Nintendo's president, Satoru Iwata, has sad that the slow, thin release schedule of games for the Wii U was deliberate by Nintendo. It was a choice they made that is in line with the company's values.
Those values are rigorous, high standards to create "carefully developed" experiences. Speaking with investors in a call that followed Nintendo's recent financial results, Iwata addressed the less-than-stellar performance of the Wii U. Ultimately, he acknowledged that the release schedule has had an adverse effect on the Wii U's sales, but it was because of choices that Nintendo deliberately made.
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
The long-awaited sequel to the 2013 narrative adventure is currently expected out sometime in 2024.
Oh hell yeah! I feel like this was one hell of an underrated game, and I'm glad to see that a part 2 is coming.
This was my favorite Telltale game. I’m definitely going to play this. Hopefully it has less jank than the Telltale games had. I didn’t think it would happen but I’m happy it’s coming
Great, loved the first game and happy a sequel is coming but after such a lengthy development, are Telltale gonna be releasing it episodic with non specific time delays between episodes? If it is episodic, they need to have a full set of dates laid out for every episode so we know what we are getting & when like Resident Evil Revelations 2 did, buying episode 1 and not knowing when the rest will come is just unacceptable in 2024.
I always loved Telltale games. They were like those old choose your own adventures books.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
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While I would rather have a great game than just a game or decent game; this is unfortunate (but who doesn't know that).
I really hope that once they release the games that for PR Sake, explain IN DETAIL what they were working on during the wait.
I hope that the games are great and that the before and after scenarios they lay-out are drastic differences.
Drastic like a Weight Watchers commercial in reverse.
Pikmin Before the "Wait" / Pikmin With the "Wait"
I'll be Watching.
They are certainly heaping a ton of pressure on themselves. I really hope that when the games eventually come they are the level of quality we have come to expect from Nintendo.
But didn't they say they wanted with this console third party support because they were aiming at the core audience.
So wheres the third party support...
EDIT: @Below
True but I don't think people understand this
Your right they need to let go of their old ways but with Iwata running things....I highly doubt it. Nintendo are stuck in the past.
Why yes of course , nothing to do with everyone including 1st party studios caught of guard by the console being rushed to the market to get some foothold before the competition .
And i'm sure you were carefully re-releasing stuff like Majora HD or wind Waker hd as part of the main dish /s
i'll not dispute the quality of some , no most of your games , but enough PR BS , wake me up when something actually happens at e3 or tgs .
I find it weird that Nintendo couldnt get a decent launch window line up. They stopped working on wii game since the release of DKCR.
I think Nintendo got caught of guard by the HD transition. Take for example Monolith it counts 90 something people spread out over 3 teams, so unless they want to launch X in 2015 they better start hiring more.