250°

Why Sony's PS4 Controller Just Makes Sense

Development kits surfaced across the web yesterday, and spread like wild-fire, of the upcoming Sony PlayStation 4 and its controller prototype that has been confirmed by multiple sources as being the real deal. While the PlayStation 4 itself has not been refined in the photos to the point that would be sold to the public (more just a computer tower with the components of the PlayStation 4 inside), the controller looks to be a simplistic version, in its design and layout, lacking only the polish that we will more than likely see next Wednesday (February 20th, 2013). The controller is a larger variation than we have seen on any PlayStation controller to date, far more than the simple change of adding two analog sticks to the PlayStation One controller. More than just the modifications we have seen, the new controller is a necessary and sensible evolution of the PlayStation remote and a reflection of the overall direction of the gaming market. It just flat out makes sense.

Read Full Story >>
cinekatz.com
OneAboveAll4087d ago (Edited 4087d ago )

I don't care, it still looks uncomfortable. The 360 pad is one of, if not THE best design for comfort. If it weren't, the Wii U pro controller wouldn't have ripped off of it with it's own small tweaks.

Those damn thumb sticks are in the most awkward positions. They need to at least release TWO kinds of controllers.

wishingW3L4087d ago (Edited 4087d ago )

it's a rounder dual-shock, how can't it be more comfortable when it is more ergonomic?

Khronikos4087d ago Show
BitbyDeath4087d ago

Some people probably just don't have the motor skills to hold a PS3 controller.

http://i359.photobucket.com...

I have no problem with either.

MaxXAttaxX4087d ago

But there had to be an ass come out at some point to say the opposite.

It makes you wonder why they show up in articles that talk exclusively about one system that they don't like.

Blastoise4087d ago (Edited 4087d ago )

"The 360 pad is one of, if not THE best design for comfort."

Well, that's arguable...

each to their own I guess, I don't find it particularly comfortable

Khronikos4087d ago

Neither do I. I can't stand it and it is great Sony is making what will obviously be the best controller around. WiiU you also notice put in sticks that are symmetrical. Because it works. Notice how the sticks are now further apart and the pad is bigger and more ergonomical. It is perfect.

MasterCornholio4087d ago (Edited 4087d ago )

The controller is ok but i cant stand the 360s DPAD which has to be the worse DPAD that ive ever used.

@Khronikos

Since you mentioned the Wii U controller in my opinion it feels extremely cheap and i find it quite uncomfortable due to the bulkiness of it.

nveenio4086d ago

The 360 controller forces my hand to be in the same position as it is when I'm using a mouse. After 10 hours of programming, my hand needs a new position. If I sit after a day of work and play with a 360 controller (on PC...I don't own a 360), my hand starts to hurt really badly, really quickly. But if I play PS3, my hand gets a break from that position, and I can play for much longer without fatigue. So for me, the 360 pad is the least comfortable. That doesn't mean it's not the most ergonomic, but it's not the most comfortable, either.

OhReginald4087d ago

TOO YOU IT IS....just because you think its the best design for comfort, doesnt mean everyone agress.

stage884087d ago

@OneAboveAll

Um.. You just spouted complete BS.
A controller is subjective by choice. I think the 360 pad is clunky and far too big and I have large hands. The stick placements on the dual shock are perfect (hence the awards it's won). My hands are symmetrical so the 360's stick placements are very uncomfortable for me.

To sum up, I can only game about an hour or so on the 360 without having to toss it down because it just doesn't provide what I want from a game controller.

listenkids4087d ago Show
Sanquine904087d ago

I disagree, it is just to heavy! Maybe because have small hands and you have gorilla hands:P Sometimes i just feels like if i am holding a brick. Still love the xboc 360 tho.

Riderz13374087d ago

"The 360 pad is one of, if not THE best design for comfort."

Yeah well that's just like your opinion man. In MY opinion, the 360's analog sticks are atrocious in the fact that they are asymmetrical. Also the D-pad feels like a cheap piece of plastic. IT'S TERRIBLE.

Karpetburnz4087d ago

Man I totaly agree, thats one of the reasons I never owned up a Xbox back in the day, because I thought that having the Analog sticks asymmetrical is completely pointless and uncomfortable.

Now that Sony have improved on the daul shock based on what the fans wanted, I think its looking to be one of the best controllers to date.

chukamachine4087d ago

Dual shock is still the best controller for me, regardless of game.

Never liked the 360 design.

