D+PAD Writes:
Though the comic violence of Fun Bits Interactive’s Escape Plan shares much in common with classic Loony Tune cartoons, it forgoes googly-eyed, anthropomorphised animals in favour of a hapless duo decked out in tightly fitting black PVC. It also features similarly PVC-clad sheep, copious amounts of blood splatter, a torture-themed subtext and is found on a handheld that allows you to rub, squeeze and pinch its many surfaces; with this is mind, you would be forgiven for thinking that here is some kind of twisted sadomasochism ‘em-up. Thankfully (or, unfortunately, depending on preference…), this is far from the case, and Escape Plan is actually quietly dark rather than unnecessarily shocking. So, it might not be kinky, but does it avoid being stinky?
VGChartz's Adam Cartwright: "There are examples out there of games being developed for Vita that truly make the most of its inputs, coming up with unique ways of interacting with the hardware to make for a memorable gaming experience. It’s these titles I’m looking at in this article – what they are and how they worked on Vita, both in terms of what they did right and what they could have done better."
Each week Sony brings PlayStation 4, PlayStation 3, PlayStation Vita and PlayStation Portable owners new content, add-ons, games and more. PlayStation LifeStyle catalogs the PlayStation Store
Sony Computer Entertainment launched PS4 firmware update 3.10 today, and for once it wasn’t just stability.
Among the two changes included in the patch, there were a few new sets of stickers to add some more variety to how you can visually communicate with friends.
How does the whole following thing work? Do you have to friend then or something?