If you read past the confirmed dev kit specs (developer confirmed from Nintendo's SDK) in the article and read about the features of Wii U's GPU you can understand how superior it is over the current HD twins. It basically comes down to the Wii U having a GPU using DirectX 11 features that are not possible on current systems.
Optimized post-processing effects – apply advanced lighting techniques to enhance the mood in a scene
High quality shadow filtering – no more hard edges on a shadow, see shadows the way you would in real life
Depth of field – use the power of the GPU to have more realistic transitions of focal points – imagine looking through a gun sight or a camera lens
High Definition Ambient occlusion – incredibly realistic lighting and shadow combinations
This confirms that the Wii U is a next-gen machine not in comparison to the Wii but in comparison to the current HD systems. All next-gen systems will have graphics cards that have the same/similar features from...
TNS: Based on its most recent ESG data, Nintendo boasts a remarkably low staff turnover rate of just 1.9%, with virtually no reported layoffs.
Well it doesn’t surprise me. As much money as they make and how they value their employees. It’s a great company in that regard.
Well, when your games remain full price many years after release.
And you make profit off of outdated hardware.
I would be shocked if they couldn't afford to retain their staff.
The Nintendo Switch 2 has set a new record by selling over 3 million units within 24 hours, tripling the PlayStation 4’s previous launch day sales.
Its crazy that it's both the highest selling console on day 1 and people can walk into a store and buy it with no pre order
Unlike the Switch 2 , the Playstation 4 was not sold on the same day in most regions.
Company skipped last year's event.
Not surprising at all.
I mean, they´ll be releasing a new console in a few weeks.
Well this looks legit.
It's not like it's a blog site or anything.
*shakes head*
Edit: I'm sorry but DX11? Really? Really?!
Funny how with all the "legit" info there's no mention of OpenCL.
Don't worry. I know what to do.
*grabs guitar and starts to sing*
"Kumbaya my Lord, kumbaya"
It's important to note that many DX11 GPUs are not as powerful (meaning texture, poly, fill performance) as the 360 or PS3 GPUs. These are the low-priced models -- exactly the sort that a company looking to lower the cost of their console into a range where families would find it affordable, *might* want in its console. A Radeon 6570 or 7570 would be only slightly more powerful than the Xenos or RSX, and would be a very affordable option for the Wii U, for example.
Also, the Wii U, due to its unique controller (actually 2), will also need to accommodate rendering images to at least one, if not two (for coop) controllers -- thus eating away at GPU power. I have no doubt that the Wii U GPU is better than the X360 or PS3 GPU overall, but we shouldn't expect to *see* much of a difference, in the end, due to this factor alone.
If we're lucky, everything will be true 720p, and a solid 30 fps, whereas the other platforms have often been "barely" there due to ambitious game design. The Wii U may provide just enough extra muscle, after the render-to-pad expenses, to give us the smoothest & cleanest overall experience with crossplat X360 and PS3 titles.
Isn't it supposed to have a power 7 Gpu? Which makes it >>> 360/ps3. Meh, the fact that it can run Ac3 has decent AA on the WiiU version makes it better already.
Seems legit. And some of those dudes on GAF I've actually been following and they leaked Wii U related things before they were even announced/leaked (like clickable sticks, instead of circle pads.)
I'd say it's pretty much real. There's nothing really unrealistic about any of that, pretty much the specs I was expecting.
same thing i been reading since E3 with minor differences.. This really isnt any new information