OnlySP.com writes:
'The current console generation is home to a number of initiatives that see earlier games lumped under the prestigious banner of Classics. The respective online stores of the Xbox 360 and Playstation 3 feature subsections for the games on their predecessors, while the HD Remaster efforts (at least on the PS3 in PAL regions) carry the title of Classics HD. Most consumers see it as convenient branding to better distinguish them from more modern products, but when you consider the nature of what has historically been termed ‘Classic’, one might begin to consider this mass cataloguing, irrespective of quality, as sacrilegious. With this feeling at the forefront, the question coalesced: “What defines a Classic?”'
OnlySP explores the question as it applies to video games and whether the classification should be granted as indiscriminately as it has been to date.
It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.
Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...
They didn't spend years trying to develop their own baseball game. They wanted Sony's game.
They're scum.
"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."
Major kudos to Media Molecule for being an upright studio with principles.
Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.
But hey, at least there's an Xbox Games Showcase to look forward to, right?
Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.
The tiny green slasher villain returns in Final Fantasy 7 Rebirth, and is as frightening as ever.
The way it was handled was so dumb. One shots in melee...your teammates are to ostupid to get away from its attack. So you most often end up alone in a certain fight.
MW 2019 is five years old at this point and on previous gen hardware, but it is still the best looking Call of Duty game to date.
MW was an excellent videogame. They messed up Spec Ops big time, but aside from this it was a huge step in the right direction initially. Most notably, at launch it seemed to come from a very cohesive creative vision that was felt across gameplay, to story to art style/visual direction. It was also very notably written by prominent ex-Naughty Dog guys that quit almost immediately before release.
That COMPLETELY dissolved through post-launch content and the full pivot to a "cross-mode" narrative that completely obliterated the cohesion in overall story direction. Warzone then "became" the new face of Call of Duty and the franchise completely removed itself from anything remotely creatively "good". It is a pure money machine, so I kinda get why they're doing it....but I personally completely lost interest.
I would love to see Infinity Ward move off CoD and get to make their own product with full control. They clearly have some massive talent in their ranks but it's perverted by Activision's corporate interests.
Originality and the experience one has through the first play through.
90% of the fps coming out this generation will never be classic's in my opinion. For me Dishonored and Bioshock are classics of the fps genre because they dont rely on multiplayer.
I dont know what it is with this generation, but there is not much i would call a classic. Maybe its because i grew up on the Snes/ps1/ps2 or the severe lack of good quality Jrpg's especially from Square enix. Or the over saturation of fps games.
The same thing that defines a classic for any artistic medium: the test of time.
That's all that matters. That's why can appreciate art that's thousands of years old. For games? I'd say anything 10 or more years older that people still play and love qualifies as a classic.
I can name games like Uncharted and inFamous being classics someday in the future.
if the game stands the test of time well .....is it still as enjoyable to play 20 plus years in the future?