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Mike Bithell

Important Notice:
N4G has moved to a new platform and is now a curated news feed managed by the editorial team. Community features such as comments and user profiles have been removed to focus on content and stability. Thank you to everyone who has supported N4G over the years.
Two Months After releasing Tron: Catalyst, Bithell Games lays off the majority of full-time staff
Two Months After releasing Tron: Catalyst, Bithell Games lays off the majority of full-time staff
10 months ago
Bithell Gamesbsky.app
How The Myth Of The Solo Indie Dev Makes People Think Indie Games Are Cheap To Create
How The Myth Of The Solo Indie Dev Makes People Think Indie Games Are Cheap To Create
1 year ago
Developeraftermath.site
Rami Ismail: ‘Indie is bigger than ever and also it is dead’
Rami Ismail: ‘Indie is bigger than ever and also it is dead’
8 years ago
Developerwww.mcvuk.com
Bithell Games on Google Daydream Debut: ‘There’s a responsibility to help set the stage’
Bithell Games on Google Daydream Debut: ‘There’s a responsibility to help set the stage’
10 years ago
Androidwww.vrfocus.com
“Thomas Was Alone” Creator Mike Bithell Criticizes GAME’s PS VR Demo Charges
“Thomas Was Alone” Creator Mike Bithell Criticizes GAME’s PS VR Demo Charges
10 years ago
Developerwccftech.com
Volume Developer Teases Oculus Rift and Oculus Touch Work
Volume Developer Teases Oculus Rift and Oculus Touch Work
11 years ago
Devvrfocus.com
EGX Rezzed 2015: What To Look Out For
EGX Rezzed 2015: What To Look Out For
11 years ago
Bloodbornepowerupgaming.co.uk
Sony gets a lot out of supporting indie games, says Mike Bithell
Sony gets a lot out of supporting indie games, says Mike Bithell
12 years ago
Devwww.trustedreviews.com
EGX 2014 Volume Interview: Mike Bithell On Stealth, Thomas Was Alone Success and Being Bought Out
EGX 2014 Volume Interview: Mike Bithell On Stealth, Thomas Was Alone Success and Being Bought Out
12 years ago
Mike Bithellwww.ibtimes.co.uk
Going Overground: The Risks and Rewards of Indies Going Mainstream
Going Overground: The Risks and Rewards of Indies Going Mainstream
13 years ago
Cart Lifewww.ibtimes.co.uk
Creator Of John Wick Game Would Love To See A James Bond Hex
Creator Of John Wick Game Would Love To See A James Bond Hex
6 years ago
Developerwww.gamebyte.com
Interview with Mike Bithell on John Wick Hex – Working With Lionsgate Is “Like Disneyland”
Interview with Mike Bithell on John Wick Hex – Working With Lionsgate Is “Like Disneyland”
7 years ago
Developerwccftech.com
Mike Bithell on distilling the action of John Wick Hex
Mike Bithell on distilling the action of John Wick Hex
7 years ago
Developerwww.thesixthaxis.com
Mike Bithell Reveals What Excites Him About PS5 & Xbox Scarlett
Mike Bithell Reveals What Excites Him About PS5 & Xbox Scarlett
7 years ago
Developerwww.psu.com
Mike Bithell on John Wick Hex: “we had to get the action right”
Mike Bithell on John Wick Hex: “we had to get the action right”
7 years ago
Developerwww.gamereactor.eu
Mike Bithell: ‘Subsurface Circular Massively Outperformed What we Were Expecting it to Do’
Mike Bithell: ‘Subsurface Circular Massively Outperformed What we Were Expecting it to Do’
8 years ago
Developerwww.hardcoregamer.com
GBBO’s Sue Perkins lending her voice to Mike Bithell’s new Google VR game
GBBO’s Sue Perkins lending her voice to Mike Bithell’s new Google VR game
10 years ago
Androidpushleftpad.com
Review: Volume (DarkZero)
Review: Volume (DarkZero)
11 years ago
Mike Bithelldarkzero.co.uk
The Volume of the Voice: Getting to Grips with Mike Bithell’s Volume
The Volume of the Voice: Getting to Grips with Mike Bithell’s Volume
11 years ago
Mike Bithellwww.respawnin5.com
Thomas Was Alone Creator Mike Bithell on Why Freemium Is Not for Everyone
Thomas Was Alone Creator Mike Bithell on Why Freemium Is Not for Everyone
11 years ago
Mike Bithellgadgets.ndtv.com
PSGamecast 8 – Troy Baker, Mike Bithell, EGX Rezzed Reaction.
PSGamecast 8 – Troy Baker, Mike Bithell, EGX Rezzed Reaction.
11 years ago
Bloodbornepsgamer.co.uk
Volume is “coming together” says Mike Bithell
Volume is “coming together” says Mike Bithell
11 years ago
Mike Bithellwww.gamereactor.eu
Understanding Frame-rate And Its Importance
Understanding Frame-rate And Its Importance
12 years ago
Devwww.ign.com
Mike Bithell: Volume is my entry into the Robin Hood legacy
Mike Bithell: Volume is my entry into the Robin Hood legacy
12 years ago
Mike Bithellwww.trustedreviews.com
Thomas Was Alone Costumes Are Coming to LittleBigPlanet 3
Thomas Was Alone Costumes Are Coming to LittleBigPlanet 3
12 years ago
LittleBigPlanet 3www.junkiemonkeys.com
Mike Bithell releases awesome teaser trailer for Volume
Mike Bithell releases awesome teaser trailer for Volume
12 years ago
Mike Bithellpsgamer.co.uk
Thomas Was Alone Dev Building ‘Zelda Inspired’ Prototype Oculus Title
Thomas Was Alone Dev Building ‘Zelda Inspired’ Prototype Oculus Title
12 years ago
Mike Bithellvrfocus.com
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