and Ubi, only difference is that they disguise themselves as being family friendly all the while being shady.

300°

Microsoft Survey Asks About Handheld

A new survey from Microsoft has further hinted at the possibility of an Xbox handheld being in development.

Read Full Story >>
twistedvoxel.com
EasilyTheBest7d ago

This is definitely happening, I just hope they have 2 versions one with a much bigger screen.

GamerRN7d ago

I'll be happy with this, and a PC console hybrid that rivals anything we have power wise

Number1TailzFan6d ago

The problem with bigger devices is playing them on your side in bed, Vita and before that was fine. Since the Switch you gotta have a gooseneck holder & controllers detached so you can lie down holding them, or your arm will quickly get tired.

1Victor6d ago

@thesofware: “A much bigger screen than what?”
A gaming laptop 🤷🏿🤣

Kosic6d ago

Than the screen originally planned...duh... :D

darthv726d ago

it kinda already did... https://www.xbox.com/en-US/...

They are just gauging interest in one of their own.

crazyCoconuts6d ago

A Xbox version of Logitech G-Cloud?
I mean, why bother? Not like the G cloud is flying off shelves and what would Xbox add to make it better?
They're surely not going to create bespoke architecture here and there are already a few Windows handhelds out there. I have little confidence in their ability to put together an attractive UI in the way Steam did. So I doubt anything will come from this.

KicksnSnares7d ago

Day One buy for me if they'll make a dedicated handheld device.

darthv727d ago

i have that logitech g-cloud. Its a sweet little piece of kit. I like that it can also install games from the play store unlike the other android based handheld.

mudakoshaka7d ago

It sure is! Don't understand why you get the down-votes. Whoever does not like the G Cloud must have been dropped down a well, head first, when they were of a younger age.

PassNextquestion7d ago

I wonder if Microsoft will perform better in Japan if they do actually make a handheld since everyone says handheld and mobile are king over there.

TiredGamer7d ago

This looks like the future of the game industry... all three platforms with a handheld option.

I wonder if the Playstation Portal is a technology test-bed/prototype for a future Playstation handheld?

rlow17d ago (Edited 7d ago )

It’s a possibility but I can’t help but think would that be the best way to go about it? Though it would give you data on how much it is used and game type. It’s still not a true portable device and so people approach it differently. I think that data on phones, tablets, and of course the competition would give a better indication.

But I really think if Sony is considering a new PSP that could play ps5 games, now would be the time to dive in. Honestly, if they do this, it would be huge.

Traecy6d ago (Edited 6d ago )

Doubt if Sony PS wants to support a new handheld with first party games. Something they lacked with the Vita. What they should do is have a handheld that is like the PS Portal which can play all games but play those games on the go as well as at home. Something like that is a better investment.

TiredGamer6d ago

Agreed that you will probably never see a separate line of games specifically for the handheld (a la PSP or PSVita). The modern economics and expectations of game development make that cost prohibitive. What makes more sense is if the full-fat game on PS5 or PS6 has a special "handheld" profile that is automatically optimized for the lower spec handheld. There would be some significant compromises compared to the bigger console variant, but it would be the same game overall and would only require a single purchase.... somewhat what the Switch does with a lower resolution when playing handheld versus docked.

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