Rocket League takes a page from the past and showcases how the multiplayer experience can be fun for everyone. We take a look at how the game adopts 90's style multiplayer and destroys modern day barriers to entry.
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Coordination and communication are key for team play in Rocket League, but knowing these unwritten rules can make multiplayer less chaotic.
I would say "slow news day?", but that would be an understatement.
"This unwritten rule for Rocket League states that when two players’ cars get linked together, such as in a face-to-face or rear-to-rear arrangement, these two players must stay in this position until outside interference separates them."
That's literally it. That's the only "rule" that is mentioned in this article.
These are the best PS5 games that are completely free to play, so long as you have the space on your console to download them.
it's true. It feels like we've lost many types of games with the idea today that everything needs to be shooter, racer, major sports franchise or platformer.
Thank God for indies for exploring lost ground...
Sony get a lot of crap for PS+ but they hit the lottery in this securing this game.
The reason it's fun is it is all about your own skill.
These days racing games give tons of options for buying new parts and doing up your cars so that the opposition either race miles ahead or fall miles back purely because it isn't a level playing field.
Shooters have load outs and give more experienced players better and better weapons so as well as having the most skill they also have the best items so, again, not a level playing field.
It's the reason I hate most multiplayer titles these days.
Rocket League, however, gives everybody exactly the same starting point with only the look changing player to player so your results and subsequent improvement are purely down to you. ALL multiplayer should work on this basis.