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Rare Shows the Industry How to Do Microtransactions Right

Microsoft and Rare are tackling microtransactions and loot boxes head on. With controversies surrounding Destiny 2, and Star Wars Battlefront 2. Has Rare learn to implement in game purchases, from the miss steps from Activision, Bungie, and EA. Will Sea of Thieves start an avalanche of change from other games in the industry?

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FallenAngel19842261d ago

Warframe shows how to do microtransactions right, especially since it’s a F2P game that requires microtransactions to be profitable.

A $60 game like Sea of Thieves has no excuse to have microtractions, and not having loot boxes shouldn’t be something seen as a positive and thought highly of.

moegooner882260d ago (Edited 2260d ago )

Praising a full priced retail game for not including loot boxes is nothing short of pathetic. Journalists are the ones making loot boxes seem like the norm.

Brian76554922260d ago (Edited 2260d ago )

It is a full priced online game, some of you seem to forget that. The dlc will be for things like buying pets later on. Why are so many of you resentful of adding content to an online game that can keep things entertaining for those who want more?

These are not things that are forced upon those playing, some of you seem to neglect that. This is a game designed to be played for months and months, not a one shot deal so of course it will have to be monetized since the game itself was never designed to be static like a single player title. Online shooters add maps, more weapons and so on, is it not unheard of to ask for money if work is still being done? I am sure you are not aksed to work for free.

MMO titles come with a monthly fee to keep servers going on and then they also charge for expansion packs and so on. Sea of Thieves is not asking for a monthly fee but rather adding cosmetics and such that are all optional. There is no pay to win methololgy here.

It appears many of you don't want to listen regardless and are set in stone of how games should be priced as though we still all play games like we did on our NES systems.

UnHoly_One2260d ago Show
Christopher2260d ago (Edited 2260d ago )

***It is a full priced online game, some of you seem to forget that. The dlc will be for things like buying pets later on. Why are so many of you resentful of adding content to an online game that can keep things entertaining for those who want more? ***

Resentment? No. But I don't think people should give praise for someone doing what they should have done to begin with.

The praise they will get will come when we use it as a comparison of how to properly implement MTX in a game compared to others.

Furthermore there are F2P online games that have done MTX right for ages. They're the ones we should be parading around, not the latest $60 game with cosmetic MTX. This sense to just want to hold Microsoft aloft for doing what should be a no brainier.

It's good that they're doing it, but have we come so far that we give praise for not robbing people rather than going above and beyond to give more to people for less (how much free content was there for The Witcher 3, a SP game?).

starchild2260d ago

@UnHoly_One

I agree. People lumping all "microtransactions" together is stupid and counterproductive. I don't like microtransactions that affect the core gameplay experience, but cosmetic stuff is just an extra layer that people can choose to utilize or not. I simply don't mind them at all.

It's like when games have unlockable costumes and such. I don't usually have the time to play enough to unlock things like that, but I don't cry if other people do have the time and desire. And it's the same way with cosmetic items people choose to pay for. It's their choice. If it makes them happy, cool.

Kryptix2260d ago (Edited 2260d ago )

The best kind of microtransaction in a 60 dollar game? When it has none.

Doesn't matter if it's a Microsoft game or a Sony game or Nintendo.

The gaming industry has grown, there's more consumers with the added benefit of digital distribution which locks in a legitimate sale.

If anything, they should include new cosmetic items in DLC "expansions" rather splitting it apart to nickel and dime you.

They could even give them for free and entice more people to purchase the game rather than not. Good publicity is good marketing. I always respect a dev when they give free content which leads me to purchase more of their games in the future.

wheresmymonkey2260d ago

yes this is Journalists fault... Hey I see a postman over there why don't you go have a pop seeing as you seme to enjoy shooting the messenger.

Not his is the fault of publishers. Plain and simple.

2260d ago
Markusb332260d ago Show
S2Killinit2260d ago

I dont get it, if they have microtransactions in a FULL PRICED game, then its already a shi*y business tactic. Sea of thieves is not a free to play game. Choose ONE and do that.

