E-mpire Writes: Before we even get started, it must be acknowledged that Valve's recently announced console/PC hybrid's specifications are a mystery. We are not going to go into spec comparisons or any of that. Rather, we will take a look at some of the known hurdles that Valve and the other console manufacturers are going to have to jump this coming generation, and the potential outcomes.
This article explains how to link your Steam and PlayStation Networks accounts, which is becoming a must for Helldivers 2.
Save the quarters and blast everything to oblivion at home!
Steam is changing its refund policy, but you probably won’t be affected
Should have happened a long time ago. People wanting refunds after 50 hours in game.
Daily reminder that 'TheGamer' is a corporate-generated, anti-gamer, anti-consumer, clickbait web site. They are mostly A.I. generated articles that villainize gamers. They provide nothing positive and actively try to provoke and divide the community through extreme view points and politics. Do not give them any clicks.
Only scumbags? As if people don't play their games on console put in the most amount of hours and return it to GameStop and trade it in for another game. But also how many people are actually do this? And what games have been allowed to be refunded?
Valve's MAIN source of revenue is STEAM. The "steambox" acts as an extension of the service to people who want to get into PC gaming without the quips and quirks of driver updates and the like. The big 3 on the other hand MUST SELL THEIR CONSOLES as their source of revenue (hence the slim revisions). Valve, by these standards are immune and any steambox sold is simply extra profit on top of the main distribution service which is STEAM.
Secondly, the "steambox" is made by off-the-shelf materials and since STEAM is platform agnostic ANY 3rd party company like Asus/Razer, etc can create their OWN steamboxes which in turn brings more and more people to STEAM which is the end goal. It is not about "beating" or "winning" next-gen. It's about finding alternative ways to make the service more palatable to the potential gaming masses in the living room.
More competition drives more sales, the next xbox or ps4 must find other ways to make the multi-plats favor their side since STEAM supports mods/big picture/dd/kb/mouse/x-game chat/free online and a variety of 3rd party controller support OUT of the box without hassle!
@ DigitalAnalog (Post #1, I accidentally made a new post rather than replying to yours.) You do make a very good point. The points outlined in the article are still just as valid without that info, however. Even without taking the platform agnostic approach into account, the Steam Box still has what it takes to beat the big 3 consoles at their own game. We all know this is a Trojan Horse for Steam much like PS3 was for Blu-Ray. That makes Valve's position in the upcoming console race that much better for them. They really don't have anything to lose, as they don't even have to win. That doesn't mean they won't, however, for the reasons outlined in this article.
Valve will definately not be console king but it might leave its mark! I would rather see Valve than Nintendo along side Sony and Microsoft.
I don't think Valve will be trying to win. They need to get their foot in the door first and establish a nice install base. Stop trying to crystal ball this.