180°

Six Horrible Gaming Reboots

MMGN.COM writes: Tano & Heller bring us six truly horrible gaming reboots. These reboots are so bad, that they destroy all credibility of their original namesakes.

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ps3.mmgn.com
zeal0us4494d ago (Edited 4494d ago )

If you are going to reboot a game keep it original don't sway from its roots

-TMNT:Reshelled. I dislike that boss&stages was mismatch/different from the original. Color scheme really wasn't all that.

-Shadowrun. A few companies in today is trying to pull a shadowrun reboot, Instead of sticking to the original gamestyle/gameplay mechanics they want to turn their game into a shooter.

-Bomberman:ActZero, I miss the old bomberman

-Sonic(2006) they team that created should of went back and look at SA1 or SA2. Graphically it was a improvement but graphics aren't everything when it comes to some games.

Never played Alone in the dark or that version of space invaders.

140°

Alone in the Dark Developer Has Been Hit With Layoffs

Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.

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nintendopal.com
coolbeans1d 19h ago

That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.

XiNatsuDragnel1d 13h ago

Alone in the dark is a fun game so that's unfortunate

CrimsonWing691d 6h ago

Correct me if I’m wrong, but isn’t that the norm after a project is done?

Terry_B1d 4h ago

That's standard. Teams are together for a Project, after its done some..and sometimes most devs are fired until the next Project is in the works and people are needed again. Only the core members stay in the time between the hot phase of the game development.

CrimsonWing691d 3h ago

What’s annoying is people don’t understand how contractors work, either. All of this is uninformed knee-jerk reactions without any understanding of how employment works in this industry. There are key developers and staff that stay with a studio/publisher, but often times it’s a hire per project and then seeking new employment for a project. That’s how it’s always been…

coolbeans14h ago

That's a fair point too. I would say that in light of its tepid critical/commercial response and ongoing mass layoffs across the industry I think it's understandable for fans to worry about the longer-term implications. We'll see how it plays out in the future.

60°
6.5

Alone in the Dark (XS) Review | VGChartz

VGChartz's Lee Mehr: "In one sense, it feels strange to even think Pieces Interactive had big shoes to fill with this series' legacy. Given what's come before, did it really? And yet, even when considering the last two flops over a two-decade span, there's still something about Alone in the Dark emblazoned on a title screen that carries a sense of revered history. In that respect, perhaps this reboot's best accomplishment is in honoring that spirit through its inventive world. It's also fair to emphasize knocks against its survival-horror design, some puzzle-solving, and so on; it certainly won't be considered a trendsetter like the 1992 classic. Still, the amount of goodwill wedded to its brighter qualities makes for something that dawdles the line between unfortunately-flawed and impressively-enticing."

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vgchartz.com
50°

Alone in the Dark review [SideQuesting]

The new Alone in the Dark remake doesn't do anything especially noteworthy, but that doesn't mean it's bad. It's just... cromulent.

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sidequesting.com