500°

Will you be Satisfied with 30 Frames per Second on the PS4 & Xbox 720?

By Furious Francis, editor in chief

A rumored leak of the PlayStation 4 dev kits lead many to believe Sony would be targeting 1080p 60 FPS in 3D gameplay for the PS4. However, in that same leak the supposed specs didn’t quite match up to that quality. While 1080p 60 FPS could still be possibility, more information has come from id Software Developer John Carmack saying that most games will still be at 30FPS next generation, “Unfortunately, I can pretty much guarantee that a lot of next-gen games will still target 30 fps.” If John Carmack says it, I believe him. Plus, he’s one of the few developers that actually made 60 FPS happen this generation with RAGE and Doom 3 BFG Edition. We want to know what the gamers want? 30 FPS with better graphics, or 60 FPS with lower quality graphics? Please put your comments below.

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playeressence.com
wishingW3L4159d ago (Edited 4159d ago )

not on fighting games, hack & slash nor racing games but everything else fine....

Abash4159d ago (Edited 4159d ago )

30fps sometimes contributes to the cinematic feel of certain games, like I just cant imagine Uncharted 4 running in 60fps like I cant imagine a major blockbuster movie being shot with a news camera. So Im fine with those types of games staying 60fps

Ravenor4159d ago

Framerates in video games can't be equated to film/camera filming techniques. A game running at 60FPS doesn't differ visually from a game running at 30FPS. In motion one just looks smoother than the other, there is no stylistic or artistic difference between the two.

ABizzel14159d ago

It all depends on the final specs. and what the devs. want to do with their game. If a dev. wants Ultra settings on a game then it may very well be 1080p @ 30fps depending on the GPU. If Sony / MS demand mid settings then it may very 1080p @ 60fps for all games.

It also depends on the type of AA games use. 2xMSAA - 4xMSAA will drain fps, while FXAA will keep fps high.

I nor, you, nor Carmack truly know what to expect, because while there are rumored dev kits out there, nothing is final until launch day.

crxss4159d ago

30 fps would be acceptable for some genres. but they would have to tell us the reasoning behind it

deadpoole4159d ago (Edited 4159d ago )

If 30fps is what next gen going to offer then ... I believe there is no need for it because current gen is doing just fine in that department.

Next gen has to be 60fps in every genre be that racing/fighting/tps/fps/etc because it offers visual fluidity and immersion level ... which 30fps simply can't offer.

I'd rather play game with less filters/sfx/etc and consistent 60fps than everything turned on and only offering 25 - 30 fps.

Just wanna add ... I simply don't care about 3D ... it is something that came out too early without a proper solution.

Hydrolex4159d ago (Edited 4159d ago )

35 solid 1080p is a good spot

deadpoole4159d ago (Edited 4159d ago )

Nowdays, console industry is all over motion controls and what not. Can the next gen please make an attempt to offer the basic required feature which should've been there from beginning

.... HeadTracking (such as Track IR) ....

Playing BF3 in hardcore mode with no headtracking support literally ruins the gameplay experience. Same goes for Gran Turismo 5 ... :)

I've attached video for those who have very little to no information about HeadTracking, it'll show what headtracking is all about.

There are two videos ...
One is Embedded, others links Im putting over here.
http://www.youtube.com/watc...

Plagasx4159d ago

Well Uncharted 3 looks f-ing beautiful at 60fps...so...

http://www.eurogamer.net/ar...

bakasora4159d ago

If it stays at a steady 30fps, no dropping at all.

360ICE4159d ago

There is definitely both stylistic and artistic differences in choice of frame rate even in games. If anyone has seen the Hobbit in 48fps, it feels completely different. Almost like it's not a movie at all. So if you're aiming for a traditional movie feel, then 30 fps could be a specific choice.

But developers rarely choose to limit frame rate, if they can keep the game stable on higher frame rates.

RonRico4159d ago

More frames the better on video games.

AntBoogy904159d ago

@deadpoole

Well, when you think about it.. consoles have to be pushed. New and better hardware will only mean the same thing that happened this generation.. most games will probably be 30fps because the console has to be future-proof. It'd be pretty hard to keep a game running at 60fps when technology keeps advancing for PC gamers. 30fps games that look phenomenal on console is fine with me. As long as the graphics are good, i'm not too worried about framerate.. i'll worry about framerate with my PC games.

