Welcome back Link Cable Gaming fans, Zahi here after the aftermath of another huge announcement in companies buying more companies. Sony Interactive Entertainment bought one of them (at the time) a few active independent studios out there, Bungie for 3.6 billion $. As a personal long-time fan of the company and of the worlds they create, where could a partnership like this lead?
Whether it's entering a zen state during DPS or the rush of dopamine on its completion, Destiny 2's Raids excels in multiplayer teamwork.
A job listing published by the UK studio reveals that its next project will be another entirely new IP.
Good. Something not boring, not one of those "make your own game" crap and also on Steam would be nice.
Outriders developer People Can Fly's next game has been canceled after its publishing agreement with Take-Two Interactive fell through.
"the capital group of PCF Group S.A."
If you're getting funding from a group that needs two different ways of Acronyming itself, things will not go the way you want them to.
Outriders was crap. They slapped that game together and threw in a loot system to get players' attention. This game was absolutely jank and the always online nonsense made it stutter like crazy. People Can't Optimize.
I liked Outriders but I could see where the artistic vision was compromised. The way the industry is now, it wouldn't surprise me that upper management would scrap something that didn't pull in money via gaas, mts, or other means.
Sounds like it's more of a partnership/investment than Sony's typical acquisitions, giving them better security and growth but staying multiplatform and slightly more independent. I was hoping we would see a single player affair as a result, but it sounds like live service is where they wanna stay which is a bummer to me, but whateves.