There’s a hard demarcation in the Zelda games, one that’s as much spiritual as it is technological. The series changed when it made the jump into 3D, and not just because of the more convoluted controls or expanded combat options. It’s a self-evident change. 1998’s Ocarina of Time is essentially the quest from its Super NES predecessor, A Link to the Past, reworked into the shape of a grand polygonal epic. And it is grand indeed -- a groundbreaking work that defined the shape of games to come. And yet, brilliant as it is, I find far more satisfaction in the more modest rendition of those same concepts as they’re seen in A Link to the Past.
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."
Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before
Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.
A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.
I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.
Playing this as a kid was magical.
I still think it holds up to many standards of today (2D game).
It was the best Zelda.
Definitely my [most] favourite Zelda game.
Eh, I think it just depends on people's taste in games. While I played this game when it came out on the GBA and enjoyed it immensely, it probably isn't my favorite Zelda game. That prize would probably go to either Wind Waker or Majora's Mask.
I also believe it has to do a lot with nostalgia and which game had the greatest impact on your childhood.
I can say I enjoyed OoT more. But I can see the argument of which is the better game coming down to personal preference.
One thing to remember is that OoT is as close to the classic Zelda's as the 3D titles have ever gotten. post OoT each game has found its self branching off from OoT's skeleton as opposed to looking at the games that shaped OoT's core. NES Zelda's and Alttp.