Bored of the same brown shooter? Played another long and identical RPG? Ever wondered why?
Welcome to Opinionated! We here at VGU have a fare few thoughts about the games industry and how games are designed, so, what better way to tell the world then by putting these thoughts on paper?
Virtuos is currently working on a multiplatform Unreal Engine 5 remake, which is rumored to be The Elder Scrolls IV: Oblivion.
I thought they’d go for Morrowind first to be honest but this is a welcoming surprise to tide us over before ES6
Unreal Engine isn't efficient for open world games, so I question the reliability of this story.
Hopefully modders can fix the aged combart in this game if this is true. Enemies leveling up with you broke and defeated the whole purpose of leveling up.
MW 2019 is five years old at this point and on previous gen hardware, but it is still the best looking Call of Duty game to date.
MW was an excellent videogame. They messed up Spec Ops big time, but aside from this it was a huge step in the right direction initially. Most notably, at launch it seemed to come from a very cohesive creative vision that was felt across gameplay, to story to art style/visual direction. It was also very notably written by prominent ex-Naughty Dog guys that quit almost immediately before release.
That COMPLETELY dissolved through post-launch content and the full pivot to a "cross-mode" narrative that completely obliterated the cohesion in overall story direction. Warzone then "became" the new face of Call of Duty and the franchise completely removed itself from anything remotely creatively "good". It is a pure money machine, so I kinda get why they're doing it....but I personally completely lost interest.
I would love to see Infinity Ward move off CoD and get to make their own product with full control. They clearly have some massive talent in their ranks but it's perverted by Activision's corporate interests.
Created by Bethesda Softworks, The Elder Scrolls is hailed as one of the most groundbreaking RPG franchises.
Look at the smaller games
DeathSpank
Flower
Journey
Stacking
Trials
Limbo
Trine
The Unfinished Swan
Outland
^^^THESE
You can find amazing games in small packages. Indi is where it's at IMO.
Totally agree! Indies blew up because of this innovation Lull in mainstream games IMO :)
You know what, there has NOT been innovation in years. I mean Nintendo does it first and sorry to say the rest follow. Now watch the rest follow once again. Nintendo gamepad and here we go Microsoft (I wont even talk about "Smart Glass") will create something better than the gamepad Nintendo developed FIRST, and Sony will do the same. People say Wii sucks, well I guess they have not played Metroid, Galaxy, Red Steel, Resident Evil 4, Zelda, and a ton of others on Wii. Innovation is what Nintendo does best. So You want to pick up a PS4 cause the game will LOOK better, well not my problem. More power does NOT make the game, I mean Wii U games are not going to look like crap. The gamepad according to IGN freaking makes the game, BOPS2. Innovation and new and fun ways to play is what Nintendo is all about. If you want a new way to play and Innovation, WHY WOULD YOU NOT GET A WII U... DISAGREE ALL YOU WANT ITS TRUE..I mean really go ahead and buy the same type of game over and over again on PS3 and its the same thing OVER AND OVER... Wii U offers something different. With the Wii U you can Use Pro controller, Wii remotes, gamepad, whatever you want. Use the gamepad as a HUD and your Pro controller for gameplay......I am sorry but Innovation is here. Go ahead and play the same crap the same way over and over again that is your choice....The Wii U is also at least 50% more powerful than PS3 I DONT CARE WHAT YOU THINK...here is PROOF ON THAT POINT. http://www.nintendolife.com...
Well there's a game called Playstation Allstars Battle Royale on the PS3 which is doing what Nintendo's Super Smash Bros. did so you do the maths.
But the truth is that when Sony announces a genuinely interesting concept like Puppeteer, a resurrection of the detailed 2D platformer before 'floaty physics games' like Rayman Orgins became associated with that, nobody talks about it.
Not dead just moved to much smaller groups without the massive media abilities. Big publishers and game overseers don't like innovation or change. It scares them because innovative ground pushers are risk takers.
Where as small indies literally live on having to be ground breakers and innovative.