Ian Bell,the head of Slightly Mad Studios,stated that DX12 will be extremely well for them on Xbox One.
This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.
After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.
Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.
Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.
If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.
Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.
From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.
The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.
The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""
Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.
and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!
What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.
Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.
Jayk15 - With DirectX 12 round the corner, could this be upgraded with that in mind? Would it make any difference?
Ian Bell -Oh yes Our engine loves it also.
Ian Bell - "With DX12 the Xbox will perform extremely well for us."
Good to know.
@Bleedstorm
"if the devs use it it will . can't wait to see the first games built from the ground up for dx12 "
Exactly. Gears4, Halo 5, Tomb Raider ,Scalebound, Forza 6 and Crackdown will benefit greatly from this.
Soo many mix signals from devs with dx12 on consoles its crazy.
I figure since the X1 and PC will soon be running the same API. They could just update the X1 with the feature updates they put on the PC version. Of course they will scale for whatever features the X1 can handle.
If 3rd party developers use the technology there is no reason for any game to be below 60fps..
But i highly doubt they will,they dont want to upset the higher install base SONY has..
#NOPARITY
Funny because i just saw an article about how dx12 wasn't going to do much, but that one is wrong bc he worked for ND. This is so pathetic how ppl pin their hopes on theoretical propaganda bc they need a distraction from the blinding truth, that truth is rendered in 720p btw. You realize p cars is on PS4 as well? Yet they made the game for dx12 right? Tell me how mind blowingly different the game is on xbone when dx12 comes out.