Markusb332260d ago

Shills and frauds excusing the practice in general. Corp slaves idiots.
This is why gaming as a service will carry on due to sycophants.

IamTylerDurden12259d ago (Edited 2259d ago )

I think ppl take issue with a full priced game getting praised for having "good" microtransactions. If they make a great game and support it and the community continues to grow they should continue to get sales and that revenue alone should suffice. There are ways to get proper revenue without microtransactions for cosmetics that probably should just be in the game anyway. Well crafted expansions are another. And there are plenty of games that get worked on relentlessly after launch without microtransactions. Witcher 3, GT Sport, HZD.

christocolus2259d ago

@Brian

Well said. Totally ok with cosmetic MTs in this game. The game will hopefully be a huge success for Rare and MS. Can't wait.

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RpgSama2260d ago (Edited 2260d ago )

I remember when all the "cosmetic" items you could unlock them in games by just playing (without spending an insurmountable amount of hours), but now it's not only ok to sell them to you after you bought the game full price, it seems is also the right thing to do?! We should be getting away of any kind of extra monetization of games, not to a different kind

I'm pre-ordering the most expensive edition of Cyberpunk 2077 as soon as available, CD Project Red is the kind of developer I want and will support.

Jmanzare2260d ago

You're right it sucks. But with game development costing so much I don't mind other people having shinier pants than me and 2 peg legs to keep games at 60 bucks

Atanasrikard2260d ago

Do you also remember when those games you bought never received any support after they were released?

mark_parch2260d ago

You can unlock cosmetic items by just playing the game. they have also said there will be plenty of items rewarded for doing hard quests that can't be bought with real money which is great. this is a multiplayer game which will be supported for years so monetization is necessary and this is best way to do it imo. NO GAME SHOULD HAVE LOOT BOXES AND NO SINGLE PLAYER GAME SHOULD NEED MONETIZATION

Rachel_Alucard2260d ago

Stupidest part is people trying to push microtransactions as DLC/add on content, when its nothing of the sort.

@jmanzare

The cost of development rising is a lie by publishers to justify maxmizing profits to its shareholders. Costs have been the same since 2009, you know before loot boxes? Look at this video for an explanation https://youtu.be/PTLFNlu2N_...

Michiel19892260d ago

@atanasrikard yeah and you know why? because they didnt release as a massive bugfest with cut content....

neutralgamer19922260d ago

RPG

Remember when we use to have cheat codes to make games more fun and unlock some cool stuff

Yeah now those are considered MT

For those of you defending MT or LB for any reason, you are the reason we are where we are today. These publishers are testing the waters to see what can they get away with

For example: Activision got next to no negative PR even though WW2 had MT and LB just as bad as star wars battlefront 2

Activision made more money from MT and LB than actually selling their games

GTA online makes 5 million per day

EA makes over a half billion from ultimate teams in Fifa and madden

For honor has a pay wall of over $700

What some of you fail is realize is the fact developers go out of their way to make game grind that must mor3 tedious in hopes of frustrating players into paying

If publishers want MT than their games should cost anything and rather should be F2P. They are applying the same MT to fully priced games

rainslacker2260d ago

I remember that a lot of games had them, but outside of some instances, I haven't seen a huge reduction of those kinds of things in games. MT, in general, actually just give more. I also see these kinds of extras in more games than we used to, which was done through the MT process.

I don't think MT have reduced the amount of extra content across the board, but I do think they have added to the overall available content.

Then of course you have things like the ME3 DLC, which obviously was stripped from the original game, as it had pretty strong ties to the main narrative.

There are a lot of anecdotal instances which support your case, so it's hard to argue, but in most games that I like to play, I haven't noticed a huge reduction. In those instances which don't abuse the customers willingness to pay, or overlook removal of content, then I have no problem with the cosmetic MT, so long as they're transparent.

RpgSama2260d ago

@Neutralgamer1992

You're definitely right, when I read " Rare shows the Industry How to Do Microtransactions Right" my reaction was "F*** NO!!"

