100°

Activision on possible Guitar Hero return

Activision CEO Eric Hirshberg comments on what it would take to bring back Guitar Hero.

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gamingeverything.com
Hal0_0_EmElG4306d ago (Edited 4306d ago )

WHERE MY DIABLO 3 GOLD BOBBY KOTICK ???????????

BiggCMan4306d ago

"Guitar Hero used to be a yearly thing for Activision"

Umm, no. At first it was, but after Guitar Hero 3 (which is by far my favorite), they started doing 2 a year. And then come 2009 or so, and early 2010, they had between 3 and 5 in a single year. That's what killed the franchise. I would love to see the series come back, but it needs to be toned down a SHIT load. One a year is fine, but I would prefer to see 1 every 2 years, and with each game, just release songs as cheap DLC like Rock Band does. That's why Rock Band doesn't have nearly as many games as Guitar Hero, they kept releasing songs for one game, and it's still successful today as Rock Band Network. That's the correct way to go about it. Sport game developers should take note of this, and just update rosters every year for like 10 dollar DLC, but of course they will never do that.

Ser4306d ago

Good post. Fully agreed.

WeskerChildReborned4306d ago

Yep then they moved onto milking COD.

Soldierone4306d ago

They won't, ESPECIALLY sports games....why? When they literally sell millions EVERY time and they put absolutely no effort into it at all.

Things used to work this way. A game comes out, then an EXPANSION PACK comes out to add to it, and a new game won't come out until there was substantial improvement or content to require it. Now we just get yearly releases. Battlefield, medal of honor, COD, etc......it sucks.

Asking Activision to NOT milk something....you might as well ask them to hand you money, you will get the same answer.....them laughing at us.

ChunkyLover534306d ago

Why would companies lose out on selling a full $60 game every year when people want the whole game? I'm not huge into sports games, but they do change from year to year and lets say Madden 12, was totally different when compared to Madden 06 which launched with the Xbox 360.

Call Of Duty changes as well, the Treyarch offerings are so much different from the IW/Sledgehammer offering.

Some people prefer one to the other, some skip either one or the others offering. I know some people who skip the Treyarch games every other year.

As for Guitar Hero, I like the series, but it was never as popular as COD or some of these yearly sports games.

BiggCMan4306d ago

"but it was never as popular as COD or some of these yearly sports games"

Are you kidding? Guitar Hero is one of the highest grossing series out there, do you have any idea how many MILLIONS of copies were sold for each game? They surpassed Call of Duty at one point, I remember reading a long time ago. Sure it obviously died down after a while, but during it's prime, even Modern Warfare 2 and Black Ops could top the lifetime sales of Guitar Hero. I don't think you realize how big that series was before they destroyed it with 3 or 4 releases a year.

ChunkyLover534306d ago (Edited 4306d ago )

@BiggCMan
The total sales for Guitar Hero, that is every version is sitting at 56.79 million copies sold. The very best version of Guitar Hero, which was Guitar Hero 2, sold just over 5 million copies over 6 platforms. That is the highest selling GH game.

When you consider that Black Ops sold around 30 million by itself, and each new COD breaks the previous record, you tend to understand why COD and Guitar Hero were two very different animals.

BiggCMan4306d ago (Edited 4306d ago )

No, Guitar Hero 3 is the highest selling of the series, and it sold over 15 million copies, made close to a billion dollars.

http://www.gamasutra.com/vi...

Call of Duty is a bigger seller, but Guitar Hero by no means, sold little in comparison. They are both juggernauts in sales. I would say the reason Call of Duty is not stopping is because it's easier to play, and has more of that instant gratification that this generation loves so much. Guitar Hero was more of a niche title but somehow reached out to the masses. But only a small few really knew how to play it perfectly on the hardest difficulties.

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0pie4306d ago

they killed the genre giving the people a poor product and now they are talking about maybe doing it again?!?!?!

WeskerChildReborned4306d ago

Wow that would kinda be a shocker if they return.

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110°

7 Deserving Games That Never Got Backward Compatibility

Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.

90°

20 Best Survival Games of All Time

From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.

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culturedvultures.com
Vader822d ago

No 7 days to die is criminal

210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

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eurogamer.net
XiNatsuDragnel5d ago

Microsoft had a good idea but fumbled it again.

Cacabunga3d ago (Edited 3d ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow4d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo1823d ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie3d ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow3d ago (Edited 3d ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

3d ago
Hereandthere2d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

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Notellin3d ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

3d ago
Hereandthere2d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow2d ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere2d ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow2d ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX3d ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Cockney2d ago

They chose well, Sony gave them the backing to pursue their dreams with no restrictions even tho their games especially dreams have very niche appeal. Media molecule and Sony deserve respect for this in an age of risk averse publishing.

RNTody3d ago (Edited 3d ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno3d ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Inverno3d ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

3d ago
fsfsxii3d ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno3d ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

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