DragonKnight4159d ago

Wasn't RAGE one of the worst games of this gen? And people still believe what Carmack says?

y0haN4159d ago

Ravenor you need to play GTA Vice City on PC with the frame limit off, those early GTA games look so, so wrong at a high frame rate for some reason.

bozebo4159d ago (Edited 4159d ago )

30fps is good if the input is smooth and there is minimal delay. Due to multithreading, doubling the FPS halves the input delay - but for most console games, there isn't too much delay at 30fps. The real issues come when the machine can't keep the frame rate up, that jitter can totally ruin the experience. Not only that, but the rendering frame rate is usually independent from other 'frame rates' within a game engine. For example the logic in an RPG may be computed at 10fps, while the input sampled at 30fps, and the rendering done at 60fps - performance issues are most likely to cause a cut in rendering frame rate, because the GPU shaders are typically very heavily loaded (not to mention RAM). In fast-paced games, dips in performance ruin a lot of things - such as spray control in FPSs or steering/breaking in racing games, the simulation must be preserved. It isn't just what you see on screen that changes, your input has a different effect on the game due to performance. Heavily mathematical things like physics and AI are less likely to break due to irregular frame rates, though they can and do (usually due to slightly shoddy programming, not that it's easy).

It's not just about what it looks like on the display. In which case, 60fps is ALWAYS better than 30fps for games. It's not a film camera, no cinematographic effect is gained by using a lower frame rate. For games that people prefer to play above 60, like Counter Strike (rock solid 101fps is the best), it's due to how the game receives and deals with user input - nothing to do with the visuals.

RedSky4159d ago

With most opinions here coming from kid gamers who's mommy got them a *insert PS3 or 360 here* and don't know what 60 FPS looks like, I'm sure we'll get an impartial opinion.

+ Show (12) more repliesLast reply 4159d ago
jujubee884159d ago

Everyone forgets about the music rhythm genre! >:O

That genre died (or at least was partially monopolized by "Guitar Hero") when the ps3/360 consoles and new (slow refresh rate) TV's came in. No fault of their own, but it was sad that the days of DDR came and went.

I hope the Sony Visor thing takes off, becomes around $100 bucks a pop and I also hope that technology gets a greater refresh rate than what TV's have now.

Also, if you think horror genre video games are scary now imagine playing them with the Sony Visor thing ...

http://www.youtube.com/watc...

YOU WILL POOP YOUR PANTS CRYING, BRO!

showtimefolks4159d ago

Both ps3 and Next Xbox will be doing 60FPS. Seriously think about the logic. Ms and Sony are not gonna release new systems till what 2019-2020? So will 30FPS be ok by 2015-2016?

If anything either can learn ts to make console a little bit future proof, I know it's hard to do with a $400 price tag but maybe they can take a little loss on a system in return for bigger sales and make more down the road.

But maybe I am wrong and these systems will be able to o ly do 30fps

Some games need 60FPS and some are good with 30. Insomniac have gone to 30FPS for all their games in exchange for better performance overall. So a little give or take in some way

vallencer4159d ago

Not too sure where 2020 is coming from but ok.

WiigotU4159d ago

He's not saying the consoles aren't capable but more so the developers making games that run at that.

TopDudeMan4159d ago

Games are totally playable at 30FPS. When I'm on my pc, though, I tend to want at least 60fps because my monitor is 60Hz.

MoveTheGlow4159d ago

Okay, look. We old-school, faithful and hardcore gamers know how great something can be running at 60fps. Those wonderful people had a much more compelling argument against Ninja Theory taking over DmC than "Dante looks different." We know... but your average Joe doesn't. What companies will want is something that looks great in an advertisement, cutscene-like stuff to sell that game over another one. Unfortunately, 60fps isn't really a selling point for that crowd.

I want stuff running at 60 as much as possible, but let's face it - when it comes to the big guys analyzing what the average gamer wants, and delivering on that, they aren't going to care.

