Destiny borrows elements from the massively multiplayer online game World of Warcraft and Bungie’s previous first-person shooter series Halo, but it becomes something much more.
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
How Destiny compares to WoW...it doesnt.
This game is damn perfect.
Cant compare this to WoW at all. It is if anything a incredible stripped down MMO experience.
You cant compare this game with it's relative small instances to a massive open world game. And on top of that a game like WoW can have up to hundreds of players in one area.
Destiny can have 10?
from the beta is not ready for halo or wow. is fun and addictive like tf but is missing something that halo and mw4 had
This game looks ok and everything but their 10 year plan for it is a bit optimistic i think. Are people really going to be playing this in 2 years? let alone 10. Even if the content patches or expansions were free I very much doubt its going to be popular for the amount of time they are planning.