3-4-54087d ago

The 360 controller is the most comfortable controller ever built. It just fits better in the hands.

- It's tilted in which makes it easier to hold for longer gaming sessions

- The sticks are better because of the concave and they also feel better.

- Having dual sticks near the bottom too close together just makes it feel weird.

Dual shock is just not a good controller...it's awkward to hold and Sony should improve upon it's design.

It's a dated design that still works but not as good as it could. They should change it up about 10-20% in terms of overall feel and design.

It's too clunky.

wenaldy4087d ago (Edited 4087d ago )

Each on their own. You spoke about yourself.

r214087d ago

They put the dual sticks at the bottom for the thumbs. The ones that are symmetrical to each other, you know human hands.

ps3_pwns4087d ago

F the xbox. you gonna need to let go of the xbobx because the ps4 is the king ad will be king. you just gonna have to get used to that or crach and burn with a lot of waste cash on the new xbox dude. the return of the king ps4 back with avengence.

+ Show (7) more repliesLast reply 4086d ago
TotalHitman4087d ago

If you think the dualshock is too big, you're holding it wrong.

You don't hold it like this...

one2thr4087d ago

Honestly the only time i see people hold it like that, is if there playing a fighting games... I on the other, do not hold it like that when I play fighting games...

kingPoS4087d ago

So true! I learned the hard way playing mortal kombat like that. The DS3 fits best when your not trying to mold hands around it.

TotalHitman4087d ago

/facepalm, I meant if you think the dualshock is too small... you know what I mean lol :)

Pixel_Enemy4087d ago

That thing gave me freaking blisters haha. Maybe it was just that it was fused to my hands for a good portion of my childhood lol.

4087d ago
supremacy4087d ago

Looks fine to me, i just hope the sticks dont end feeling loose like ones in current dual shock 3 controllers.

But hey, we cant judge it until it has been on our hands.

kneon4087d ago

The looser sticks mean you can react faster, but they require more skill so they are not as noob friendly.

Show all comments (37)
150°

Sony Patents To Prevent You From In-Game Harassment By Reading Your Emotions

A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.

Profchaos1d 16h ago (Edited 1d 16h ago )

I hope this is one of those patents that never comes to fruition.

I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons

I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.

exputers1d 12h ago

Agreed. Blizzard recently banned a college Overwatch 2 player who's dependent for saying "shit." Pretty harsh.

Profchaos21h ago(Edited 21h ago)

How rediculas really. You can't say a word that's allowed in most PG films and prime time TV but the game is based around killing the enemy team using guns, explosives etc.

It's just backwards.

just_looken23h ago

What your talking about is called block list

In 2006 a spaceship dropped of the playstation 3/xbox 360 i say that that generation was the last great gen with game functions/tech that has yet to comeback

Anyhow the playstation 3 if you block listed a id they could not talk to you in chatroom with either text or voice. But that was pre mind fucked 2018 when people were more human than sheep.

But hey gta 6 is coming out billion dollar budget without a single player custom character creator and without singeplayer coop off/online something saints row 1-3 had on the xbox 360.

z2g1d 8h ago

Take my social security and bank account numbers too! Here’s a picture of my wife and our address.

phoenixwing1d 8h ago

Cmon where's the pictures of your children. Don't hold out on them.

H91d 8h ago

At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath

jambola1d 4h ago

I genuinely get a bit worried sometimes when a friend says something that could be offensive In a party
Because I have no trouble believing some bans would happen when in a private party for saying something wrong

SegaSaturn6691d 7h ago

I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.

Popsicle1d 7h ago

Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.

Show all comments (14)
130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg2d ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos2d ago

Souls games will be like that players struggling make it harder

PassNextquestion1d 23h ago (Edited 1d 23h ago )

I think if used correctly it could work well

jambola1d 19h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

Show all comments (8)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies22d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken22d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga22d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken22d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6422d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long21d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197221d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic21d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 21d ago
DivineHand12522d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91322d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer22d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit22d ago (Edited 22d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91321d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit21d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 21d ago
Christopher22d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6921d ago (Edited 21d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit21d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal22d ago (Edited 22d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher22d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken22d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197221d ago (Edited 21d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic21d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2322d ago

Correction, they have no issue playing good live service games

shinoff218322d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit21d ago (Edited 21d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder22d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts22d ago

Headline truncated:
"... off a cliff"

Show all comments (43)