There is NO right way to do paid MT on a Full Priced game, I'd rather they charge us more for games, I would rather pay $70/80 for a complete package, but a real, full sized, full content game, rather than a glorified Beta that they will keep adding to it as long as people keep paying for stuff

NapalmSanctuary2260d ago

@Atanasrikard

I remember when games were ready to go on day one, without the need for support.

@RpgSama

I agree that games that fall under the 'games as a service' category should be f2p. Unfortunately, Warframe is the only game that I know of that comes close to getting the model correct.

Atanasrikard2260d ago

@Michiel

You mean bugs like these?
https://gamefaqs.gamespot.c...

@Napalm

Yes and you completed those games after a few hours and then moved on to the next. The idea behind supporting the game after release is added new content and updates to keep giving players more of what they enjoy.

mastiffchild2260d ago

Game development is not too expensive for publishers not to include mtx. EA even said that taking lootboxes out of BF2 wouldn't hurt the bottom line.

A full price game, esp one without the supposedly expensive SP portion, has zero reason to have mtx. Not one. It's greed and cosmetics do matter as they denote haves and have nots which is how they force us to buy things that, previously, would definitely have been in the game.

Journalists apologising for this stuff are shills and the direct enemy of gamers. Loot boxes are worse, sure, but this is still purely greed. Map packs as dlc is bad enough let alone this cack.

ClanPsi12260d ago

The fact that there is more than one version should tip you off that they aren't as great as you think.

Rhythmattic2259d ago

Rachel_Alucard
Great Vid...
im am now subbed to Skill Up.

+ Show (10) more repliesLast reply 2259d ago
zerocarnage2260d ago

If it's not affecting gameplay and micros and loot boxes are cosmetics then can't complain really.

It's not like Henry the iquana is going to be licking you to death or betty the bird is going to be swooping down from above on your ass for extra damage and being a nuisance.

I would much rather publishers and developers go this route than what they have been doing, if anything congrats to Microsoft and rare for not choosing to be dicks like Activision with destiny, ea with star wars bf have been doing, like rock star with gta.

I play fortnite and luckily Thx to a few events early on I've got legendary characters, traps, weapons and so on, but at first the game made me feel like I had to spend and I did a bit and that was the last of it. Fortnite is bad luck on loot liammas and it takes an eternity to get a decent drop, that being said they are adding more and more ways to earn stuff.

But still I hate loot boxes, but if it's just cosmetics, players can easily say no compared to if they're in game items that affect gameplay, no game should be like that.

corroios2260d ago ShowReplies(1)
Yohshida2260d ago

That is why you are wrong:

Almost every AAA game today has a Season Pass and gets expanded beyond release. Sea of Thieves is getting new content for years (if its successfull) and this is why its okay for them to include cosmetics you can buy. Its not like a AAA SP game that comes out with a butload of MTs and wont get additional content.

If they support the game with new stuff im all for it.

UCForce2260d ago

See ? Micro transactions is only acceptable in F2P game. I’m sorry, but who defend MT in full price game is unacceptable and poor excuse. Again and again, MT should belong to F2P, not full price game.

Kribwalker2259d ago

so would you rather pay $25 for the frozen wilds, or, have cosmetic optional MTs and get the frozen wilds for free? Cosmetic ones you wouldn’t have to pay a cent for.
Now apply that to a massive online game, where the player base will never be split up because all of the DLC is free

Goldby2256d ago (Edited 2256d ago )

i'd rather give them the 25$ for the expansion and have those cosmetics included for free... like they did :)

Christopher2260d ago

Reminds me of a Chris Rick bit: "I pay my child support... You want a cookie for doing what you're supposed to do?!?"

rainslacker2260d ago (Edited 2260d ago )

I think there are plenty of games which "do micro-transactions right". The fact a game is now getting praise because it's apparently doing them right is just ridiculous. On top of that, there are still those who don't like MT of any kind in their games, so is Rare still doing it right for them? I kind of felt the same way about the Witcher dev saying something as well, although they have a history of being good about stuff like that, whereas Rare will have to succumb to whatever MS wants at some point. It shouldn't be a selling point that you don't have MT, or that you have less distasteful MT. Just make a good game, with good content, and let it stand on it's own merits. The MT can be discussed separately from that.

