Gaming Boulevard reviewed the GOTY Edition of Project Cars and concluded:
The GOTY edition goes further down the path that was laid out in 2015. The success of Project Cars is much deserved. It offers everything you want: Fast cars, realistic handling and gorgeous circuits. If you haven’t got the base game and you love racing, you must definitely get the Game of the Year Edition. Know what kind of game you’re getting, but if you want to play one of the best race simulators, this is the game you simply need to own.
This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.
After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.
Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.
Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.
If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.
Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.
From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.
The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.
The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""
Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.
and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!
What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.
Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.
Now I'm a Forza player who recently went VR ready and got a Vive. PC now has Vive support so Dl'ed that and grabbed Assetto Corsa as it was on sale. Glued to Corsa and PC feels more like Forza - driving sim it is not. Sure as shit isn't 9/10 either.
This game was a big waste of time IMO. The graphics weren't as nice as they seemed prior to release. The game has no soul...no progression...no push to want to play and get better.
I don't know...just over all I feel the game was nothing special in any way.
This is what happens when you listen to the community. You get an average game. This, doom, hitman, do not listen to a vocal minority of teenagers on a forum. Have a vision and go for it. All the best games do that.
I'd rather wait and see how Asetto Corsa turn out, although as someone mentioned above a lot of these recing sims often lack any properly designed career mode and incentive to push on.