BioWare's Xbox 360 exclusive, Mass Effect, debuted this week to a great deal of expectation. Casey Hudson is the project director of the Mass Effect team in Edmonton, Canada. San Jose Mercury News spoke with him on Tuesday about the 3.5-year development of the game.
Does Mass Effect meet its goals? Hudson said, "One thing I'm hoping people see in it is how much more there is for a player to make decisions on. It makes it really hard for us to develop, given the customization that we make possible in the game. For example, from the beginning, you are not pre-made as a character. You can play Commander Shepard. But you can also create your own character, male or female. You can choose your special abilities. Those are ways to make your game different and unique. These are things that make it much harder for us to make the game so that it is consistent all the way through, given your choices."
Thanks to their innovative approach to gaming, RPGs like Dark Souls, Final Fantasy VII, and Dragon Quest left a significant impact on the genre.
ES3 set things off, it's a shame they got greedy and decided to cut corners so the executives could get huge pay days.
GF365: "A friend makes the adventure all the more fun. Here are the best video game companions that will keep you company."
The Mass Effect N7 Day teaser has already been decoded, and it features Liara T'Soni talking about The Council, and The Geth can be heard too.
Better not bring back Shepherd from the dead with some half assed space magic.
@snowb420.
Yeah I saw that at the end of my play through as well. I think they will bring Shepard back….. or at least a mutant version turned villain. Lol