I can respect and compliment a dev/pub that doesn't try to fleece the consumer while saying that they're actually necessary or trying to validate their existence for whatever reason, but the MT discussion is going nowhere with the way it's being handled now. This same kind of stuff went on last gen. The overbearing MT, followed by the praise of those who were more consumer friendly. Followed by even more egregious forms of MT which kept getting worse and worse. What can possibly be achieved by repeating history on this matter. Gamers proved that if they make enough of a fuss, they can affect change before this gen started. The press was on our side. Do that again, and then maybe the happy medium can be found that keeps both consumers and publishers happy.

Tko11112260d ago

I get it You want businesses to not make money 💰 . Do you know how much games cost to make? Do you realize that it’s not mandatory an as a option you can avoid it

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AspiringProGenji2261d ago (Edited 2261d ago )

Many games already do MTs “right.” If by “right” you mean the illusion of them being optional then that’s not right. MTs have no place in $60 games. There’s never a “right way” to include them. It is still predatory no matter what. If they think including them 3 months after release will avoid distaste or backlash, they are wrong. It will only prove the game does not need MTs and that they are being sneaky

Kribwalker2260d ago

Would you like optional micro transactions that don’t affect the game but you get a continuous stream of free DLC that everyone gets

or

Pay $49.99 for an expansion pass to your already $60 game that segregates and splits the player base.

How can you argue against that? You could buy a $60 game and never spend another dime but yet continuous content. Why would you have a problem with that?

notachance2260d ago (Edited 2260d ago )

meh..

- warframe is F2P
- kept giving us constant new contents.. I stopped playing for two months and when I come back there's already so much difference
- literally every time paid content is released they can be earned in game by playing just a couple of hours without spending anything, they're only being made paid content only for people who don't want to farm a little bit
- the developers themselves hold weekly live discussion with fans, and is very reachable in regards to discussion.

This game shows the industry how to do microtransactions right since long, long ago. It's laughable that the author thinks a full on $60 multiplayer-only game which has microtransactions 'shows the industry how to do it right'

Jinger2260d ago

Eh, most of the people who complain are the ones who mostly like story based games anyway. That's why they don't mind that even Uncharted is filled with them in the MP mode, because none of them play that anyway.

343_Guilty_Spark2260d ago

Warframe also sucks and has awful character designs. The enemies...wow...uglyAF

_-EDMIX-_2260d ago

I feel the best way to do microtransactions right in a game is to not have them in the first place.

2260d ago
Cyborgg2260d ago

Sea of Thieves beta suck to me.

babadivad2260d ago Show
ziggurcat2260d ago

How about no MTs with a continuous stream of free DLC that everyone gets?

rainslacker2260d ago (Edited 2260d ago )

@VJ

I haven't seen a lot of love for season passes on this site either, so I don't know what you're talking about.

As far as the question goes, season passes tend to give different kinds of content than the typical MT, which tends to be focused more on smaller items like cosmetics, or the less desirable, ways to improve your avatar so you can gain an advantage, which is even worse in MP games at times. Season passes tend to give more content in the form of added levels or maps or whatnot, and some of those expansions come with added things you'd also see from MT.

Most people don't have a problem with an expansion, because in theory it's supposed to add playable and compelling content to a game people may like. Season passes generally focus on giving more future content at a discounted price. Season passes, or expansions, are typically only a problem when that content is stripped from the original game, and the original game gives less content because of it.

To answer the question though

It's been proven that MT that don't affect game play, or e can help support the addition of new free content which doesn't split the user base, and in cases MT that are not as desirable can do the same, is usually acceptable to most. There are some that want absolutely no MT in their games, but that's not likely to happen across the board regardless of if it's meant to support ongoing expansions or not. Not every game gets these expansions....in fact, most don't. It's not hypocrisy, it's that you equate two different things as being the same. Not everyone asks for expansions, nor expects them in all games. If you think every person that has an opinion is also speaking for everyone else who also have their own opinions, and feel those opinions somehow all coincide in one voice, then you just fail to comprehend that gamers are diverse....not hypocritical.

