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70°
From Painter to Videogame Leader: A Look at the Life and Career of Glen Schofield
3985d
ago
Interview
gamesauce.org
20°
Square Enix' GM of Mobile talks about the publisher's learned lessons on making mobile games.
4110d
ago
Video
gamesauce.org
30°
Postmortem: Adult Swim's Westerado
4118d
ago
Article
gamesauce.org
20°
Post-mortem: Ticklebot’s Super Sub Hero (Flash)
4119d
ago
Article
gamesauce.org
30°
Post-Mortem: Free Lunch Design’s Icy Tower 2 (iOS & Android)
4120d
ago
Article
gamesauce.org
60°
Post-Mortem: Digital Dreams’ Cowbeam (iOS)
4121d
ago
Article
gamesauce.org
70°
Post-Mortem: Stolen Couch Games' Ichi (iOS, Android, PC & Mac)
4125d
ago
Article
gamesauce.org
60°
Post-Mortem: Stolen Couch Games' Kids vs Goblins (iOS)
4159d
ago
Article
gamesauce.org
100°
Indian game developer Yellow Monkey Studios on breaking through globally with mobile puzzler Huebrix
4184d
ago
Interview
gamesauce.org
50°
Ubisoft's Dan Vargas on videogames, comic books, and Marvel's Avengers: Battle for Earth
4190d
ago
Interview
gamesauce.org
30°
Shadowrun Returns creator shares insights from 1.8 million dollar Kickstarter campaign
4193d
ago
Article
gamesauce.org
60°
AC3's creative director on starting as game journalist, his previous titles and the making of AC3
4204d
ago
Interview
gamesauce.org
70°
HTML5 Startup NonStop Games aims to make the next Instagram for Drawing
4339d
ago
Interview
techinasia.com
70°
1
Cut the Rope creators on how brotherly love for the ZX Spectrum eventually led to Cut the Rope
4379d
ago
Interview
pocketgamer.biz
40°
In-depth interview with Rovio vets on growth, poker and leaving Rovio to found Boomlagoon
4387d
ago
Interview
pocketgamer.biz
30°
1
Former Gamesauce editor lectures on Understanding Game Journalism
4714d
ago
Video
vgvisionary.com
20°
2
Former Gamesauce editor lectures on Game PR & Marketing
4730d
ago
Video
vgvisionary.com
90°
12
Leisure Suit Larry creator not happy with storytelling in games of today
4736d
ago
Interview
youtube.com
20°
Meet Nikitova LCC from Kyiv. They’re most likely responsible for the graphics in your favorite games
4843d
ago
Article
gamesauce.org
30°
Writer Toiya Finley Talks About Text-Based Games and Paths to Game Writing
4844d
ago
Interview
gamesauce.org
30°
Gamesauce Challenge Announces Global Game Jam Winners
4847d
ago
News
gamesauce.org
30°
Battlefield's 1942 original lead designer on the challenges of his start-up and their first project
4853d
ago
Article
gamesauce.org
40°
Studio Spotlight on Codeglue, developer of award winning XBLA game Rocket Riot
4854d
ago
Article
gamesauce.org
40°
Fairytale Fights composer on his career, insights on the game's time pressure, cuts and challenges
4854d
ago
Interview
gamesauce.org
10°
D’Accord Music’s Americo Amorim being a startup in Brazil, making music games and having luck
4856d
ago
Interview
gamesauce.org
40°
Gazillion's Stuart Moulder on working at Microsoft, Bungie dropping Halo and casual games.
4857d
ago
Interview
gamesauce.org
10°
Battlefield Play4Free’s Ben Cousins on Avoiding Disasters, Building a Career in Games... (part 2)
4874d
ago
Interview
gamesauce.org
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