"Dead Space 3 producer John Calhoun appears to have only added fuel to the fire of recent controversy by suggesting that the use of micro-transactions is actually part of a strategy to attract the ‘smartphone generation’ to the game."
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
Yes. Clearly someone who spends most of their time playing Angry Birds and Jetpack Joyride is interested in a game like Dead Space.
/sarcasm
THEY DIDN'T DO CRAP TO GET YOU WHERE YOU ARE NOW. Man it irritates the hell out of me when I see stuff like this. So yes, this is a rant, and it's MY opinion. If you'd relied on those people early on in the industry, we wouldn't even have games today because they're not the ones who got your freaking company where it is now...
Stay true to fans that bought your game early on, don't betray them for new ones. Hideo Baba uttered something similar to this and it's so true in this generation. Final Fantasy has gone astray, Dead Space is going astray, DmC went astray, Resident Evil went astray, etc. Without the people early on that bought your FIRST game in the series, you wouldn't even be where you are now. How about companies actually think about that before saying, "screw them, let's completely change this game's entire essence and make something casuals will enjoy."
Wait, that's right... Most of them don't have any clue about anything other than money. It's about making something you're proud of, not what will earn a quick buck. Very few in the industry still have that mentality.
I'm an old school gamer, guess we're just dying out these days...
It's amazing just how dumb and out of touch high ranking executives can be.
The demo was so bad, well I didn't get a chance to play the SP portion, but the co-op demo wtf. There bugs, my body PS3 frozed during the drill scene, I played with another passed that only to get stuck in the airshaft. Nothing was scary about it either.
Seems that this has gone the way of Resident Evil.
“We Need To Appeal To Action Fans Who’ve Only Played Games On Their Phones”
....
I have no words.