DualShockers writes, "Yesterday we were fortunate enough to hang out with our buddy Anton Mikailov from SCEA at Sony’s Holiday media preview event in NYC. We caught up with Anton and the PS Move a while back, and although he had some cool stuff to show us last time around, this time I was absolutely floored. Anton showcased some never before seen PS Move tech demos; the same demos that are being shown to 3rd party developers and publishers in order to showcase what the PS Move is all about. The first demo in the clip, is one you may have seen but just wait until you see the “chameleon” and “Rts” demos. Just think about all of the potential. Amazing is the only way to describe it. Check out the clip below."
During Sony’s recent business segment meeting and investor presentation regarding its game and network services, the PlayStation company revealed that PlayStation 5 is the company’s “most profitable generation to-date.”
It’s the top slide of the presentation, showing that in its first four years, the PS5 generation has already hit $106 billion in sales, having almost caught up to the PS4’s total $107 billion generated.
Operating income for the PS5 generation has also already surpassed that of the PS4, having now reached $10 billion.
I wouldn't doubt it. They released a high quality system. A lot of high quality games from themselves and their support of 3rd party developers and indies. They released many high quality remakes and remasters. They released a high quality GaaS game going against the naysayers thinking Sony would abandon single player games. And they most likely are profiting a lot more than PS1, PS2 PS4 and the loss leading PS3 that drained all their profits.
Now, I'll wait to see what's cooking tomorrow. But can you use some of those profits to better support your high quality VR headset? Because, by supporting it, you can sell more games and more systems and make more profits?
"AI is not a substitute for human creativity. We position it as a technology that supports creativity. Creativity resides in people. We will continue to contribute to people's creativity through technology," the CEO said.
...not yet but 100% within the next 10 years!
..Then Sony will use it like the drop of a hat. They're no different to the others.
People that aren't software developers just don't understand the benefits of AI. People who's only exposure to A.I is the Terminator movie and other related sci fi films won't understand the benefits it provides.
It's not about replacing human labor. It's about making human labor easier.
Many years ago, I had laser eye surgery done. It was performed by a robot. The doctor took my measurements and calibrated the machine to make sure it would do what needed be done. And then the robot corrected my vision in 10 seconds.
15 years later and I still have 20/20 vision.
A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.
I hope this is one of those patents that never comes to fruition.
I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons
I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.
Take my social security and bank account numbers too! Here’s a picture of my wife and our address.
At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath
I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.
Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.
Honestly, the more I see the Move in action, the more impressed I am with it. A lot of people tend to actually compare it to the Wii's controls. But, although the Wii IS a motion controller, I have yet to see it apply its tech onto applications the way the Move has been doing. For those of you who will try to compare both controllers, do yourself the favor and read on the difference in techs. The fact that developers have the option to patch code into current and future games that can make use of the controller is an amazing feat on its own.
it the Wii. Yes it's using two motion controllers and yes it's based on the same general idea. However, even with wii motion plus you CANNOT compare them in accuracy and natural movement. The move is a day one buy.
.... seriously though, I'm one hell of an interviewer right? lol
That was pretty awesome. Need a star wars game to utilize it exactly like that! Force Push! *throws lightsaber* oh hell yes! :)
Hadouken at the end was pretty sweet too. :P
kinect move over your done b4 u begun
Nice demos, lol at the chameleon demo. the move is showing what the wii should've been years ago.
PS: new AC gameplay footage at the background near the end.