In a recent interview with Quantic Dreams David Cage, he says that too many sequels kills the creativity and innovation in games.
Ruliweb interviewed Quantic Dream CEO David Cage at G-Star 2022.
From Eurogamer: "David Cage has responded to allegations of unhealthy studio culture and inappropriate behaviour at Quantic Dream, which he previously described as a "smear campaign".
Published in this month's Edge Magazine, Cage discusses in depth the company culture of the studio and denies a lack of humility in its response to allegations.
"I don't think we had an aggressive attitude," he said. "When you're accused of things that go against everything you believe in, everything you've done in your life, it hurts. It went beyond just attacking the studio culture."
Hasn’t this been a story for years now ? Doesn’t seem like anything changed or they have some very upset workers who lie for a long time ? Seems like it isn’t the latter .
The people who use words like “unhealthy culture” are usually mentally ill themselves. Not saying it’s not true, just sayin.
Sites like Kotaku have been crapping on Cage for a long time now, to the point where I'm suspicious of if he has earned the bad rep he has. Go read Kotaku's review of Detroit, I recall it being borderline unprofessional.
Cage has confessed he has no plans for Heavy Rain 2, but fans have been quite vocal about their love for the game. Perhaps now that the PlayStation 5 is revolutionising the gaming landscape, we might get a proper sequel to one of the best games David Cage has ever made.
No need. Heavy Rain was incredible as it was. Detroit Become Human was the next evolution. I do think they should continue with a new story but perhaps something less dark drama. I think it would be really cool to do something lighter with humor. The fantasy demo they showed off was pretty cool. If Kara became a full game, that would be great too!
That is... Kind of true. Considering fans will be mad if too much is changed in a sequel, yet people will still give it hell for not changing enough. In that regard, developers are forced to be confined into what the game "should" be, as defined by the series it's a part of.
In terms of gameplay, creativity and innovation Beyond: Tow Souls looks an actual sequel for heavy rain . Only the characters have changed . IMO .
Is not all true. Back in the good old NES-PS2 days, developers always try to top the original when making sequels.
GTA 3 through San Andreas is a good example.
depends how they are made but in this generation of consoles sequels almost dont bring any addition.
When a game has the (insert title here) 5, 6 or 7 after the title...Hello Ridge Racer & Tekken!
...or any other long in the tooth games you could care to mention ....it really is time to move on :/
*Exceptions
GTA Series ...GT Series noted!