60°

The Problem With Sakurai’s Vision for Smash Bros.

CCC Says: "At E3 this year, I sat in on a lot of interesting developer discussions, but perhaps the most interesting one was the discussion for Smash Brothers where developer Masahiro Sakurai said that their playtesting pod has 12 people.

12 people?

That’s nothing! How can you balance a whole game with 12 people alone!"

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lilbroRx3577d ago

I hate the entire idea of balancing brought about by the tournament scene.

When are character play out the same, a game start to feel stale fast to me. I liked that you have some characters that were ridiculously fast, ridiculous strong or had ridiculous range. It made game feel more varied and gave more reason to try different characters. It also allowed for thing like counter picking and noting beats the feeling of winning against a character that has an statistical advantage.

To much balance is bad. It makes the game less fun and less interested.

fatneal3577d ago

i dont think you fully understand what "balancing" is. in what world is balance bad?... even outside the fighting genre balance is needed and wanted more so than not.

imo project m is the best version of smash ive played and its not because it adds melee features its because its the most balanced smash ever.

the thing i cant understand about the outspoken bunch thats against the pro style play of smash is why is it hurting you guys? why is the idea of more options bad? melee was great and the most pro friendly freeform smash ever but it didnt stop anyone who wanted to play from playing. in fact when melee came out i had no clue about how deep the game was so to me it was a party game and i loved the same.....help me to understand sir

SpiralTear3577d ago

It's not hurting anyone technically, but Melee is the reason that the "Fox/Falco, no items, five stock, Final Destination" idea is in play and it's the reason that the "For Glory" mode is what it is.

And unlike what pro Smashers whine about, that's NOT an exaggeration. I've been to a number of conventions where this Smash stereotype is completely true. I've seen tournaments where less than 25% of the participating players use someone other than Fox or Falco.

That's what the problem is. The competitive nature of Smash is what diluted Melee and it scared people away from trying out another character and getting good with them. That's what Smash Bros. was about. It was designed with the full intention to be "un-technical" and when Sakurai switched it to be less technical, Melee purists cried foul and vilified him.

For all intents and purposes, since everyone was terrified to try another character for fear of losing, Melee really was not balanced. Not enough, anyway.

fatneal3576d ago

@spiraltear

i dont know you but i seriously doubt youre on the tourney scene like you say. first off you claim fox/falco are the reason no items final destination is a thing in smash which is false but to make thing worse for yourself you said "five stock" lol nobody who is in the know would ever mistake the 4 stock standard with 5. but anywho...

as far as people using the same characters in tournaments the same can be said for all the other major fighting game tournaments. look at UMvC3 and how many people use zero, doc doom, vergil, dante...or what about in street fighter, look how many people use ryu and akuma or in soul calibur people use mitsurugi, siegfred and natsu all the time....my point is ease of use and current winners in tourneys influence who people try to 'main" in fighting games probably more than anything else..

the competitive scene in smash is what is currently propelling smash to new heights. youre just making up stuff and calling them facts. he average player (bulk of sales) has no idea of how deep and technically advanced smash is. how can something they dont know about scare them away? you think people saw that brawl was slower and had tripping in it and thats what made it the best selling smash? lol no! it was he best selling smash because it had the most hype and advertisment and also it came out on the wii(you know the hardware that sold close to ps2 numbers) last gen...also there has been quite a few melee characters that rank high on tier list when they previously didnt do to people playing the character, look and sheik,mewtwo,peach,ice climbers,bowser all these characters have been represented in tourneys and most if not all have won....let me ask you this, how is it possible melee,a 13 year old game, has seen growth sales in he last couple years? how was melee the most watched EVO tournament of alltime? THE COMPETITIVE SCENE

last but not least i never said melee was balanced i said project m was the most balance and thats fact....ill agree that it was not orginally intended to be anything more than a party games but when you look at the huge jump from smash 64 to melee and even he tech added in brawl its clear it was meant to be a fighter regardless of what PR stunt sakurai or any other nintendo rep tries pull

SpiralTear3573d ago

Sakurai MADE the game. It's not a PR stunt because he MADE the game. He DESIGNED the series that way. It was his creative decision. Smash Brothers was never designed to be competitive. Melee just happened to be a shiny coin for the pro fighting game community. It was an accident.

