90°

Is Cloud Gaming the future?

Obviously one of the most talked about topics for the next-generation of consoles and beyond, is the subject of Cloud Gaming and digital downloads. Cloud gaming allows devices to stream video games from a remote server that perform heavy-duty processing before sending compressed audio and video back to the users device. Digital downloads are pretty self-explanatory as we’ve already been witness to it this generation with things like Games OnDemand for the Xbox 360 and PSN Day 1 Digital on Playstation 3.

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masonicgamer.com
MultiConsoleGamer4209d ago

The future is in the clouds.

Just need to get past the bandwidth problems.

BDSE4208d ago

No, the future isn't a cloud and/or digital only future. It's been over 10 years since the 'death of cd's' and cd album sales still out pace digital albums.

Catoplepas4208d ago

That's only because 95% of music downloaded is done so illegally, and therefore not tracked.

sly-Famous4208d ago

Far from it, its no doubt part of the future but consumers still want to be able to handle their software/hardware.

Bladesfist4208d ago (Edited 4208d ago )

PC has chosen digital, I give it 2 gens till consoles follow suit. Here is a little pros vs cons.

Pros
- Free to manufacture
- The above opens up the industry to small independent developers which leads to more games.
- Savings can be passed on to consumers.
- Good for the environment.
- Developers can work up until launch and then pass the updated build to the distributors.
- No damaged discs.
- No used game sales (Publishers are pushing for this already).
- HDDs read faster than DVD or Blu Ray drives so less loading / texture pop in.

Cons
- No selling your game (excluding Europe if that new law gets enforced).
- No physical item (This is only a con if you like collecting discs).

Feel free to expand it if you like but this is all I could think of. In my opinion digital is inevitable. Cloud is too new for me to decide.

AtomicGerbil4208d ago

Major con: At the mercy of extortionate publisher pricing. Look at some of the digital prices that Activision and EA are putting out there, £59.99 (that's $96.97 to our U.S brethren) for games I can buy new in the shops for less than half that.

I understand that publishers right now want to avoid rocking the boat with retailers who are selling disc based games, but these prices are a joke and certainly not a sign that savings will be passed on to the consumer. In fact I fear it will be quite the reverse with the greedier of publishers.

Bladesfist4208d ago (Edited 4208d ago )

Good point, but most games on steam are priced well and there are a lot of sales. It just seems like consoles need a good service. Most new releases on steam (dishonored and xcom for example) release at £30. Take a look at what competition does for digital sales here: www.cheapshark.com

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80°

Why Monopolies In Gaming Must Not Be Allowed

As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.

thorstein4h ago

Shouldn't be allowed in any field.

Inverno37m ago

And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.

60°

5 Of The Best Narrative Twists In Video Games

GL compiles a list of some of the most mind-blowing video game narrative twists in recent memory, from The Last of Us to Outer Wilds

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gameluster.com
Rebel_Scum3h ago

With articles like these cant you tag the games mentioned so that we can know ahead of time if there’s a spoiler to avoid?

Not clicking on your article otherwise.

50°

The 5 best video game adaptations of popular board games

Discover our top video game adaptations of popular board games, from Bloodbowl to Wingspan & get your board game friends into video games!

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spawningpoint.com