+ Show (1) more replyLast reply 4159d ago
Lior4159d ago

I just got a really good pc with a gtx 680 and I'm hitting over 70fps on ultra on bf3, I went back on ps3 and played bf3 and my head actually was hurting from how bad the game ran.

Reverent4159d ago (Edited 4159d ago )

Oh come now, I play BF3 on my PS3 all the time. It's perfectly fine. You PC gamers have such high standards (nothing wrong with that but still, lol).

dirthurts4159d ago

I have to agree on Lior on this one.
If you've been gaming at 60fps for a long long time (like myself) going back to 30 can and does induce a headache. It's almost like playing a slide show. It's not bad if you're used to it, but it takes some adapting.
Imagine watching a movie at 12fps instead of 24.
Same difference.

R6ex4159d ago

That's the same reason I got a GTX 670 PC too. I get nausea with the slow framerate of games like Gears of War and Half-Life etc.

tee_bag2424159d ago

Agreed, I started playing Borderlands 2 on PC at 60+fps then moved over to Xbox to play with some friends. It literally gave me a headache.
If console games aren't going to aim for 60fps next gen ill be very disappointed.

cyguration4159d ago

Not to keep beating the same drum, but it's the same for me as well.

After switching to PC gaming and playing games at 60+ FPS, it's literally headache inducing going back to the 30 (and during firefights, 25)fps or when things get really heavy the 15fps on console games.

Gears of War, Halo and Uncharted are some of the biggest culprits of barely maintaining 30fps and it's a serious strain on the eyes.

If next-gen consoles don't do 60fps I'll just stick with PC gaming because it's not worth getting a headache just to play an exclusive title.

Reverent4159d ago (Edited 4159d ago )

Well I can see I'm the minority then. I love gaming on my PC and everything too, but as it is more in the medium build range, I'm usually stuck around 30-40Fps when gaming on it so I guess I just haven't gotten used to it yet:/

(For the record, I agreed with all of you guys, I don't know who gave you all the one disagree. Just wanted to point that out lol.)

PurpHerbison4159d ago

After going on a PC binge, I tried to go back and play Dark Souls on PS3 and I was indeed getting a headache from the poor frame rate.

+ Show (4) more repliesLast reply 4159d ago
cannon88004159d ago

This is something that we do not have power over. It's completely the developer's choice. But since we're talking about frame rates, we're obviously stepping into the graphics category more than the cpu. So it all depends on how much developers are willing to invest on their game engines and whether or not it takes great advantage of all the consoles' attributes. And if it does take advantage of it all, is it using each part to it's fullest and is it optimized? Optimization is the most important word a developer will ever hear because there's not a single developer,programmer out there that wants his/her game to run poorly on a certain console. Think of it as a v8 engine from the 1950's and a v8 from now.

tee_bag2424159d ago (Edited 4159d ago )

While I agree that optimization plays a large factor, decent hardware is still needed.
Lets use you're engine metaphore. Optimization is more so about tuning. If you were to tune a 1950's engine today it would likely perform better. But if you were to use better hardware you'd see much bigger gains.

cannon88004159d ago

I understand and yes better hardware is a given. Next gen consoles better have some decent hardware.

metroid324159d ago

Wiiu is said by Randy Pitchford to be able to do 60fps very easy indeed poor 720/ps3.

Lior4159d ago

Let him actually prove it. That guy is all talk.

dirthurts4159d ago

Easily achievable yes, but at what graphical costs/reductions?

ATi_Elite4159d ago (Edited 4159d ago )

1600p 60+ fps Ultra Graphic settings 4xSSAA 8xAF.....I can careless about 3D but with 3D on 45 to 60 does the trick!!!

So i would expect Next Gen consoles to achieve this but we have to remember that consoles have a WATTAGE cap unlike PC's that have 1000 watt PSU's and unlimited power!

So I would say scrap 3D, use FXAA and get as close to 60 fps @ 1080p with Ultra Graphics as you can. 60 fps is FRIGGIN Butter and makes a huge difference over 30 fps.

I have 3D and after a few minutes it's really not all that great plus I don't like playing with glasses on....I'm more impressed By Nvidia Physx than 3D. No word on that nice feature for Next Gen consoles especially seeing how AMD is doing the GPU's but I'm sure Devs have nice tricks up their sleeves!

