Is this a serious question? Examples abound of DRM that has ill effects ranging from planting spyware to, in the case of StarForce, preventing Windows 7 from booting even on a legal install. It has also been known to damage CD drives and prevent disk burning of any kind.
eLicense will deep-six your game license if you have a hard drive failure, forcing you to buy the game again.
SecuROM has a hard limit on the number of installs you can do, meaning that you...
Not exactly a fair comparison.
It would be more like if every car that Ford put out for the past 5 years had been dogged by constant mechanical and electrical problems except for, say, the Ford Fiesta.
Then, when people look into it, it turns out that they're all produced in a specific factory, whereas the rest are all shipped out to Malaysia.
Then they shipped the Fiesta to Malaysia--what do you think would happen? Ford would now have ta...
VR will, I suspect, end up with somewhat limited scope, but within that scope, it's not going to be "small" as you claim below.
Once VR is sufficiently well-implemented, I'm predicting it will continue to make a splash in flight and racing sims, with occasional forays into first person shooters and the like that will probably just come off as gimmicky.
Only one video game on the whole list and it's a crowdfunding project that has been going on for more than a year.
"It's more-or-less impossible to think of a better racing-sim video game series"
Except for rFactor, and Game Stock Car, and the ISI-engine games--oh, you meant on PlayStation.
I like Gran Turismo but don't be pompous.
VR porn, VR simulators, VR horror games.
That's where I see the tech having a lot of real success.
Oculus support on something like The Witcher won't be that good anyways, and it's not like 3rd-person games are just going to go away with the invention of this INCREDIBLE NEW TECHNOLOGY.
Hilarious that they're putting up a video that has literally already been superceded.
Thanks Kotaku.
That you can only play a man because there was a male voice in the trailer.
It's the same thing as the hullabaloo about how MaleShep was the "default" Shepard, even though FemShep was more popular from what I can tell, so it's misogynistic.
They're all self-contained stories set in the same universe. Playing previous games will teach you lore, and I'm sure there will be nods to previous games. They're also quite fun.
But you shouldn't need to have played 1-3 (never mind Brotherhood of Steel, Tactics, and New Vegas) to understand the events of FO4.
A lot of the nude mods in Skyrim are higher-res, higher-poly body styles that are also nude.
Then again there's also the sex animations mods so it's not all about graphical fidelity either.
My advice? Give this article a pass.
Here's a summary:
"I thought I wouldn't like Goat Simulator and then I proved myself right. Then I wrote 3000 words about it."
What an ignorant comment.
The game had problems, no doubt. The magic system was deeply flawed, the story's pacing was extremely inconsistent, and the characters were mostly hard to really like.
But that's not more true of FF8 than it is of FF9, FF10, FF12, or FF13.
Indeed, FF13 provides an excellent comparison against FF8.
Where VIII was a bit slow, and the characters were easy to understand but hard to like (between ...
That's what he said. Reread his comment.
Excuse me while I violently roll my eyes. Steam's not going anywhere just because of this, just like Wal-Mart's not going anywhere just because of Target.
There's an ironic reversal going on in digital art (film and now it seems gaming) where things that result from flaws in cameras rather than things that you see with your eyes -- lens flares, chromatic aberration, poor depth of field -- are being put back in on purpose because that's what people are used to seeing on screen. It makes it feel more "real," even though as I already said, it is something that people using the real tools generally try to avoid or at least take in...
It has a few well-known bugs, which from what I saw, about half of his complains seemed to be comprised of:
Namely, in a wild oversight, somehow the game shipped with code that didn't properly recognize H-shifters. So when he goes from 5th to 2nd, it only recognizes it as "down" and moves him to gear 4.
If he used the paddles, it would have fixed the problem. Of course, no amount of proper code can fix you driving through the braking point.
Then there's dismantling Team Silent in the first place, as well...
Did you ever play a BF before BF3? Because they were all better than BF3. To answer your question above: Nope. Didn't play 4. Because I bought 3, got sick of the bad spawns, of the poorly-designed maps, of the meat-grinder designs that Call of Duty does a dozen times better.
Bad Company 2, BF2142, both great. After playing maps that can support solid gameplay, Battlefield 3 was a waste of my $60.
I'm not going to waste another $60 (never mind $120) on...
LOL
My father in law is a Battlefield fanatic, and even he says that Hardline is a fucking joke.
EA hasn't released a great Battlefield game since Bad Company 2, and that's using a very generous definition of "Battlefield."
Everything since then has been a badly-implemented swipe at trying to do Call of Duty better than Call of Duty, and it's been going steadily downhill from the slightly-disappointing Battlefield 3, to ...
"Is a game really a hack n' slash if it isn't as good as the best hack n' slash games on the market?"
Not really, particularly not when it's an ARPG.