TSA:
The first act of Broken Age left me wanting more. However, with a wait of well over a year for the concluding second half, the twin stories of Shay and Vella as they struggled against the constraints and artificial limitations of their respective worlds were left on a tantalising cliffhanger for far too long.
Though PlayStation players will never know the division, the second act is delivered on PC as a simple update, letting you load up a save file and picks up exactly where it left off, as Shay and Vella both get their wish and step into new worlds and new and unfamiliar environments. If you’re hesitant of even the most minor of spoilers, I’d recommend looking away now, as the second act is largely defined by that first act ending twist.
GT:
We've honored many winners, but before we wrap up, we take a moment to recognize this year's casualties as well.
Stephanie Burdo with TheKoalition.com writes:
"Rarely are games released that are accessible, enjoyable, visually pristine and truly one of a kind. Broken Age is all of those things. Considering the small buzz surrounding its release, it’s clear that this title is hardly on anyone’s mind, although it should be. We currently exist in an era filled with remakes, remasters and reboots; but when will we see true innovation? When will someone create a game that is so wonderful, that it will be remade in 15 years? Broken Age is that game, and here are five reasons why it is both underrated and undeniably amazing."
Its a very interesting game. I spent a lot of time with it when writing the guide, I just think many people don click with it as much because of this style of game. Definitely underrated.
#4 (art style) and #5 (dialogue) I agree with. #3 (amazing story) I could not disagree more with. There's more plot holes in this game than The Dark Knight Rises. The second half, too, kind of throws away all the great themes that had real potential in the first half, and the ending felt rushed and awkward.
I don't think it's a bad game, but I think it's a prime example of bad crowd-funding management. And crowd-funding has only gotten worse since, to be honest.
Listing the developer isn't an argument that it's amazing. Neither is showing a famous actor's face.
RPGFan:
Broken Age's long journey to completion has been divisive for some fans— understandably so, considering how long ago Act I was released and various development bumps in the road. It has been so long, in fact, that the developers actually suggest replaying Act I in order to recap before diving right into Act II.