170°

Paradox and Yebis running on PS4 with Direct3D11 layer

We are pleased to announce that we have ported Paradox Engine and Yebis 2 Post-Processing Middleware to Sony Computer Entertainment's PlayStation®4.

In order to successfully achieve this, we have managed to develop a a full C++ compatible Direct3D11/DXGI/D3DCompiler API layer on top of Sony Computer Entertainment's PlayStation®4's existing low level graphics API.The layer is extremely performant, and Yebis and Paradox could run with high quality settings. We plan to use this layer to port other middleware developed in our company.

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paradox3d.net
GraySnake4038d ago

um.. cool. No idea what it means but it looks kinda cool nonetheless.

Rusty5154038d ago

It's a lighting effect. You didn't see the difference? I swear, with this and physX, the PS4 is gonna have flippin amazing graphics.

GraySnake4038d ago

this was the original video that played in the player.

http://www.youtube.com/watc...

fr0sty4038d ago (Edited 4038d ago )

Not so much a "lighting effect". It's post processing. For those of you who don't know what that is, I'll fill you in.

In the professional video/film production industry, we use post processing effects to make the footage we shoot look better, or to add visual flare to the image. For instance, color grading. Color grading is taking a finished video and altering the colors to give the film or video a certain "feel". The green tones used in the matrix movies, for instance, the partially black and white look that Sin City used, or Froto's artificially bright blue eyes in the LOTR movies are good examples of color grading in action. It is a process of changing every single color tone in the image to fit a certain look and feel. Sometimes we'll also add in artificial lens flare, sharpness/blur, and a number of other techniques to refine the video after it has been edited.

When you're dealing with CG, post processing also applies to bokeh (the circular blurry blobs that the background blurs into when you have a shot with a shallow depth of field and only the subject in the foreground is in focus) as well as effects such as motion blur.

This is a middleware platform that enables developers to utilize all of these tools that were typically only used for film and CG animation in a video game. We saw the beginnings of post processing being used in video games this generation, and next gen really seems to be putting a heavy emphasis on it as well.

I just hope it doesn't get overused. The dirty camera lens effect they used in the beginning of that 17 minute Battlefield 4 demo is one good example of a post processing effect getting over used. You're supposed to be looking out of the eyes of a soldier, and there's #!%$#! dirt smudged all over the screen as if you're looking through a dirty camera lens. That really takes away from the immersion, and is downright distracting.

I guess it's like shaders were this gen, with developers taking some time to learn how to properly use them before they stopped making every object in the game world look as if it were made out of plastic soaked in baby oil...

Snookies124038d ago (Edited 4038d ago )

Yeah dude, take a look at the video, the difference is amazing. This is big news for PS4, great stuff indeed.

GraySnake4038d ago

http://www.youtube.com/watc...

original video that played in the player, I totally see what you mean in the second video though !

Skate-AK4038d ago

"Yebis and Paradox could run with high quality settings."

That is awesome.

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60°

Final Fantasy IV Pixel Remaster Review – An Epic Tale Of Pixelated Portrayals

Gary Green said: We’re finding ourselves in a similar position with the Pixel Remaster edition of Final Fantasy IV as we were with Final Fantasy III since, once again, we’ve received a slightly upscaled, more vibrant port of the original game when there’s already an expanded 3D remake available. As such, we’re playing a game which, even after its long-awaited release, still lives very much in the shadow of its remake.

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pslegends.com
shinoff218311h ago

If only they didn't screw ps4 owners over with a physical release. I'd have ran through this in a heartbeat.

LG_Fox_Brazil9h ago

The first one I played, it was the one that made me fall in love with JRPGs and is still my favorite to this day. A masterpiece

60°

5 Most Brutal Ways to Die in the Fallout Universe

The Nerd Stash: "The Wasteland is unforgiving, and there are a ton of brutal ways to die in the Fallout universe. We listed out the absolutely worst ones."

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thenerdstash.com
140°

Microsoft’s Surface and Xbox hardware revenues take a big hit in Q3

Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.

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theverge.com
darthv7213h ago

Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.

solideagle15m ago

you should apply in MS PR team buddy, I think you will do a great job in my humble opinion :)

purple1012h ago

Xbox hardware revenue tanks to lowest point of Xbox Series generation

Profchaos2h ago

I'm not surprised surface is struggling they aren't relevant anymore

XBManiac1h ago

Too expensive hardware when others offer the same or more for less? Good work, Green Team.

SimpleDad1h ago(Edited 1h ago)

"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."

That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.

purple10143m ago

Activision: "we gonna need a bigger rucksack/backpack please"

Microsoft: "why's that"

Activision: "to carry yo' weak ass'

Profchaos14m ago(Edited 12m ago)

Top brass have also wanted to start seeing returns on the 100 billion they have put into various Xbox related moves so seeing more multiplatform games is highly likely especially from abk

It's basically saying that PlayStation is the reason Xbox is afloat right now thinks to Ps5 versions of COD

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