CCC Says: "The Wii U is on the rocks in more way than one. Nintendo has been struggling with sales, we all know that, but they are also struggling with recognition. They are considered a family friendly company, and as a result you rarely see huge AAA hits published on the Wii U. Yves Guillemot of Ubisoft said that Wii U owners just do not purchase hardcore games, specifically Assassin’s Creed. Yoshinori Ono of Capcom said that the whole next gen will be getting a Street Fighter game… except for the Wii U. Why is it that the Wii U can’t seem to sell hardcore games."
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
"But what if you don’t have an Xbox One or PS4. Well, that’s actually very unlikely. Nintendo has generally made the “yes and” systems. Many people owned a Wii AND a PS3 or a Wii AND an Xbox 360 because they didn’t want to miss out on Nintendo exclusives"
I used to think that was Nintendo's best move (being the second console) but I look at the Wii U and it begs to question why it worked so well for the Wii but not for the Wii U. I think that is down to unusal controls with a new type of game (Wii sports). That got people to buy the Wii who then went on to buy Nintendo franchises because they already had the system. The problem is the Wii U doesn't have that nor does it have that compelling price point (the Wii was dirt cheap). I think this second console argument doesn't work that well for the Wii U and only worked for the Wii because of those two conditions I mentioned. The real Nintendo faithful are buying the Wii U
Anyway, I think those who do buy a Wii U are more likely to buy another system (though this number will be much smaller) because they kind of have to as support for the big third party games is not there. It is a dilemma for Nintendo. I feel, with their next console, they either need to fully commit to being the second console or change who they are and attack Sony and Microsoft by doing what they do
The Wii U has been outselling the Xbox One lately.
Dumb article. It's only been the "hardcore" gamers buyin the Wii u and the Wii u games. The casuals from the Wii generation have flocked to the ps4.
The author actually makes a solid point in the fact that wii u is usually one of at least 2 gaming options typically owned today. Too bad the article is peppered with pointless terminology like "hardcore games/gamer" which doesn't really mean anything.
I'm still trying to figure what people mean by "hardcore games" nowadays. Can someone explain it to me? I'm 16 and what I think hardcore games are, is any game that is just absolutely amazing in quality.