190°

Heavy Rain original gameplay was three times bigger

In an interview with french magazine Joypad, David Cage tells that he "had originally designed a game design three times longer which would have generated more than 120 scenes". It had to be cut off because of the costs it would make.

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green5592d ago (Edited 5592d ago )

wrong article

zeeshan5591d ago

And probably we'll get that as DLC. Well, hopefully!

camachoreloaded88065591d ago

Just like Final Fantasy XIII?

Heavy Rain didn't reach its full potential guys, it was supposed to be 3 times larger than it is now.

See what I'm doing here?

Aquarius5591d ago (Edited 5591d ago )

Aha! Not because of "disk-space limitations" that is acting like the Black plague this gen.

Oh well hopefully we get this as DLC. I'm sure Heavy Rain offers reasonable amount of content on disc and isn't a rip-off.

@above
No, we are not going to complain. People are calling this game a masterpiece.
All SE is doing is whoring/monopolizing the FF name. They are ruining it because they're too greedy. (M$)

"Aren't we gonna complain that the whole thing isn't on the disc? Just like Final Fantasy XIII?"
FFXIII is on 3 discS after all that compressing AND DELETING, the 360 still couldn't even handle it.

Ofcourse FFXIII couldn't reach its potential if the developers had to allocate their resources to another system which shouldn't be classified as next-gen.

DatNJDom815591d ago

Do we really want an argument about disk space limitations...... Are you sure you want to have this conversation?? About disk space limitations...........

Lykon5591d ago

your comment just made me realise why ffxiii is linear, it has to be to avoid disk swapping....hmmmm

pre ordered heavy rain from hmv for extra content

creatchee5591d ago

People who whine about disc-space limitations are idiots.

The 360 game out in 2005 and was developed a while before that. There was no Blu-ray or HD DVD option because the technology wasn't in place to get it onto a console - especially one that was a rival to Sony.

The PS3 came out in 2006 and was developed by Sony, who also happened to develop Blu-ray. I hope that I don't have to explain how much sense putting Blu-ray into it made.

So the 360 has DVD storage. Deal with it. It wasn't an option at the time, and it isn't an option now. Could you imagine the market confusion that would happen if Microsoft came out with a Blu-ray drive and had games that only played on that drive? HINT - it would be the Sega 32X and 32X-CD all over again.

And do you expect (or even want) Microsoft to stop selling the 360 or developers to stop making games for it because of the storage limitations? That's just foolish.

sikbeta5591d ago

@camachoreloaded8806

The first Thing you have to do there IS ACTUALLY READ THE ARTICLE, Pal

And if it was supposed to be 3 times larger than it is now, so by your logic will be like what 3 layers Blu-ray Discs = 75GB = 8/9 Dual Layer DVDs?

Unbelievable

Sitdown5591d ago

Oh how I love those with common sense and an eye for logic. Bubbles for you...

pixelsword5591d ago (Edited 5591d ago )

"The 360 game out in 2005 and was developed a while before that. There was no Blu-ray or HD DVD option because the technology wasn't in place to get it onto a console - especially one that was a rival to Sony."

That's not really true, and not exactly sensible in Microsoft's part.

The first 360 news was revealed in 2003:
http://blogs.mercurynews.co...

The first working HD players were revealed in 2002:
http://www.pcworld.com/arti...

So, it's not like Microsoft didn't know about HD players. What could have happened was:

- Microsoft had the time to perfect the 360 while waiting for the price to drop, and could have had had minimal RRoD in the process

- put HD-DVD on the 360 Day one (because it was cheaper, and got cheaper by the day) and could have been a actual competitor to the PS3 and Blu-Ray in terms of a viable product on both the console and HD player fronts

- re-written history.

Right now, and falsely I believe, the 360 is being challenged as being a legit 1080p HD product. It's currently known as a console that could be holding back this gen even worse than what the Wii is doing.

People generally ignore the Wii's success because just like other recent Nintendo consoles Nintendo's success is only Nintendo's success. Microsoft is lucky in that a few really great companies are sticking by their side (Valve, Lionhead, Remedy, Epic, [and not so much... Square-Enix, Capcom, Namco]) and publishing exclusive games/content/breaking exclusiveness with Sony or else it could have been the same thing.

Looking at how most of the companies I listed are using Microsoft's money to possibly make PS3 games like a lot of publishers were talking about making cheap Wii games for quick cash and then making HD games, I think something similar might be happening in terms of the 360 in respect to the PS3: but instead of the 360's success being the 360's success, it's the games on the 360's success being the PS3's eventual success. The PS3's getting Agent, FFXIII vs., got extra abilities from UTIII from Epic, and possibly now extra stuff from Capcom with Lost Planet 2.

Perjoss5591d ago

they had to cut 2 thirds as it would not fit on the DVD.

+ Show (7) more repliesLast reply 5591d ago
-Alpha5591d ago (Edited 5591d ago )

Isn't there DLC for this game? They can compensate costs with DLC can't they?

That's too bad, really. Sony usually jacks their studios with money from what I hear, but I suppose it's more for bigger studios like Naughty Dog.

@Al Bundy

I thought so, with all the talk about Sony having to "pick up" future titles by QD.

Dnied5591d ago

I'd imagine it's more of a wait and see thing as the game coming out on Tuesday will be more than enough to let them know whether we want more or not i think?

