"Recently I got into a trophy hunting kick, after picking up Knack II for a low price on PSN. This caused me to go ahead and try to finish up my trophy list for the original Knack."
If Knack had an animal hero-mascot would literally have far better sales and appeal ....it is very good mechanichally and visually almost on par with mario
I wish PlayStation kept one mascot and gave it love everytime.. Crash. I liked knack 1, bought it day one with killzone I had a blast playing it I loved the graphical style, and the phone app compatibility to get extra orbs and power ups. A cool game to kick start a successful gen
@bouzeball...that would ve been the best ...imagine if sony was smart enough and bought the Crash franchise back in vivendi years (where probably had the lowest value)....now we would playing a Crash made from Astrobot devs (which is a stellar game) and Horizon s zero graphics engine ...would have been a masterpiece
There were two major problems with knack that kept it from taking off.
1) The tone did not match the style. Seriously if you showed me some promo image and asked me to guess i'd say he's some semi mute protagonist like crash, with a quirky scientist creator and his edgy funny son that treats knack more like a bro than an experiment. Off to fight some evil goofy goblins in some harrowing levels. Instead knack has the personality of a mindless soldier and everyone just orders him around and he's just all "affirmative" and the conflict with the goblins seems ripped straight from a boring military drama.
2) The levels lacked hazards, nearly every fall was just a small drop loop around and try again. Didn't really incentivize playing well, and made it boring.
The sequel fixed issue 2 in a really cool way, but issue 1 was still there and the damage from the first game was already done.
I didnt think it was anything special, but was fun in it's own right.
As far as best launch IPs, jumping flash would be mu favorite.
I'd say driveclub, but the delays kept it away from being a launch ip like it was intended. I'd maybe say Resogun, but not sure that's classified as a new sony ip because it was 2nd party.
...still Activision s Crash remakes-sequel is nowwhere near the quality standards of Knack....Knack if had corrected some minor things here and there would have been killer app...and somehow carries better the soul of og Crash than the mediocre remakes
“ You read "one of the best" then stopped reading and posted. You should have kept reading.“
It read it, and yes, it still is not “one of the best” new launch IP That Sony has created. Even you can’t say that with a straight face, unless you consider 54% score as “one of the best”.
If you read it, odd how you didn't mention Ryse, which at least would have been a reasonable comparison, even if this thread has nothing to do with XBOX and the only reason you are in here is to try and push your sad little agenda.
Oh....so you were just trying to contrive a way of making this into Xbox vs PS with your bullshit comparison to Sea of Thieves and Crackdown 3. Not surprised.
"Even you can’t say that with a straight face, unless you consider 54% score as “one of the best”."
lol....do you know what that 54 metacritic score means (it isn't a percentage, btw)? It means the game is considered to be about average in quality in reviewer consensus. That's it. But according to you, no one can have an opinion about a game that does not conform to metacritic's score. What an incredibly narrow point of view.
As far as what I think, as I actually did play the game, I didn't like it at all. But I would have to have a list of actual first party "Original Launch IPs PlayStation" games to compare it to come to any conclusion on the claim being made. The author's flaw is that he didn't provide that. Your flaw is that you just had to go into console warrior mode and make absurd comparisons to Xbox games that are not relevant in any way.
“ Oh....so you were just trying to contrive a way of making this into Xbox vs PS with your bullshit comparison to Sea of Thieves and Crackdown 3. Not surprised. ”
Nah mate, I just call out some people for their hypocrisy. Games like Sea of Thieves or Crackdown 3 (or even some 3rd party games for that matter) got low Metacritic scores (but still higher than this game anywhere) were called out by “some” people here as some of the worst games ever, whereas this game got praised to hell and back for a 54% score. Where is the logic in that exactly? Or just because this is a “launch title”?
“ lol....do you know what that 54 metacritic score means (it isn't a percentage, btw)? It means the game is considered to be about average in quality in reviewer consensus.”
I see. I’ll be sure to remember this when reviews come out for other games, and when people call out those games for getting such “above average score”. By the way, based on you I had just realized that any “above average score” games can be considered as “one of the best” launch game now, especially if it is released exclusively on one particular console.
Sony hasn't had that many new launch IPs for PS platforms. They're usually sequels. Knack is a pretty decent game. Not the best game from Sony by a long shot, but a decent little title to kill some time for the dry spell after console launches.
I'd say jumping flash or Resogun would probably be my favorites though. Driveclub would have been my choice if it hadn't been delayed and launched with the console.
They do have them. I'm just saying it's a short list for new launch IP's. However, when it comes to such things, I don't think they need copious numbers of new IP's at launch. 2-3 is probably more than enough new IP's for the start of a gen, and they do seem to usually have that.
So easy to call out "some people" without ever having to back up anything, isn't it?
On the day the reviews for Days Gone hit and the 71 metacritic score was all the rage on n4g, YOU were the guy who said we needed to just acknowledge that Days Gone was a "bad game", without even playing a second of it. And now you are trying to boost up Crackdown 3 and Sea of Thieves? You are "calling out" "some people" for doing the exact thing you have done.
The hypocrite here is you. No bullshit "some people". You.
And this nonsense you are pushing that Knack was universally praised is just a bullshit lie and you know it. The game was trashed.