@Bad

Yeah, only MS has been getting heat for MT lately. You make a strong point coupled with strong evidence that MS just can't catch a break.

ShadowWolf7122259d ago

That's a completely false dichotomy and neither are remotely necessary.

SEE: Witcher 3, HZD

Kribwalker2259d ago

“ShadowWolf7121h ago
That's a completely false dichotomy and neither are remotely necessary.

SEE: Witcher 3, HZD”

Both of those had paid expansions. If they had cosmetic MTs maybe they would have been free.

UC4 has a paid expansion and MTs. What’s that games excuse?

Goldby2256d ago (Edited 2256d ago )

@Krib
"UC4 has a paid expansion and MTs"

So no a stand alone Game is considered a paid expansion.

Expansions add on to the original game. and you can buy and play TLL without buying UC4.

fail!

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Rachel_Alucard2260d ago

It gives the signaling to people that its ok because its optional, but in reality it pushes you to buy them due to the game being set up as a grind that would take a long time or having content that just requires too much time for little reward, and in todays world most people dont have the time anymore

Kribwalker2260d ago

@rachel
but this gear has nothing to do with any progression in the game. it is 100% cosmetic so it’s 100% optional

Rachel_Alucard2260d ago

@kribwalker

You're missing the point. If there are no levels, no gear, and no way to progress outside of farming faction exp, then people are naturally going to see cosmetics as the goal to reach. This exact situation happens in many games, though unintentionally in most of them. You think everyone is going for levels and grandmaster rank in Overwatch and CoD now? Nope, theyre all after those cosmetics instead.

rainslacker2260d ago

@Rachel

The grind would be there regardless in this game. GaaS tends to thrive through grind. Even games that don't rely heavily on MT have grind, and sometimes, it's more than games that are GaaS type games.

The only incentive to buy would come from those who don't have the patience, or possibly time to resit the desire to buy them. The so called short cut. It's not an illusion unless the game play is specifically designed to encourage people to take that short cut....as was the case with SW:BF.

Optional isn't bad, and the way things are going, it's probably the best you're going to see going forward. It's about the best we've seen after all these years anyhow, outside the games which don't offer MT at all. Optional is bad, when the two options presented mean either not being as enjoyable without paying more or just giving in and buying a short cut.

+ Show (1) more replyLast reply 2260d ago
Razzer2260d ago

“MTs have no place in $60 games. ”

The alternative is $80 games. That is where we would be right now if it were not for post-sale transactions. That isn’t a popular viewpoint here, but it is the truth. Personally I’d rather allow others to buy their cosmetics and keep upfront prices down.

InTheZoneAC2260d ago Show
Razzer2260d ago (Edited 2260d ago )

lol....sheep? Ah...bullshit. It is called reality. Base prices of games haven’t risen in over 10 years. You think games are immune to inflation? Devs/pubs are finding alternatives in revenue with harmless optional cosmetics. I see nothing wrong with that. Why you care what other people buy....no damn clue.

Christopher2260d ago

This is false and you guys really need to stop selling on behalf of publishers who aren't looking to make a profit but looking to make more profit.

The cost, on average, has not increased for AAA games in ten years. What had increased is marketing costs and desired profit margins compared to previous years.

The fact that tons of single player games sell millions and keep getting made at the $60 price range alone should tell you how incorrect you are. Zelda, Mario, HZD, Nier, ffxv, and so many more to come. They prove that the issue isn't the cost, it's merely greed.

Razzer2260d ago (Edited 2260d ago )

False? Ok. Back it up then.

Inflation is an economic fact.

rainslacker2260d ago (Edited 2260d ago )

$80 games means that game sales go down, and likely revenue goes down both for new game sales, and MT since there are fewer people to sell those MT too. The market can only bear so much on the price of a new game, and $60 saw a sudden drop in new game sales when it was first introduced because of the sticker shock. Software sales went back up over time, but that was more due to the explosion of popularity of gaming as it went more mainstream.

