Dan writes - "Do you remember the good old days when you got a $100 gift card for your birthday or Christmas? You went happily to the games section of your local Wal-Mart or Best Buy and picked out two games purchased them and you were on your merry way. Then the Xbox 360 and the PlayStation 3 came out and $50 games were a thing of the past. Gone, never to be seen again (except for crappy movie tie in games). So now, you get another $100 gift card for your birthday or Christmas. You head down to your local Wal-Mart or Best Buy and you grab two games, run to the register and realize games are now $60 and you’ve got to put one back. Not only are you deprived of one game, you’ve got $40.01 left on your gift card and forced to either spend your money or just keep the useless piece of plastic."
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
Look in my opinion, If game development costs go up. Then the price of the game should too. That how it is in every market.
I hope that next gen games are not $70, but they probably will be.
I usually never buy games within the first few months they're released anyways, but used games price would probably increase as well.
just wait for some nice deals on amazon
Hm.
Square Enix tells us the exact opposite.
According to Square Enix chief technical officer Yoshihisa Hashimoto, Luminous Studio will reduce the cost of creating a game by "up to 30 percent" and should make the dev cycle faster. The publisher says Luminous was created to be used for any type of game from a casual title to a full-blown next-gen experience.
http://www.gameinformer.com...
So why should the games become more expensive?