But not necessarily that new.
Regardless of whether or not the sales figures for the last financial quarter are of consoles sold or shipped, regardless of the extent to which the PlayStation and Xbox numbers were muddied by last-gen console statistics, one thing is clear: Microsoft are lagging behind. By an alarming factor of three-to-one.
It's early days, of course, in terms of Phil Spencer's tenure at the top. For much of 2014, he's been dealing in damage control, and trying to turn the omnishambles that Mattrick left behind into something identifiable, something relatable, something to do with games rather than every other facet of entertainment.
The Xbox brand has done a lot of good over the years, but their various blunders are pretty wild to look back on in their magnitude.
Ironically number 9 can save them at this point (releasing games on multiple platforms)
Phil Spencer is the worst that has happened to Xbox.
They built a respectable brand up to Xbox one. Then this guy took over and things became a joke
Really good video.
I remember the days with RRoD was big news on here, N4G.
Microsoft had it turbulence number of years.
Looking at the success of Sea of Thieves despite being 6 years old, time to release Halo, Forza horizon 4 & 5 on PS5. It'll help their revenue
I found this video painful to watch. Can someone list them out?
Top 10 for me from are:
1. 2013 reveal presentation
2. Bundling Kinect 2 with Xbox One
3. RRoD or why rushing to market with hardware is always a bad idea.
4. Buying studios only to close them.
5. Ads on the Home Screen
6. Letting Halo die.
7. Letting Geard of War die.
8. Every console name
9. Charging for Xbox Live on Xbox 360 when Sony let PS3 players play online for free.
10. Cancelling release of OG Xbox games after the Xbox 360 launched.
Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.
F*** AI
"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...
Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.
It feels like every single thing they do is making gaming worse and destroying the industry.
Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.
Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.
Microsoft's Activision subsidiary announced today that it is opening a new game development studio to take advantage of the huge talent pool growing in Poland. It'll be the second Activision studio based in the region, joining Infinity Ward Krakow, although this studio is, in fact, not working on Call of Duty.
"Put simply, if Spencer is to perform a proper reset of the Xbox One brand and realign the console's focus on gaming, he's going to need a new console to do it. Not a generational console, but an Xbox One trimmed of all the fat. One that gets rid of everything apart from the core system hardware and a big fat hard-drive."
I see your point but these extras aren't, apart from the kinect, really costing Microsoft anything. Getting rid of them seems more anti productive than productive. The best thing to do is to change the focus and not release another completely different SKU. Another completely different SKU increases confusion amongst consumers (which I feel is one of the problems with the Kinectless SKU). This would be taking it a step too far.
Microsoft needs to find a way of making the Xbox even cheaper to start making ground on the PS4 but removing stuff isn't going to help. Remember Microsoft spent a fortune on the new kinect (rumored to be as much as the console). It is something you can't just write off. The damage was already done then (so removing more stuff isn't going to help them that much; we talking about taking very little off the manufacturing price here with these things gone)
Good article, really enjoyed the read.
I think we all know that the 'slim' version of consoles will come out, not sure if it will be next year or in 2016. But even if we assume Microsoft release the xboxone-slim in 2015, trimmed of any excess fat, and at a further reduced price; we know that Sony are in a position to do the same, and potentially still have the cheaper, but still more powerful console.
Microsoft needed a killer app that demonstrated the integration of Kinect, media and gaming, to really show their vision for the xboxone. I was really keeping an eye on Quantum Break, because it promised to bring all three components together for a true next-gen experience. But now that kinect has been unbundled, and xbox entertainment studios has closed, I'm not actually sure Microsoft can still fulfill that vision in the same way.
First party exclusive games are what can bring Microsoft upto par, but even that is not necessarily going to bring new converts to the console, but will help migrate the last-gen adopters to the new gen. It seems Sony on the other hand have been able to bring in new converts into the playstation ecosystem, if the 3-1 statistic is true.
Bottom line - Microsoft have tried a re-launch by unbundling Kinect from xboxone, now they need to show up strong on the games front going forward. That's really the only way they can get back up to par.
That would be crazy , but if they do so am ready to buy me a new one when released.
Ms is not releasing any new console atleast for the next 5 years
And, the solution is to release a new console within about 10 months of releasing the ONE, knowing there a many projects in development for it. There are 26 countries that have yet to receive the ONE.
I understand that it's you're job to blow sh!t out of proportion to get hits but, damn.