The Kingdoms of Amalur: Reckoning sequel that 38 Studios founder Curt Schilling confirmed was in the works in February was in pre-production, and was aimed at "improving everything," Joystiq reports. Unnamed sources told the site the team at Big Huge Games wanted to make a sequel with better graphics, no loading screens between zones, expanded combat animations, fewer branching quests, and the ability for players to affect the game world at a deeper level
Why do game studios keep imploding?
Dysfunction is baked into the video game production process, as it currently exists. The big-budget games industry is dominated by a few large companies, the publishers. Like book publishers, they are responsible for distributing and marketing games (much but not all of this is entirely digital now, but most of the publishers established themselves when game distribution meant getting physical discs and cartridges on retail store shelves). Games are actually made by studios, which are generally either owned directly by the publishers or independent. Making big-budget video games takes an enormous amount of highly specialized labor. It is possible for one person to make a game, and even for that game to be a hit, but the biggest, most profitable games released each year are nearly always made by enormous teams of people, working directly or indirectly for those publishers.
Do you remember the good old days, when video games put fast hack-and-slashing combat sequences and extensive levelling systems first and a deep narrative with memorable characters second? BigHuge Games certainly banked on gamers holding some kind of nostalgia for those titles of yore with their fantasy RPG Kingdoms Of Amalur: Reckoning.
This is hilarious that i would see an article after I went and re-bought the game and playing it all week! I love the QTEs in this game its satisfying, the combat is fluid where you can switch from weapons to magic so easily, the weapons, armor, quests, character customizations, lore, world, voice acting, are all great this game has almost everything you'd need and want from an RPG!
I really wish there was going to be a KoAR 2!
COG writes - The games of the last generation were amazing and the COGconnected team decided to get together to countdown their favorites. The countdown inches to number 6 and the games are starting to get good... real good.
Why didn't they make these improvements in the first game?
lol
Woulda make them alot more money from making a better game and saving the studio
Good, the first one was ok. But not worth a sequel.
This game was terrible compared to Skyrim and other action RPG's released this year so i don't feel sorry for 38 studios. Why would create a cartoony action RPG at the end of a console cycle and release it the same year as other blockbusters are released. They were lucky to break a million sold world wide.
I thought it was an excellent first game from 38 studios - and one which more and more people will pick up qnd appreciateover time.
In lots of ways, it very much reminds me of Borderlands. It would be a huge shame and waste, if Amular 's sequel isnt picked up and given every chance KoA:R should have had.