The option is to make better games. If prices have to go up, they have to be within the realm of reason. No way are publishers making an additional $20 per regular copy sold off the sale of MT alone. There are whales, but not enough to bring in that sort of revenue. You're talking about an additional 33% increase in revenue from MT alone. At $80, you'd probably be looking at more than a 33% reduction in new game sales, which means overall revenue would go down.

Reality is is that games don't cost any more, or much more than they did last gen. Some do, some cost less. But on average, they're about the same.

The bigger reality is that the gaming market is growing faster than any other entertainment industry, and there are more people buying games nowadays, so the economies of scale are allowing games to stay at $60, because there are more game sales, thus more revenue. This is a fact that publishers like to leave out of their justifications of why it's so necessary to include MT to foot the bill for new games. The truth is, even a AAA game with a modest budget is likely to break even in today's gaming market....just like a lot of mid-tier games could easily turn a profit back in the PS1/PS2 days due to the install base and number of people buying games. You hear about the big games which don't sell well, but if you look at most of them closely, and ignore the oddball anecdote, most of those that don't sell well have some reason why they don't sell well....usually marketing, or bad design/publicity/whatever.

The biggest reality is that publishers have seen that there is a good revenue stream in MT. They will stick around regardless of the price of games. Unless you are so naive to believe that publishers like EA or Ubisoft would simply give up a viable revenue stream. If game prices go up, don't expect MT to go away, and it's reasonable to assume that these same publishers will continue to find more and more annoying ways to implement them within their games.

@343

How come you never ask the publishers to back up their claims that game development costs have gone up? They like to say it's the case, but they've never provided hard numbers. The occasional developer who doesn't say such things...usually the one with successful games....don't provide numbers either, but no one is listening to, much less parroting their hyperbole as absolute fact.

Ashlen2260d ago

Razzer, your falling for corporate BS, these companies who are pushing this are making billions in profit yearly. All these companies want is more money, if they get MT's whats next it's not like they will stop pushing.

How much profit is enough before trying to squeeze more is too much?

Razzer2260d ago

Corporate BS involving entirely optional cosmetic add-on purchases? You guys act like these mean greedy corporations are forcing people to buy a damn outfit for their pirates or whatever. They aren’t!

Rachel_Alucard2260d ago (Edited 2260d ago )

@Razzer

Here's your evidence, https://i.redd.it/un276d3vh... this is data taken from ycharts directly and compiled in a simple to read graph. Back in June through Sept, 2008 was the highest amount EA have spent on development since that point at 372 million.From Sept 30th to Dec 31st 2017 they've spent 329 million. Since 2012 the amount they've spent has been hovering around 252 million to 300 million.

Rachel_Alucard2259d ago (Edited 2259d ago )

@razzer

Did you really just ignore my comment and just glossed over the graph? Oh yeah you didn't believe anyone making these claims and now that I've given physical proof you're trying to save face. Also using Polygon and Kotaku as "proof" is like reading tabloid magazines and believing it. The games media will never publish the truth because it hurts them since it affects publishers who pay these websites review copies and many other expenses. Anyway since you can't read here is the data that graph is taken from https://ycharts.com/compani... note the 2008 cost vs the 2017 costs

Razzer2259d ago

It is a chart for one company, not the industry. And even for EA, you cannot draw any conclusions without looking at the quantity and type of games produced and what they cost.

Believe what you want.

Rachel_Alucard2258d ago

@razzer

One look at the benchmarks for each major gaming company sitting to the right side of the page says all there needs to be said. All of them have the same type of statistics in regards to development costs. You can sit there with your ears plugged refusing to see the truth laid before you all you want because at this point it's not a "Belief" its a fact. Why people like you continue to stay closeted and close minded is beyond me, but I'm done. Stay ig'nant.

