120°

Brian Fargo Talks Wasteland 2 and "Abysmal" Treatment of Developers by Publishers

Kickstarter has been the source of much energy and excitement for the video game industry over the past couple of months. What started with one bold, and surprising, move from Double Fine and Tim Schafer has spawned a number of high profile projects, including the oft-requested, hardcore RPG fan’s dream project, Wasteland 2.

Now, more than two decades since the original released on PCs, gamers are finally going to get a chance to revisit the world that birthed the Fallout series. I had the opportunity to speak with the creator of the original Wasteland and “CEO/Leader in Exile” of inXile Entertainment, Brian Fargo, about Wasteland 2, his career and his perspective on the industry.

Cataract4412d ago

Nice! Really looking forward to Wasteland 2.

dedicatedtogamers4412d ago (Edited 4412d ago )

Me too.

Publishers can be very abusive, but I don't think it's all the publishers' fault.

I mean, c'mon, you devs want to make a $10-20 million game with dozens of programmers and yet you just want your precious "creative vision" to roam free with no thought for the business suits? That's what the indie scene is for. Once you start playing in the AAA realm, you have to answer to the publishers who are signing your paycheck. That's simply the way to goes.

vortis4412d ago

*cough*EA*cough* and *cough*BioWare*cough*.

There are a few shining examples of selling your soul for gold. And you're absolutely right...once you take the paycheck, your arse is theirs.

ostgar4412d ago

First developer I could ever name. Wasteland was a bit tough in my youth but I enjoyed it. Fallout ate up years and years of my life.

CrzyFooL4412d ago

Brian Fargo Presents: Your Adolescence

BlackjackCF4412d ago

Hopefully with the next paycheck, I can dump some money into their Kickstarter.

Nostradavis4412d ago

Brian Fargo presents, games for people that grew up playing games I made in the 80s...everyone else can suck a stick.

I'm on board with this. Diversity is never a bad thing.

NYC_Gamer4412d ago

greedy publishers are the ones getting in the way of creative fresh ideas

KingNintendoFanboy4412d ago

I don't think the blame needs to be put on all publishers.

Nostradavis4412d ago

Well, he says "greedy." I think that sums it up well.

Show all comments (13)
50°

OVERRIDER wants to bring your hoverboard dreams to life via new Kickstarter campaign

OVERRIDER is a new sci-fi roguelite about hoverboarding and smashing robots, and there's a Kickstarter campaign to help get it funded.

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90°

Cozy and Crowdfunded: Baking Bunnies and Buzzing Bees - Comfy Cozy Gaming

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90°

Fallout New Vegas dev pitched Bethesda a number of Elder Scrolls games

Chris Avellone expands on his earlier claims that Fallout New Vegas dev Obsidian pitched Bethesda ideas for Elder Scrolls spinoffs.

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pcgamesn.com
-Foxtrot129d ago

Really Bethesda? Come on

We could have gotten to explore more of the regions or revisit old ones with another developer making them. Would have shortened the time between releases of the main games.

shinoff2183129d ago (Edited 129d ago )

Just thinking about what could've been. Maybe they didn't wanna be showed up on their flagship title Ala new vegas compared to fallout 3 and 4

phoenixwing128d ago

it's not that hard to show them up when they're like 20 years behind in terms of engine and development skills. If they had gotten the go ahead i guarantee it would have been better than anything they'd made recently.

anast128d ago

Bethesda didn't and still doesn't do above the bare minimum.

cammers1995128d ago

The issue here was Bethesda was butthurt that obsidian managed to develop a better fallout game at the time (new vegas) than theirs (fo3) so they didn't allow it.

OneLove128d ago (Edited 128d ago )

It's funny how they're both owned by Microsoft now. They should be able to work together now.