Also, why are you giving so much credit to the pro Smash community? They're not the majority. I know people who severely dislike professional Smash. They like having items on. They like playing stages that have actual environmental features. They like dynamic things in their fights. They know others who like that. That group of people who just want to play a lighthearted fighting game with Nintendo characters: those are the people who make up the majority of the Smash Bros. fanbase, not the "pros."

What it comes down to is that Sakurai can make the game he wants and he doesn't owe the "pro community" a thing because they ripped him apart because of Brawl. He was vilified by the pro community. They hated him for Brawl. In my eyes, Sakurai should make the game he wants and the fickle tourney community will have to settle with what he wants to make, because they're just a fraction of who bought Smash Bros.

And I'm not lying about "five stock." Every tournament I've seen uses five stock. That's my observation.

3-4-53577d ago

A Better way of balancing is to have 100 characters and have it so every character has like 7-15 other characters that can counter them.

There would never be the OP character as everyone else would have plenty of options to counter.

SO much easier than having to play test the same characters over and over and over again.

Balance is good, but over balance makes things bland and boring.

OtakuDJK1NG-Rory3577d ago (Edited 3577d ago )

Blah blah blah

quit crying every fighting game has balancing issues and they can just patch the game now

Sly-Lupin3577d ago

Larian did their play testing by giving 20000+ people beta access for 6 months. They got more feedback from open beta testing than they would have had they paid a group to qa/test it.

It really demonstrates just how beneficial open development is for gamers and developers alike.

Shame Nintendo is pretty much the quintessential example of closed development. They do sure live their bubble.

The 10th Rider3577d ago

Lol, that's larger than previous Smash games...Why is it suddenly a problem now?

I play as random ALL the time and I still beat the tar out of most everyone I play (most aren't super hardcore fans.) Yeah, there are some stages certain characters stink on, yes someone might bet an awesome assist trophy right after you get the lames Pokemon ever, and sometimes you lose from that. To me that's part of what makes it fun: The unpredictability. I've never had too many times where I've felt the balancing is off or that the match was unfair to me.

160°

Sakurai explains why he feels Smash Bros. and online play aren't a good fit

Masahiro Sakurai, the director of Super Smash Bros., explains why he believes online play isn't a good fit for the series.

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Vanfernal341d ago

I feel bad for Smash fans. Those guys have been trying to maintain the scene active for 20+ years and get nothing but hate from Nintendo.

RoseSapphire341d ago

Sakurai explains how he and Nintendo still don't understand how the internet works.

FTFY

Snookies12340d ago

Exactly, online play would be wonderful on Smash if Nintendo gave a crap about their online services. To be fair though, Nintendo's online offerings would be great if it were 15-20 years ago lol.

jambola340d ago

I've always said that Nintendo is either innovative and ahead of the curve
or 20 years behind, no in between

CrimsonWing69340d ago

I’m sorry, but if a game is MP then there’s no f*cking argument that can justify no online MP. What he says about competition being different from just playing with friends shows me how out of touch these people are.

It’s not until a new generation that understands things steps in to clean-house that we’ll see some evolution here.

Vanfernal340d ago

His argument is nonsensical. "You'd be limited to just playing people from your region". As opposed to being limited to playing people FROM YOUR COUCH!

CrimsonWing69340d ago

What I don’t get is how do you not have competition and experience the same issue if you have a friend that’s way better than you?

GoodGuy09340d ago

It's a big fighting game so online multiplayer is a must. Competitive smash is the only thing I see fun in these games anymore asides from the big character reveals, singleplayer is laughable and you ain't gunna have people over for couch gaming much.

