StickSkills said, "PlayStation All-Stars: Battle Royale combines all the best characters, locations and items from Sony’s deep library of games into one, massive fighting game. Kratos, Nathan Drake, Sly Cooper and a slew of other exciting personalities will meet up on November 20 to duke it out like men, but before that release date, we’ve been given a chance to experience the holiday blockbuster through a Vita and PlayStation Plus beta. If you don’t fall into either of those categories, the multiplayer experience will be open to all PSN users October 23. Yet, for those who’d rather just hear some general impressions now, we here at StickSkills have got you covered. Four of our editors have been kicking the living hell out of each other online over the past week, and along with those beatings comes a group of our impressions of the beat so far."
While Playstation All-Stars Battle Royale didn't get the best review, there are still some aspects of the game that deserve some credit.
Though PlayStation All Stars Battle Royale is a bit of a cult classic, it could have been a big hit if it launched in 2022 instead of 2012.
It wouldn't have mattered, Sony would've rushed it out and left it to die. More so now than before with their focus now being on SP narrative driven AAA games.
Oh, but somehow Smash Bros. 64 made it work?
It just couldn’t compete with Smash Bros. and it wasn’t a free-to-play game like Multiversus.
I think it released at the right time. It's just after the success of Smash and Multiversus, it's finally time for a sequel.
I'd be all in on a remake or remaster of the original. I enjoyed it because I didn't sit there and compare every aspect to SSB. I just enjoyed it as it was.
Sony should make part 2 and dump a good amount of money on it. Scrap super only kills and it's bound to succeed.
God of War: Ragnarok has plenty of fun references to PlayStation history, but now fans have discovered a conversation that calls back to PlayStation All-Stars Battle Royale — the crossover fighting game released for the PlayStation 3 and PlayStation Vita.
That’s interesting. It actually does make it canon lol. He mentioned it in a mainline game. I’d say that’s pretty cool.
"I love Smash Bros. for all its charm, tight controls and zany battles. PlayStation All-Stars: Battle Royale doesn’t really have any of that, as far as this beta goes. Characters are unbalanced, and it’s often hard to tell what’s going on (not in the good way that Super Smash Bros. somehow manages to pull off)"
I'm sorry, what does that even mean. When things get confusing in all-stars its bad, but when things are confusing in smash bro's it pulls it off in a good way? okay then...
The controls are perfectly fine, whenever I press square the character attacks, whenever I press R2 the character uses its super. What more do you want?
And if you don't find charm in a thieving Raccoon, a murderous clown and a rapping dog fighting it out in a stage filled with sea monsters then I don't even know what to say.
Also, Stop comparing this game to smash bro's. You mention Smash bro's like 5 times
first of all... this is a playable demo BETA! they are testing everything hopefully they will fine tune and tweak things.
but it is not super smash bros... so don't expect it to be
A lot of their criticism is very nitpicky. I've played this game everyday since the beta came out and I at first thought the characters were unbalanced as well. After playing with all of them for a while, I don't think that is quite the case. Each fighter is very unique and you can't play each character the same way and expect to win. I was at first annoyed by kratos and radec, but now I win 90% of my matches against anyone and I main with Sly. I originally thought sweet tooth was useless but I just won 4 matches in a row with him after figuring out how he works. If you use strategy and not just button mash or spam, any character can beat any other character. I understand the comparisons to Smash, but All Stars is a game in its own right and shouldn't be judged by simply how it compares to Smash.
You also can't fully compare a beta to a fully completed game like Smash because you don't get the full experience. Of course there will be server issues and other problems like that. Betas exist to fix those problems before the full game is released. The reason Im getting it is because even with just six characters and limited features, the game is a blast and I still havent figured out everything about any character after playing it religiously since it came out. The issue of tracking the character is not that big of a problem after playing for a little while. Whenever I play with newbies on Smash, they almost always have a hard time following their character until they play a few matches. I just focus on the player number above my head if there are other people playing the same character in a match, or I just follow my character. It's no harder than Smash in my opinion and it is second nature now. The issue of charm is subjective. If you grew up on Playstation, it will have charm for you. I never grew up on nintendo and didn't know half the characters when I started playing Smash but I didn't let that ruin my good time. I simply learned about them as I played. All Stars has more charm for me than Smash because I grew up on Playstation. But that is just an opinion and others may feel differently, so a statement like that doesn't do well when you take into account you are talking to people who may not have grown up on Nintendo or play Smash. This game won't be for everyone, but I think it is a very deep and rewarding brawler with a large moveset for each character.
The game feels anemic to me.
I like it, but there is a lack of visceral impact to whenever you hit another character. I don't know if it's because a hit feels like it matters less because you can't kill another player traditionally, but I'm not a huge fan of the Super Attack system... which is a main pillar of the gameplay.
At first i was frustrated with people like kratos and sly, but then guess what...I ADAPTED and i must say its great fun. My only issues are with 2 things with the controls.
When you roll you turn around
instead having to just hold a direction for a different attack, i think you should double tap it so you dont constantly get the same moves or the ones you dont want
Other than that its perfect