DefaultPrime's Lucas considers the impact of games implementing a newly developed soft-body physics engine for driving games. Could it be the next genre revolutionizing idea?
Helldivers 2 has become the talk of the town as players are seen discussing the game in real life with their friends and even strangers.
It's a sure sign of scraping the bottom of the barrel when you are "creating" "news" out of Reddit posts.
Everyone expected that the Order to defend 10 planets would fail. But, Helldivers 2 players did the impossible, surprising everyone.
A detailed guide that covers all the weapons in Helldivers 2, definitive tier list that details how effective they are.
That looks pretty awesome, but the crash details aren't going to be used to their fullest capabilities in GT or Forza as they have to limit the amount of damage to keep the manufacturers happy. It'd be perfect for fantasy cars though and would LOVE to see a new demo derby type game with this tech.
Next gen is gonna be amazing!
The last racing game that I got really excited for was "Split Second". I could only imagine how even MORE badass that game would be if it had incorporated a new physics engine.
there is this thing called the "rigs of rod" i think or something like that it a this but with big rigs and even big planes its cool. or is this the same?