Even with power efficient GPU's the wattage cap is still an issue but Devs will still find ways to get the most outta the Next Gen consoles plus they can pick and choose 30 or 60 fps depending on the game and maybe drop down to 720p to achieve 60fps if needed.

With No hard system facts we just have to wait and see!!

tee_bag2424159d ago

Spot on. The wattage cap is something people should look at to get an idea of the upcoming specs.
Based on previous consoles, I'm thinking its going to be around 200watt with a 7xxx series mobility based GPU (if we're lucky), which is already around 100w on its own. If we are really lucky it will be based on a high end 8xxxM series but I'm having my doubts if we're looking at a $399 launch price.

shutUpAndTakeMyMoney4159d ago (Edited 4159d ago )

If consoles are weak PC will grow even more! Plus steam box(if upgrade-able) = perfect timing.

Consoles getting owned. Still want a ps4 next my pc though..

Eyeco4159d ago

I guess so, the sad reality is most console games this gen can barely handle 30 fps in basic HD, 60 fps in 1080p as a standard for consoles next gen seems like a huge hurdle to jump, so I honestly don't get why people would say that. So yes 30fps is dine so long as it's a standard thats maintained.

GraveLord4159d ago

Online multiplayer games need to be 60FPS as well. We need that responsiveness.

akaakaaka4159d ago (Edited 4159d ago )

4k will be 30fps most games
1080p 3d runs on 60fps
why is that hard to understand?

i will like he option t run the game in 1080p at 60fps or 4k at 30fps on consoles and that will let players deside what they want, ultra quality or 1080p at 60fps..

i will take 4k with stable min of 30fps (on heavy areas) any day if it helps for better visuals and etc
over low quality visuals running at 60fps..

tee_bag2424159d ago (Edited 4159d ago )

Sorry to be that guy but:

You asked "1080p 3d runs on 60fps
why is that hard to understand?"

because you dont understand something...read on

HDMI 1.4a which is on 99% of TV's has a limited bandwidth.
A HDMI port doesn't have bandwidth to do 1080p3D @ 60fps.
It can do 720p 3D @ 60 fps or 1080p3D @ 24 fps max.
You need Dual Mini Display Port out+in to get 1080p3D @ 60fps which TV's don't have.

So unless everyone who buys a console next gen also wants to buy a monitor with Dual Mini Display Port in or a TV with Dual Mini Display Port which doesn't yet exist. It aint gonna happen !

dirthurts4159d ago

Too bad 4k isn't going to happen for at least another console generation, if then.

ZoyosJD4158d ago

@tee bag,

it may require the adoption of a new standard but a single standard displayport cable has over twice the bandwith of hdmi. dont know why you keep mentioning the dual mini.

anyway if someone goes out of their way to support 4k or 3d at whatever price the display costs, using a new cable shouldnt be a problem and im sure the displays will support it when it is reasonable as most moniters with that resolution already do.

in a year 4k could be well within reason, in two we could see 4k at 60fps.

SilentNegotiator4159d ago

If it's a consistent 30fps, I'm fine with it.

Daves4159d ago

I agree to be honest, a rock solid 30fps and we should not be able to tell the difference.

Which is why 24 fps for movies is standard. Having said that, The Hobbit is one of the upcoming productions that will make use of the 48p frame rate. (wikipedia)

geddesmond4159d ago

Sony can bring us hardware that could handle 60fps but at the end of the day its all down to what the developers can make work and with Wii U, Xbox 720 and PS4 most 3rd party multiplat devs will make games to suit all 3 consols so if PS4 can handle it that wont happen if Xbox 720 and Wii U (depending on its support) can't handle it.

Anyway John C s a butthurt dev thats mad Rage ran at 60fps AND FLOPPED. He boasted so much about rage running ay 60 fps until it flopped and now hes questioning the whole 60fps crap.

PurpHerbison4159d ago

Nobody should accept 30 FPS next gen. Nobody.

bozebo4159d ago (Edited 4159d ago )

It's going to happen (marketing and business dictates this), there will probably be more 60fps games than this gen though. Most of the big titles will be 30fps and especially towards the end of the generation.