If Nintendo makes a new smash, it needs a huge evolution for singleplayer/couch play to be enjoyable for me any more. But we all know they'll just do a deluxe edition for their next console lol. They really need to up their servers as well.

NotoriousWhiz340d ago (Edited 340d ago )

I can't imagine Nintendo producing a better smash game than ultimate. Roll it forward with a deluxe edition maybe with an extra character or two and call it a day.

Some other developers can try pushing platform fighters to the next level, because I don't think Nintendo is up to the task.

DarthZoolu340d ago

They already created a better smash brothers game than ultimate when they created melee

masterfox340d ago

he sounds more like is trying to justify Nintendo ineptitude to create a proper network infrastructure in order to Smash Brothers work properly online.

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80°

Top 10 best-selling Wii U games of all time in the US

Wii U recently celebrated its tenth anniversary, and in honor of the occasion, new data has revealed the top ten best-selling games of all time in the United States.

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GotGame818502d ago (Edited 502d ago )

Xenoblade Chronicles X needs a remake when Switch 2 comes out! The game was fantastic, and it looked great! Better than most Switch games.

It isn't going to happen though. Monolith soft said "it is way too big", and would be too costly. I would absolutely buy that again, especially a remake or even a remaster.

Xenoblade Chronicles X should have sold better.

Sgt_Slaughter502d ago

One of the games I'm grateful that I found in-stock at GameStop before they quickly cleared nearly all pre-PS4/One/Switch games from their stores.

Nyxus502d ago

Perhaps if the series sold a little more on Switch, it would be worth it to do a port. If only some of those Pokemon numbers went to Xenoblade...

Sirk7x501d ago (Edited 501d ago )

I don't see how it would be too costly for them, when even a 1:1 Switch port would sell far better than the Wii U version ever did. It'd sell a million copies easy. Also, it is kinda crazy how good that game still looks.

GotGame818499d ago

X looks better than the Switch Xenoblade games.

Profchaos502d ago (Edited 502d ago )

Thank you homebrew community for breathing life into the system Nintendo spent years trying to forget.

One of my favourite systems for homebrew along with the Xbox, vita and ps2

Sirk7x501d ago

Huge library of great games with a modded Wii U. Virtual console, including injections, emulation, Wii U, Wii and Gamecube games with Nintendont on vWii.

FinalFantasyFanatic501d ago

Please port Xenoblade Chronicles X, I'm shocked it hasn't happened yet since everything else pretty much got ported to the Switch.

90°

Ranking the Super Smash Bros. Games From Worst To Best

There are few franchises that seem to have been played by almost everyone in the world at least once. Standing with titans like Pac-Man, Mario Kart, and Call of Duty, Super Smash Bros. is a household name.

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septemberindecember972d ago

Been playing Smash Bros. since the original came out and this is one list I can whole heartedly agree on.

972d ago Replies(3)
Yi-Long972d ago

Kinda interested in the game (Switch), but its consistently high price combined with 2 equally expensive Season Passes means I’ll probably never get to own/play it.

Inverno972d ago

Most likely they'll release a deluxe edition for the Switch 2 cause they've shown no interest in re-releasing any of their games with dlc in "complete edition"s. But having to buy another Nintendo console wouldn't really be a good solution either.

Yi-Long972d ago

They might, but I assume just re-releasing this game on next gen will get the existing fans angry, who would prefer a completely new Smash game (like they’re upset about there not being a new Mario Kart this gen).

Seeing how very few Switch games I actually bought, because of those high prices by Nintendo, I also doubt I’d invest in a new console from Nintendo.

FinalFantasyFanatic972d ago

@Yi-Long,

I would kill for a new Mario Kart, 8 isn't bad by any stretch, but it doesn't make the best of the Switch's capabilities, although I pretty excited for that new Mario Party. I do own quite a few Switch games, but I'd own more if the games weren't so expensive, it they're not Nintendo exclusive I end up buying elsewhere.

971d ago