Razzer2258d ago

Keep pretending those numbers mean something without context. R&D is about as broad as you can get in a mega-corporation. Your ignorance is bragging you've shown something when you havent at all. The price of everything from a loaf of bread to gasoline have risen in 10 years, but somehow economic geniuses like yourself have convinced yourselves that video games are immune. Why? Cuz you don't like stupid optional cosmetic items for sale in games? Ignorant? No. That is moronic.

Goldby2256d ago

@Razzer

"Corporate BS involving entirely optional cosmetic add-on purchases? You guys act like these mean greedy corporations are forcing people to buy a damn outfit for their pirates or whatever. They aren’t!"

Until they start doing things like Overwatch does, Release a skin during special events that unless you have stock piles points will be unavailable without purchasing it

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zerocarnage2260d ago

I don't think there will be backlash, not if it's cosmetics, makes no sense to fight a games developer/publisher unless it's bad rolls with tons of duplicates and it's all affecting the game play..

343_Guilty_Spark2260d ago (Edited 2260d ago )

@Christopher can you provide actual numbers? Where is your source?

maybelovehate2260d ago

That is total BS though. Not all games are the same. Games that have big server farms and steady streams of content cost a lot more money to maintain than a game you spend 20 hours on and never play again.

rainslacker2260d ago

Which is why it makes sense for online games to offer up such things, but MT are being applied across the board. The recent outcry for SW:BF that started all this recent talk though didn't have huge server farms to run the game. Believe it or not, it doesn't take huge server farms to run most online games....particularly those that run off P2P networks. All you really need is the matchmaking server, and possibly a database to keep stats. It requires resources, but not a lot, and would be built into the budget of the game. SoT obviously will require more servers due to it being more like an MMO, and AFAIK it doesn't run on P2P but a dedicated server, so it makes sense here.

That doesn't mean that Rare is showing how to do them right....or at least going by the articles premise, that they're suddenly the first or most prominent to do them right. I feel in this case, they are doing it about as right as can be for anyone who isn't hell-bent on there being no MT though.

Markusb332260d ago

Exactly people who endorse this crap are shills and corp slaves. Pathetic making excuses for these companies. You owe a company nothing. When ms goes full on games as a service only. I hope everyone who defended this is upset and Pissed off. It's people like you allowing these practices that let companies keep crossing the line again and again.

Tedakin2260d ago

They are optional. If you can't control yourself and pay for them that's on you. Nothing in SOT's MTs affects progression or gameplay.

NotoriousWhiz2260d ago

Would you feel better about Sea of Thieves if instead of "micro transactions", they had paid cosmetic DLC like almost every AAA game that gets released these days?

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Garethvk2261d ago

If more people realized they are supposed to be voluntary enhancements vs pay to win it would be a better gaming universe.

TGG_overlord2261d ago

This is at least a much better option for microtransactions I have to say, and I'm NOT a huge fan of microtransactions.

Poli_Games2260d ago

I’m not a fan of them myself. I just think neither side can or should have it 100% their way

2260d ago
opinionated2260d ago (Edited 2260d ago )

I think MKX is going the right way about it. You play the game to earn coins that unlock boxes. Or you spend 20 bucks to unlock everything in the krypt. It’s a win win for everyone. I’ll continue earning free loot boxes with minimal effort by playing the game while the delusional cry babies have the option to unlock all of the content for 50 bucks or whatever.

These idiots would rather pay for these things straight up instead of getting free loot boxes because “it’s fair” and “not gambling”. Still, that’s better than the really dumb and unrealistic people with the “MTs need to disappear and they need to give it for free” shtick. I can get 4 or 5 cod loot boxes in an hour. Doing simple things like “get 35 kills” lol. This whole “controversy” is fake bull crap.

MTs are literally shortcuts for the lazy. Thats it. That’s what I don’t understand about the haters concerning themselves about them. Why do they care if somebody buys loot boxes? Mind your own business lol.

rainslacker2260d ago

I'm not one who is against MT. I am usually either for or against, or at least accepting of them in particular instances based on how they're implemented in said game.

