To be fair, most publishers don't care either anymore.
Yeah, I still think it sounds more like 499.99. Why do people report everything this clown says?
CD Project Red has more than earned our trust. I could see hardly any gameplay at all before launch and this would still be a day one grab for me.
@TacoTaco Infinity Ward had a bunch of YouTubers come to their studio to actually see the first two missions and most of them were pretty blown away by what they saw.
One of my favorite games of all time, I've bought most of the ports that have released, and still 30 is too much. I'd go 20.
I don't know if I've ever been more intrigued by a game I know very little about.
They said "some" players would get a code, it seems fairly random. I got one too though. It almost feels too familiar to the first game, which isn't necessarily a bad thing, as it was a great game. I just hope there are some slightly bigger new mechanics at launch.
The first one was a sleeper hit for me. I'm actually not a huge racing game fan, but I got really into the first game.
Yeah, which is why I prefaced it by saying, "I feel", not like a lot of you ignorant cunts who flaunt your opinion as fact and get your piss hot when someone thinks otherwise.
The combat is more complex, but that's about it. I'm over 20 hours in and I still find myself learning, getting better. So far I'd have to say Bloodborne was harder overall. I feel like in Sekiro when you get killed it's a lot more fair, and you simply have to learn the enemies moves to succeed, whereas I feel Bloodborne and the souls games have kind of janky hit boxes and more RNG
I couldn't get into Monster Hunter either, not my cup of tea I guess.
I remember playing the demo and hating it, just because I didn't realize it played like a souls game and didn't fully understand it. I grabbed a copy when I got my PS4 pro after reading more about it and I'm glad I did.
After Resident Evil 2, this will be the next new game I grab this year.
The first one was a surprise for me. I went in not expecting too much and came out putting around 100 hours into it. My only complaint was enemy variety. The ability to select missions, diablo-esque grinding and combat that I felt improved upon that of the souls games and other games in the "souls like" subgenre were highlights for me.
So, people not buying it means it's not good? People pay outrageous cash for Fortnite skins while others complain about microtransactions.
My only real gripe with this explanation is that Mr. X's clothes are completely intact after being blown up
Titanfall 2 was one of the few FPS actually worth a full campaign playthrough this gen. I'll check it out for sure.
That's literally what it was to me. To say I haven't played it because I don't think Re7 did VR effectively is pretentious. Like I said, the main problem with RE7 is they went with the Outlast brand of horror for a good duration of the game, relying on scripted jump scares instead of random generators in the AI. There were a few scares that were about 50/50 (whether Jack would come through the wall or not, etc.), but other than that it wasn't scary. I think we've had such ...
I had tried it in VR, guys. It was literally taking the TV and wrapping it around your face. It didn't really affect me. Something like PT, less predictable, probably would have done more for me.
I already own a PC, and plan on getting a PS5 for exclusives only, and I already own a 4k blu ray player. A digital only PS5 sounds great to me, honestly.