Capcom explains how they have reduced development time for two of their upcoming multiplatform highly-anticipated titles, Resident Evil 6 and Lost Planet 3.
A new rating of Resident Evil 6 for Xbox has been spotted, which could suggest that it's getting a current gen port for Xbox Series X/S and PS5.
I loved Resident Evil 4 back in the day and enjoyed Resident Evil 5 even though I had to do co-op to beat the final boss. Shiva was just too dumb.
Resident Evil 6 on the other hand, was so bad that I stopped playing after an hour in the game. That was before I even played any high-quality single-player games outside of Mass Effect, Portal, and Skyrim. I can't imagine playing RE6 now.
Chances are their next remake will be 5.
I just don't get why it's already on the platforms via BC unless it's a remake which would piss everyone off as fans are hoping for either the original game or code veronica to get the remake treatment
GF365: "The iconic survival horror franchise Resident Evil boasts a great number of popular and memorable characters. Arguably, Leon S. Kennedy is the most popular and recognizable character aside from Jill Valentine. In this article, we'll be counting down every Resident Evil game Leon is featured in, ranked."
Yeah I figured it would be ordered like this. For me Leons best game was his debut. RE2.
Lost Planet 3 launched 10 years ago today, with an unusual take for it's time; casting the layer as an everyman opposed to an action hero.
By releasing the minimum at full price, and selling more as dlc.
No doubt.
I believe, that shortened development time could be making a game first and only then make a DLC, so development will be faster and they won't have to put it to DVD with a game to unlock: gamers are happy, Capcom is happy.. our wallets are...hmmmm..
are we getting ready for annual RE now? anyone?
Short dev time leads to issues unless unlimited budgets. Always. This kinda worries me a little.
seems like some company was inspired by Infinity Ward/ Treyarch...