"By the way, based on you I had just realized that any “above average score” games can be considered as “one of the best” launch game now, especially if it is released exclusively on one particular console."
lol....you wouldn't be here trolling if this were not a game "released exclusively on one particular console".
The lesson you need to learn is that anyone can have an opinion that is at odds with review scores. Reference: The Last of Us 2. Why are you not stalking every single person who has something bad to say about that game and reminding them of its 94 metacritic score? Fanboys are so selective.
“ lol....you wouldn't be here trolling if this were not a game "released exclusively on one particular console". ”
So anyone who have different opinion from you is a troll? What a wide outlook you have.
“ YOU were the guy who said we needed to just acknowledge that Days Gone was a "bad game", without even playing a second of it. ”
Yes I did not play it, but did I defend a low-scored game and praise it to hell and back like in this case?
“ And this nonsense you are pushing that Knack was universally praised is just a bullshit lie and you know it. The game was trashed.”
Isn’t it you who called this game “ about average in quality“? Why is it suddenly became trash now?
“ Reference: The Last of Us 2. Why are you not stalking every single person who has something bad to say about that game and reminding them of its 94 metacritic score?”
Of course, you ignored completely my take on Days Gone where I thought the metacritic score was accurate, didn't you?
"I didn't think so. The overall metacritic rating was 71. Not great, not bad. Just good. That is about right, imo."
And what I further said about Crackdown 3.
"Crackdown 3 wasn't horrible, wasn't good either."
This is where your "case" is bullshit. My opinions were formed from actually playing the games. I'm sure your polarized brain is going to read those statements as one being "praised to hell" and the other as "worst games ever". Whereas you flatly said Days Gone was "just bad" without even playing it at all. What point do you think you are making? You are just highlighting your own hypocrisy.
"So anyone who have different opinion from you is a troll? What a wide outlook you have."
If this were some multiplat, you wouldn't be have bothered to reply. That's why you are a troll. Hell, you don't even have an opinion. Your opinion is what metacritic says your opinion is. It is absurd really.
"Yes I did not play it, but did I defend a low-scored game and praise it to hell and back like in this case?"
If you had played it and liked it then that would have been your right. In that article you linked, I'm defending Rage 2. I played it. I liked it. Perfectly fine for me to have whatever opinion I want, just like the author is doing here. That's his right.
"Isn’t it you who called this game “ about average in quality“? Why is it suddenly became trash now?"
You can't read for shit. I said a 54 metacritic score means "the game is considered to be about average in quality in reviewer consensus". And I said it "was trashed". I didn't say it is "trash". I said I didn't like it. These are basic words and sentences that you are struggling with. But if you want to pretend that the reception for Knack on n4g was "praised to hell" then you are simply lying to yourself.
No idea why you think your article submissions somehow are a defense to your comment hypocrisy. You hide behind article submissions like you hide behind metacritic. As if they are some shield for what YOU say.
I think critics and gamers at the time were a bit harsh on what was essentially just a quirky puzzle platformer. I enjoyed it just fine, but it's not as if I went into it with lofty expectations. I think because it was a launch title, people were expecting something that really showed off the PS4 hardware and delivered something more substantial. On the other hand, a game like that probably wouldn't have gotten much attention at all had it not been a launch title.
I have Knack II in my backlog actually. I saw it on sale one day for cheap. I hear it's a huge improvement over the original. Regardless of whether that's true or not, Knack II came out mid to late gen, and case in point, it got lost in the mix of so many other games. So...it's clear that the first game's infamy was still beneficial, by virtue of it being attention. It clearly did well enough to warrant a sequel (which probably did not do well enough to warrant another).
That kind of statement does a great disservice to the other notable original IPs from Sony that didn’t get a chance to flourish
Plus the main selling point of Knack was to provide a similar experience like Crash on modern consoles. Now that Crash is back there’s little to give it an actual selling factor.
I’d rather see another title like Puppeteer that did more to stand on its one than another Knack
Ive played and completed both i enjoyed both good games im glad i did not listen to all the reviews for them. But then again i never do hope theres a knach 3
I genuinely liked these games and the sequel improved from the original. It’s actually challenging on very hard mode which I like and for $40, it’s a better deal than $60 the original retailed at.
If Knack had an animal hero-mascot would literally have far better sales and appeal ....it is very good mechanichally and visually almost on par with mario
There were two major problems with knack that kept it from taking off.
1) The tone did not match the style. Seriously if you showed me some promo image and asked me to guess i'd say he's some semi mute protagonist like crash, with a quirky scientist creator and his edgy funny son that treats knack more like a bro than an experiment. Off to fight some evil goofy goblins in some harrowing levels. Instead knack has the personality of a mindless soldier and everyone just orders him around and he's just all "affirmative" and the conflict with the goblins seems ripped straight from a boring military drama.
2) The levels lacked hazards, nearly every fall was just a small drop loop around and try again. Didn't really incentivize playing well, and made it boring.
The sequel fixed issue 2 in a really cool way, but issue 1 was still there and the damage from the first game was already done.
Knack doesn’t seem to have a place in a post-Crash resurrected world
It was a cool concept, but didn't fully grab me.
Personally, I enjoyed Resogun much more than Knack
And PS3 launched with Resistance. Much better than Knack.