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Platforms
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Games
Arc Raiders
Battlefield 6
Clair Obscur: Expedition 33
Crimson Desert
Ghost of Yotei
Pokemon Champions
Pragmata
Upcoming
Subnautica 2
Thick as Thieves
Yoshi and the Mysterious Book
Lego Batman: Legacy of the Dark Knight
007 First Light
Gothic Remake
Dead or Alive 6 Last Round
Star Fox
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Contributor
NachosWithCheese
Valve is waiting “for a generation leap in compute” for Steam Deck 2
2 years
ago
Game product manufacturer
www.reviews.org
Valve “really badly” wanted VRR for the Steam Deck OLED
2 years
ago
Game product manufacturer
www.reviews.org
Valve “would love if other companies use touchpads” for gaming handhelds
2 years
ago
Game product manufacturer
www.reviews.org
Valve thinks incremental handheld refreshes are “not really fair to customers”
2 years
ago
Game product manufacturer
www.reviews.org
Newb-friendly MOBA – Heroes of the Storm preview – PC PowerPlay AU
11 years
ago
Heroes of the Storm
www.pcpowerplay.com.au
Interview: The magic of three in Heroes of the Storm – PC PowerPlay AU
11 years
ago
Blizzard
www.pcpowerplay.com.au
Atomic: What the Battlefield 4 promo art tells us about the game
13 years
ago
Battlefield 4
www.pcauthority.com.au
Far Cry 3 Review – AusGamers
14 years
ago
Far Cry 3
www.ausgamers.com
Atomic: Company of Heroes 2 hands-on – A battle against nature and Nazis
14 years
ago
Company of Heroes 2
www.atomicmpc.com.au
Atomic: Patrick Bach – “Battlefield 4 will be something that we couldn’t do in Battlefield 3…”
14 years
ago
Battlefield 3
www.atomicmpc.com.au
Atomic: Doom 3 BFG Edition interview – Tim Willits on designing in “a Call of Duty era”
14 years
ago
Doom 3 BFG Edition
www.atomicmpc.com.au
Atomic: Are gamer eyes better suited to accepting The Hobbit’s trailblazing 48fps presentation?
14 years
ago
Culture
www.atomicmpc.com.au
Atomic: The Walking Dead game would have been classified for release in Australia
14 years
ago
PC
www.atomicmpc.com.au
Atomic: Tim Schafer interview – The frustrating aspects of working with publishers
14 years
ago
Dev
www.atomicmpc.com.au
Atomic: The Walking Dead: Episode 1 – effective and affective
14 years
ago
PC
www.atomicmpc.com.au
Atomic: Trailer debate: gameplay vs CGI-rendered vs live-action
14 years
ago
PC
www.atomicmpc.com.au
Atomic: Game demos: necessary releases or out-of-context time wasters?
14 years
ago
MacGuffin's Curse
www.atomicmpc.com.au
Atomic: Gearbox Software studio tour for Aliens: Colonial Marines + photo gallery
14 years
ago
Aliens: Colonial Marines
www.atomicmpc.com.au
Atomic: Graphics vs gameplay: Which is more important?
14 years
ago
Aliens: Colonial Marines
www.atomicmpc.com.au
Atomic: Darksiders II interview – Puzzling the line between frustration and fun
14 years
ago
Darksiders 2
www.atomicmpc.com.au
Atomic: Darksiders II preview – PC is the lead platform
14 years
ago
Darksiders 2
www.atomicmpc.com.au
Atomic: Three proven ways to revive dormant franchises
14 years
ago
PC
www.atomicmpc.com.au
rawDLC: Audio debate on the relevance of turn-based games
14 years
ago
PC
www.rawdlc.com
Atomic: Why Assassin’s Creed has to go further into the past after Assassin’s Creed III
14 years
ago
Assassin's Creed III
www.atomicmpc.com.au
Atomic: The dangerous power of review scores
14 years
ago
PC
www.atomicmpc.com.au
Atomic: The Witcher 2 Enhanced Edition: CD Projekt RED hates money
14 years
ago
Culture
www.atomicmpc.com.au
Atomic: Digital vs boxed copy: When did convenience trump tangible goodies?
14 years
ago
Alan Wake
www.atomicmpc.com.au
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