Too many people I feel are hard line that they can't exist at all without them being upset about them, or basing their buying decision on it. I feel it's always best to look at how it would affect the actual experience you get based on what you spend for the game itself. If a $60 game experience is somehow lessened through the MT implementation then maybe reconsider if you want to buy the game at $60. If the experience isn't affected by it, then it shouldn't really be a consideration. To me, any cosmetic MT doesn't really affect the experience of a $60 game, so I'm not going to rail against them.

PhoenixUp2260d ago

It’s impossible for any full priced to retail game to do microtransactions right

The best way Rare could’ve done microtransactions is to not do them at all.

Jinger2260d ago

I'd rather have 100% optional and only cosmetic item MT's with free DLC

Vs.

Not having MT's and having to pay $20-$40 for a season pass.

All the MT items are still obtainable by playing the game. You just have the option to buy them if you want. And it's only cosmetic items so who cares. I'll take the free content over a season pass any day

Legacy2122260d ago

Omg thank you!!!! It's like people completely forgot almost every multiplayer game use to have season passes that would seriously fracture the user base! I would rather have cosmetic microtransactions that I don't have to pay a dime for and get free content updates then be forced to buy a season pass in order to continue to play with my friends who bought a season pass. That's why I give games a pass. Now when you have a season pass AND microtransactions that's where I see a big problem and a company just being way too damn greedy, I'm looking at you Activision.

2260d ago Replies(2)
2259d ago
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80°

An Update on This Year’s BlizzCon and Blizzard’s 2024 Live Events

Blizzard writes: "After careful consideration over the last year, we at Blizzard have made the decision not to hold BlizzCon in 2024. This decision was not made lightly as BlizzCon remains a very special event for all of us, and we know many of you look forward to it. While we’re approaching this year differently and as we have explored different event formats in the past, rest assured that we are just as excited as ever to bring BlizzCon back in future years."

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blizzcon.com
PRIMORDUS3h ago

How about you not hold Blizzcon anymore period. You fucking POS company. I really hope Blizzard would just die.

140°

Sony Patents To Prevent You From In-Game Harassment By Reading Your Emotions

A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.

Profchaos19h ago(Edited 19h ago)

I hope this is one of those patents that never comes to fruition.

I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons

I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.

exputers15h ago

Agreed. Blizzard recently banned a college Overwatch 2 player who's dependent for saying "shit." Pretty harsh.

Profchaos29m ago(Edited 27m ago)

How rediculas really. You can't say a word that's allowed in most PG films and prime time TV but the game is based around killing the enemy team using guns, explosives etc.

It's just backwards.

just_looken2h ago

What your talking about is called block list

In 2006 a spaceship dropped of the playstation 3/xbox 360 i say that that generation was the last great gen with game functions/tech that has yet to comeback

Anyhow the playstation 3 if you block listed a id they could not talk to you in chatroom with either text or voice. But that was pre mind fucked 2018 when people were more human than sheep.

But hey gta 6 is coming out billion dollar budget without a single player custom character creator and without singeplayer coop off/online something saints row 1-3 had on the xbox 360.

z2g11h ago

Take my social security and bank account numbers too! Here’s a picture of my wife and our address.

phoenixwing11h ago

Cmon where's the pictures of your children. Don't hold out on them.

H911h ago

At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath

jambola7h ago

I genuinely get a bit worried sometimes when a friend says something that could be offensive In a party
Because I have no trouble believing some bans would happen when in a private party for saying something wrong

SegaSaturn66910h ago

I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.

Popsicle10h ago

Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.

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70°

Embracer CEO Lars Wingefors: "I deserve a lot of criticism."

Embracer CEO demonstrates a masterclass in mental gymnastics in latest interview.
"I'm sure I deserve a lot of criticism, but I don't think my team or companies deserve all the criticism. I could take a lot of that blame myself. But ultimately I need to believe in the mission," he said.

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gamesindustry.biz
on_line_forever13h ago

OK give us Kingdoms of Amalur 2 with AAA budget and we will accept your excuse

kaos8911h ago(Edited 11h ago)

The king of the studio asset flip scheme that failed.