Not sure though, I'm guessing because it's such a risk right now that Sony will wait, and if it takes off, we'll probably see a lot more Heavy Rain related content supported by Sony

Al Bundy5591d ago

"Sony usually jacks their studios with money from what I hear, but I suppose it's more for bigger studios like Naughty Dog."

Sony doesn't own Quantic Dream. Quantic Dream isn't one of "their studios".

zeeshan5591d ago

Hmmm QD as a Sony first party studio? Hmm... that'd be nice though! Now lets just dream for a second that Sony buys Kojima Products. OMG! That'd be insane!!!!

Anon19745591d ago

I guess it's better to have a great game with a great idea toned back a little then have a half assed, poorly conceived game get money thrown at it. We've seen the results of that too often.

Corrwin5591d ago

You're forgetting that for every scene, there are loads of possible solutions. So it's not like in Uncharted where they record a scene and it's done... they'd have to re-do many scenes.

I doubt anything they originally cut will be re-introduced as DLC, the DLC will be stuff they kind of half finished but wouldn't have made the deadline. The Taxidermist DLC for example is a fully fleshed out version of the tech demo they introduced in 2006.

sikbeta5591d ago

QD is not a First Party Dev and David Cage said they didn't ask for Development Help to the ICE TEAM

pixelsword5591d ago

make a smart game within their budget, and then make the part 2 bigger when you have the cash.

Factor 5 (US) and Free Radical Design burned themselves by going over budget on games they though would sell more than they did and ruined themselves.

+ Show (4) more repliesLast reply 5591d ago
Fishy Fingers5591d ago

First batch of DLC arrives in around 2 weeks so I suppose if it is successful enough it won't be the last of it.

On a plus note, this means an future DLC should be as well concieved as the game rather than just knocked up to make a little extra cash.

ChozenWoan5591d ago

They have already confirmed that one of the DLCs allows you to play as the Origami Killer.

Now that is what I'd call some good DLC.

Lirky5591d ago

So this confirms heavy rain haves 30 cutscenes , the end. This is bad since it may make the game shorter than expected indigo prophecy was short but fun just the story went off track. At least with heavy rain the story stays on track to prove its powerfull elements in the story evolving.

snaz275591d ago

they said it had 60 scenes with several different endings?

Show all comments (38)
100°

Please stop comparing video games to movies

"Many video games catch not only great commercial attention but remarkable critical attention as well. We have seen games like Heavy Rain, The Last of Us Part II, and even entries in the Metal Gear series described as fantastic interactive experiences, even heralded in the same way as Hollywood's greatest films.

I would suggest that not only is this an unfair comparison but also a harmful one. Video games, by their very nature, are an intricately different medium and should be weighed against one another rather than another form of media," Phillip writes for GF365.

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Fist4achin1669d ago

Yes, please stop. They're better than most hollywood drivel nowadays.

BLAKHOODe1669d ago

I think Hollywood films will becoming increasingly more like video games in the future, especially as the world embraces the "new normal" from the pandemic. It makes sense, as games like Spider-Man: Miles Morales showcase just how realistically we're reaching in graphical capabilities, as well as showcase extreme action sequences in spectacular ways. And as time goes by, it'll get easier and cheaper to produce such "art", as well as create new star "actors" that never age, never die, never complain, never gets involved in scandals, etc. Technology is amazing and we're only just getting a taste of what it'll eventually be.

sourOG1669d ago

No. Some games are like movies.

medman1669d ago (Edited 1669d ago )

No. For the money spent, a quality game provides far more entertainment value than a quality movie. Especially when looking at what is going on in the world, and how a studio can attempt to pilfer from consumers by charging 30 dollars for Mulan via streaming. Ridiculous. There is no comparison....games all day.

50°

The David Cage Experience: Fahrenheit and Heavy Rain

What exactly is the David Cage experience, and is it of value? We examine two classics, Fahrenheit and Heavy Rain, to find the answer.

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fictiontalk.com
100°

Quantic Dream Celebrates Heavy Rain's 10 Year Anniversary With New Video Series

Quantic Dream has announced a new video series to celebrate the 10-year anniversary of Heavy Rain. Check out the first part here.

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gameranx.com
ClayRules20121826d ago (Edited 1826d ago )

Have you played Detroit? While it’s my personal favorite, I fully understand many preferring Heavy Rain more. I’m glad you enjoyed Heavy Rain too.

bouzebbal1826d ago

def. one of my top 3 best experiences on PS3

ClayRules20121826d ago

bouzebbal

That’s awesome to hear! What’re the other 2 best experiences?

akaFullMetal1826d ago

Great game, need to get started on Detroit soon.

ClayRules20121826d ago

Glad you enjoyed the game! Yes, Detroit is a masterpiece of a game, and their best work to date “in my opinion”

ClayRules20121826d ago

Wow, 10 years...and yet, still one of the best/most emotional/thrilling gaming experiences I’ve ever had.

So grateful to Sony for believing in Quantic Dream’s vision for this game, and giving them a chance. I’ll never forget David Cage saying “We want to challenge the player, but not with the controller, but mentally, with their decisions of “How far would you go to save someone you love” Well, they broke my emotional gamer heart lol.

My teenage son refuses to play this game, because I’ve told him in little detail the emotional impact it had on me all those years ago. Maybe one day he will.

Z5011826d ago

Still have my origami crane they teach you how to make when you're installing for the first time.

C-H-E-F1826d ago

it's been 10 years? wow, that was so fast, I feel like this console gen went fast as well although it hasn't. I really look forward to the PS5 this holiday season though.