PurpHerbison4159d ago (Edited 4159d ago )

I just don't understand why anyone would want a gimped experience. It's time gamers get the performance they deserve... PC will be waiting.

+ Show (10) more repliesLast reply 4158d ago
konnerbllb4159d ago

I won't be completely satisfied unless games run at 60 fps.

Blank4159d ago

I respect people that think they arent satisfied unless the games is 60 fps and I dont blame you i love that smoothness and extra tight response but sadly in this gen where we are having every game at 60 fps isnt possible unless optimization to achieve is an option we should b thankful they dont downscale the depths of the games we play having a longer gaming gen is both a gift and a curse with the gift is that we most gamers this late should or could be a tri console owner with a good portion being a dual console owner with the high odds of having both the ps3 and 360 we dont need a new console but the bad is that it lowers the chances of 60 fps games but at least we will see when next gen is hitting should E3 be a good indication where the industry is heading but for now lets enjoy the games 30 or 60 fos just be happuy that they either continue your favorite franchise in some respectable form or a brand trend setting IP! Just appreciate our hobby is growing!

yaz2884159d ago

until then I will always stick with the pc for multi games..

GreenRanger4159d ago

My toaster does 30 FPS, ffs.
1080p 60 FPS or GTFO.

Theyellowflash304159d ago (Edited 4159d ago )

You might be GTFO if Carmack is right. Good thing you can just get a PC if you want 60FPS

THC CELL4159d ago

News coming from a man who hyped up rage

QuantumWake4159d ago (Edited 4159d ago )

@THC CELL

Not just any "man". Carmack is the most well known programmer in the industry. I'd definitely take his word for it. Sure RAGE had its problems on consoles, but it doesn't take away what he has done in his career.

torchic4159d ago

I agree with THE CELL

Rage was nothing special, 60fps or not. if it were Crytek, Naughty Dog or even 4A developers saying this then yeah I'd take it more seriously.

Carmack is an industry veteran but his studio has not done anything special in years.

Blank4159d ago

@Thc Cell the man that hyped up rage or not you can not discredit his influence and contribution to gaming im not saying rage was a disappointment because people did enjoy it but it was not to what the majority expected from john carmack due to his influence and contribution to gaming oh well! Im still going to have an open mind since his mind is not to copy cod he wants his type of gameplay im awaiting his next game its john carmack plain and simple

@torchic

My comment to thc cell goes to you too but I want to add sure his dev team hasnt done any awesome games but in a technical perspective they are trying more than what most want between multiplat dev teams but since john carmack is at the helm im sure he will straighten things out just know this I personally am supporting carmack and his efforts in making the gaming industry go forward

SegataShanshiro4159d ago

Sorry but Carmack is history, last good game he made was in 1995 and that was quake...he knows nothing about new gens and rage proves that

HardCover4159d ago

LOL

Carmack actually works in the industry. Regardless of your opinion of his recent work, he's actually doing this sort of stuff for a living.

He has a better perspective than any random kid who simply knows how to put together a PC and install some mods.

+ Show (3) more repliesLast reply 4159d ago
FanMan4159d ago

majority of games wont do 60fps

metroid324159d ago

Retro Studio's has a big WiiU game i bet that game looks better than any game before it even pc and it will be 60fps end of so will Beyonetta2 Ha. not to mention Moonlith soft's game

Qrphe4159d ago

We'll probably see 30fps again for the same reason that Toy Story 1, 2 and 3 took around the same amount of time to render even with the huge advancements of power in the computers they were produced on, developers will give priority to lighting, physics, draw distance, ect over framerate.

Ravenor4159d ago

One day people will realize that higher framerates aren't something that a hardware manufacturer can force upon developers.

Every game that runs at 60FPS on todays consoles cut something down (the things Qrphe listed.) to make that happen. Naughty Dog absolutely could have shot for 60FPS average in Uncharted, the games just wouldn't have looked half as good as it does with a 30FPS average. They chose to prioritize the lighting, physics and other technical wizardry over 60FPS.

Smashbro294159d ago

Unless it's an artistic choice, I only wanna see 60FPS.

