GI - Why EA has to continue experimenting with the business models behind blockbuster games.
EA senior staff has been investigated for sexual misconduct involving female coworkers, and these said people have been named publicly.
Aye just call Phil, i mean he somehow made Bobby Kotick's scandal disappear and gave him a few million dollar high five on the way out.
EA about to go down like Activision and then Phil saves the day saying.this is good for the industry and consolidation will help create competition. /s.
What's up with all these horny creeps. You gon be horny, fine. Just not at work take care of that shit before you go in. Rub one out if you have to. Don't be a creep at all. ESPECIALLY at work. But don't be one AT ALL.
"it seems that according to EA, given the events transpired outside of work between two adults, and the fact that once investigation has started that the alleged perpetrators didn’t do it again, the investigation is considered closed. [...] The victim still has to work with the people that harassed her."
Yep, EA is disgusting.
EA has announced it will engage in a shareholder-pleasing share buyback program just a couple of months after mass layoffs at the studio.
An executive of Electronic Arts Japan has criticised the Japanese video game ratings board for allowing upcoming action game Stellar Blade to be released uncensored while EA's own Dead Space was banned in the country.
He’s got a point. If a game is M-Rated, which is the equivalent of an R rating, I don’t get why you need to censor anything. The rating is the indicator of the content and the age appropriate. If it’s appropriate for adults… why treat them like children? 🤷♂️
I don't know if the EA executive is going off the one close up of an arm being cut off in the demo. Maybe it's uncensored because it's the arm of a cyborg or it doesn't happen that often (didn’t see EVE dismemberment when killed in the demo) .
In the states there's a certain amount of swear words allowed to a PG13 movie before it is deemed R. So maybe it's the same in Japan for gore?
Maybe the lack of "Dead Space" in Dead Space 3 was a problem?
This is all written by someone who has never actually played any of the games, so he's just drawing at straws trying to figure out why Dead Space 3 didn't sell.
As someone who has played the first two games, and highly schooled on the reception of Dead Space 3, the reason Dead Space 3 didn't sell well is due to the fact that EA tried to dilute the franchise and make it less survival horror and more of an action game in the vein of Gears of War. By including human enemies that shoot back at you, cover shooting, absolutely no horror elements, no tension, no scary moments, no enemies coming out of the walls, ceilings and floors, you have a watered down game targeting the tard Call of Duty crowd.
Co-Op was included for no other reason than the fact that EA did a poorly designed study that showed some people were too scared... of Dead Space of all things. So EA decided to try and market to a larger audience by making an already barely-scary game even less scary by including Co-Op so you would never be alone. This also added to the game being more action and less survival.
The problem came with the fact that the already established market of horror game fans was abandoned with this new watered down action game. The marketing problem came with fact that the game was marketed as a HORROR game, the new face of HORROR. Action fans weren't interested in a horror game, so they didn't buy it as that is how it was marketed. Once horror fans bought the game they cried foul as the game was nothing more than a lame action game. If EA had just been honest and said "Come buy our game absent of any horror, suspense or survival elements, just point and shoot and waves of enemies that do nothing but rush you in plain sight", you would've had the Call of Duty tards at least interested in the game. Instead EA pretended DS3 was something it was not, and it was that betrayal that destroyed people's interest in the game. If you asked a single person who might've been interested in an action game whether they knew DS3 was an action or horror game, they would have no clue, or would think it was a horror game, something they aren't necessarily interested in.
EA=marketing fail.
By making it more "accessible" to a different crowd, they just alienate the fanbase and then not get any new sales due to their targeted audience being people who only play Call of Duty, FIFA or whatever. They only buy those games, they will not buy another game.
Also, they could have made a nice profit if they didn't spend millons on advertisements. Sure, have a few but don't advertise on every single channel for a few weeks. People who want your game already know about it and will buy it.
I cant imagine anyone looking at dead space 3 and saying
"oh wow. a third person action game. what an original, novel, innovative concept. we definitely dont have enough of those. but do you know what we do have too much of? well paced, atmospheric, survival horror games. man, that genre is so overdone today. what we really need are some gears of war wannabes."
seriously EA. what were you thinking?
fuck EA nuff said