Show all comments (166)
130°

Microsoft's Absurd Antics Have Me Scared For Dishonored And Arkane Lyon's Future

With Arkane Austin no more and Lyon living for who knows how long, the superb Dishonored is in serious danger; Microsoft cannot be trusted.

Relientk771d 1h ago

I love the Dishonored series so much and really want Dishonored 3. Microsoft better not screw this up.

JEECE22h ago

I mean, I think the fans will probably kill Arkane Lyon by cooking up reasons to hate whatever they do next without playing it. I've never seen a game so artificially disliked as Deathloop.

thesoftware73022h ago

Lol, why don't we just say, we are worried about all studios owned by MS now. They will keep closing studios until they have none left ...🙄

Skuletor19h ago

Just merge them all into a single studio, have it churn out a single Call of Duty every year and call it a day, lol.

Barlos19h ago

Don't be scared, you'll be fine.

Skuletor18h ago

It's exputer, fine is one word I would not associate with them.

Profchaos18h ago

I think it's becoming clear based on matt bootys comments there's no future for any IP that can't sell above 10 million within the launch window. But is also a small game that gives them prestige

/S it's beyond a joke right now

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290°

More Job Losses At Xbox, “There’s More To Come”: Paul Thurrott

Paul Thurrott in a recent episode commented on the on-going Microsoft fiasco hinting at more job losses and that "there's more to come".

Read Full Story >>
spieltimes.com
Sonic18813d ago (Edited 3d ago )

There won't be no more acquiring game publishers from Microsoft in the future . Xbox has to pay Microsoft back. It might take two decades to do that.

sagapo2d ago (Edited 2d ago )

I don’t understand what you’re saying. Xbox IS microsoft so there’s no “paying back “.
And MS gross profit in 2023 was over 140 billion dollars so forget your 2 decades.

Unless you mean the money MS invested in Xbox (acquisitions included) and the time it will take for xbox as a brand to gain that money back on it’s own, then yeah, that could take a while.

romulus232d ago

The better term to use might be return on investment, xbox is simply a division of Microsoft one that MS can easily do away with if profit margins are not met. So in that regard he's right, if xbox isn't showing the expected return on investment the higher ups are expecting than it's unlikely Microsoft will acquire any other studios any time soon, especially if they are spending billions buying developers just to shut them down in the end.

MrBaskerville2d ago (Edited 2d ago )

Xbox is a division that they discussed shutting down but doubled down on after Gamepass was pitched.

It needs to make money at some point. Big money.

rokos2d ago

According to Statista the net income of Microsoft is about $72.4 billion dollars which is a bit lower than last year profit. That is almost as much as Activision's acquisition but I assume that would be a one off since it costs so much plus I see how their focus has been shifted to AI, thus any major future investments will probably be in that area.

Markusb332d ago

i think you are really missing the point

VariantAEC1d 20h ago

@romulus23
That is not why MS buys studios. They might continue to buy because it's about taking that sweet sweet IP out of the corporate husks of their acquisitions.

+ Show (3) more repliesLast reply 1d 20h ago
SonyStyled2d ago

“There won't be no more acquiring game publishers from Microsoft in the future”

No bro, there do be is for Microsoft not acquiring for what is now if not what it be is 😂

2d ago Replies(2)
ChasterMies2d ago

Xbox isn’t a separate company from Microsoft. It’s all Microsoft.

Abear212d ago (Edited 2d ago )

Let’s be real, this is the media spinning all the acquisitions and liquidations of said developers and spinning it to make M$ the villain.

This was bound to happen, a bigger slice of pie and cut costs, when the games come they stand to make more and that’s their agenda—it was the writing on the wall when the sales went through and legally all those who approved the sale and mergers knew this would happen.

Snowflakes need to realize business is ugly and you can cry all you want but this is how capitalism works. And it works.

That said, M$ needs to steer the narrative and grab hold of all this, make their plans known, hype the hell out of all those dead IP’s they plan to revive, and be honest about the timeline. This is likely to involve mobile and IP on other consoles, and most people realize that.

The problem is this company is incapable of being transparent and seems to often want to dissuade and confuse is customer base. The lack of E3 has hurt Microsoft and I don’t think they know how to properly or effectively market their brand anymore.

+ Show (2) more repliesLast reply 1d 20h ago
jwillj2k43d ago

There really needs to be a class action lawsuit here. You buy these companies just to put people out of jobs. And it’s not like something happened to derail their plans this WAS the plan. Microsoft has no business in this space at all.

franwex3d ago (Edited 3d ago )

Microsoft has been doing this for years. They simply want the IPs. Look at Nokia. Look at Skype. This time it simply expanded to games. Gaming is not as important to Microsoft’s executives as it was to the founders too. Bill Gates was willing to sell the og Xbox at a loss. Steve Balmer approved the red ring of death fiasco. This CEO isn’t really a gamer.

-Foxtrot3d ago

Maybe it's time though to put a stop to it and use a big giant like Microsoft as a huge example to the rest of these big companies.

There has to be a line drawn somewhere.

People like the FTC and the like went against Microsoft yet their Actvision deal was still allowed to go through yet look what's happened...it's not even Acitivisions studios aswell, it's Bethesdas.

VariantAEC1d 20h ago

Years?

Try several decades, and in the gaming space 2.3 decades.

Jon615862d ago

You do realize this happens in ALL industries? Or are you just saying this because it is Microsoft? In any case I feel for those that are being let go but the trch industry is suffering right now.

jwillj2k42d ago (Edited 2d ago )

This absolutely does NOT happen all the time. Let me know the last time 1 company with a terrible product track record spent 100 billion onto acquire MULTIPLE successful companies in under a year only to shut them down and stop making their products regardless of how successful they were. Not merge them, completely shut them down.

And you can’t use Microsoft in your example.

Notellin2d ago (Edited 2d ago )

Class action lawsuit? The law is on their side and protects them at all costs. There are no rules to protect the people at the bottom.

jwillj2k42d ago

Not true when it comes to mass layoff do your research.

RNTody3d ago

Ninja Theory, Perfect Dark, Crash Bandicoot, Spyro, Wolfenstein 3, Dishonored, Prey, Doom, Quake... something tells me that bad things are going to happen to these entities under Microsoft.

MrDead2d ago

ID software, the makers of Doom and Wolfenstein that have been with us since 1991 could be gone and MS will keep the IPs.

I hope some of these studios can buy their freedom from MS otherwise this is going to be even more devastating for the industry and gamers.

Yui_Suzumiya2d ago (Edited 2d ago )

That's exactly what I'm worried about. I've been a fan of id since Wolfenstein 3D and I'm honestly afraid.

lodossrage2d ago

Toys for Bob saw the writing on the wall and bought themselves out.

Wouldn't be the first time a company did that under MS either. Bungie and Twisted Pixel did the same. Considering what just happened, I can see some other devs trying to buy themselves out too.

anast3d ago

Good thing the bosses of all those small studios made their money.

glenn19793d ago

they cant do it right now they will get burned

XiNatsuDragnel2d ago

Phil and his team need to be gone

lodossrage2d ago (Edited 2d ago )

Won't make a difference.

The whole structure needs to be overhauled. Anyone that replaces Phil will be no different than him, Mattrick, or anyone else.

Until the company changes how they go about business, nothing will change

glenn19792d ago

I just don't have any idea what they would do , they have done sooo much damage on their xbox brand, they have a show at July or June I think, but will it even matter even they show amazing games, idkn

lodossrage2d ago

True,

But they may as well get it over with. Whether it happens now or later, the burning is going to hit the same.

Reality is the ONE move that can alleviate a lot of this is the one move they can't make. Remove day 1 from gamepass.

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90°

Microsoft Opening Xbox Mobile Game Store in July

The Xbox brand is expanding, as an Xbox mobile game store is opening this coming July where Microsoft will brings its "first-party portfolio."

Jin_Sakai4d ago (Edited 4d ago )

“Bond adds that they will start on the web”

This will go nowhere.

Nice knowing you Xbox. This is what happens when the house never gets cleaned.

MrDead4d ago

The only this MS is expanding is the amount of feculence it sprays on everyone who just want to enjoy gaming and make games.

The best thing MS can do for the gaming industry is leave and never return.

XiNatsuDragnel4d ago

Good luck with this even it might not succeed.

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