130°
9.0

Classic Enslaved: Odyssey to the West Review

Ace from consolecontrollus.com writes - These days there are a very small amount of games that make me feel like I’m on an actual journey. Most of the time I feel like I’m just playing a video game that takes me from point A to point B. Recently I’ve finally gotten a chance to play a game that sets itself apart from the pack.

Read Full Story >>
consolecontrollus.com
strange19864598d ago

Not trying to be a dick, but this review is not very well written.

Anyhoo, the gameplay itself was a letdown for me. It was pretty basic and got repetitive in my opinion. You also fight the same handful of mechs throughout the entire game (although the review states otherwise), so the enemies get really repetitive as well.

trainsinrdr4598d ago

I have to agree but stop being a dick.

strange19864598d ago

"There are also places that you pass through later in the game that looks visually stunning..."
-subject verb agreement

"The frame rate kept a steady consistent flow with no noticeable hiccups."
-redundant

"When I played through Enslaved I feel like the journey to where I was going was the story."
-tense agreement

"Remember when you were younger and you read books that tells good storys about characters with an interesting Journeys."
-incorrect punctuation and spelling of 'stories'

"The puzzles are challenging sometimes but not overly hard, sometimes you are put in a situation..."
"Or you may have to do a puzzle that requires more thought, you might be stuck but for no more than ten minutes which helps with the pacing."
-run-on sentences

"Therefore the platforming is pretty easy and quick, I personally like that because I hate when I play a game that punishes me while platforming so I consistently die, now that’s no fun."
-run on sentence and just kind of awkward overall

Again, I'm not trying to be a dick - just pointing out a few things I noticed while reading.

dooge4598d ago

I like how the game is not even a year old and yet the title says "Classic."

TacticAce4598d ago

A game could be classic day one. If you feel like the experience was so good that it could never be forgotten its a classic.

Quagmire4598d ago

Heavenly Sword is a classic, same with Enslaved, and will be true with DmC.

Hicken4598d ago

Getting ahead of yourself with DmC. And I, personally, wouldn't agree with Enslaved.

showtimefolks4598d ago (Edited 4598d ago )

i would say if you can get this game for under 15 buy it on the spot you won't regret it. the only weak point of the game is the platforming which is automatic and the combat isn't very deep even though you can upgrade your moves and weapons

if you are planning on buying get it new to show support to developers

this gen i learned a few things after being a game for 20 plus years,

anything under a 9/10 is a bad game and not worth buying
the word instant classic is thrown around a lot
the word its amazing for generic FPS
and if a game doesn't have dlc its a bad thing

just to name a few

DRiX4598d ago

Just bought this today for 10 bucks off a clearance sale. Can't wait to try it out after I finish the ICO/SoTC HD.

TacticAce4598d ago

Hope you enjoy it, I would appreciate if you check back and tell me what you think about it.

MadMax4598d ago (Edited 4598d ago )

Thats a hell of a deal! I bought this game when it came out and it still remains in my collection. I really did enjoy this game. It had memorable characters and great story. The world itself really pulled me in! Great graphics too!

Very underrated game. Its too bad it was overshadowed by some other big names at the time. For me, it remains in my top 5 games this generation. I have a friend who also thinks the same way. Have a good time with SOTC collection, those were awesome games!

Might have to pick up that collection myself. Still play SOTC to this day on backwards compatible PS3. It already upscales the picture, so im wondering how much of a difference there is with the collection version.

DRiX4598d ago

Never played SoTC on PS2, but I heard there were some serious framerate issues, however it looked really smooth in the Quick Look from Giant Bomb.

gillri4598d ago

people that say it gets reptitive...well they are right...but thats isnt its strength

awesome characters, thoughtful story and a superb setting combine for an expeerience unlike any other

it was an improvement (albeit slight) on Heavenly Sword

Show all comments (20)
120°

15 PS3 Games That Would Absolutely Shine as PS5 Remakes

GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."

Read Full Story >>
gamingbolt.com
kenpachi20d ago

You left out The Darkness games bring those back

fan_of_gaming19d ago

The head of Nightdive Studios has posted that The Darkness is on their list of games they want to do, so hopefully something comes from that

Yi-Long19d ago

Little Big Planet 1 and 2 deserve a mention, IMO.

Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.

A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.

Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.

fan_of_gaming19d ago

Good suggestions, I'd be in for
LittleBigPlanet
LittleBigPlanet 2
Motorstorm: Pacific Rift
Motorstorm: RC

purple10119d ago

God damn I love motorstorm so much

At the time I had a low-mid range sony 40” tv, The latency to the controller was waaaay too high, would to play a modern version

In saying that later I got a 3d lg tv and playing the 3d motorstorm in my bedroom with the environment crumbling around the track, was something special, specially compared to what others were playing at the time, will always remember that

Skuletor19d ago

Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.

CrimsonWing6919d ago

I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.

Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.

fan_of_gaming19d ago

Yeah for sure, sequels would be ideal. But in the current market environment where many big publishers are risk-averse, I'd rather get a remaster or remake that a developer can do on a budget that will be approved, rather than nothing for an IP.

Inverno19d ago

I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.

fan_of_gaming19d ago

Yeah I'd be fine with remasters of PS3 games too, they don't have to be remakes.

Show all comments (17)
60°

The 10 worst PC ports that ruined otherwise great video games

From Xfire: "It's not unusual to see the occasional bad PC port, but these ones make the bad PC ports look great in comparison."

Kados1026d ago

To be fair with GTAIV, it was a very CPU bound game, released at a time when the vast majority of PC gamers still believed that the CPU was nearly irrelevant, and that you only needed a good GPU. 95% of "gaming" builds back then were using turds for CPUs.

Giblet_Head1026d ago (Edited 1026d ago )

Ya, 2005-2010 was an interesting period. Entry/mid level CPUs have come a long way since then.

RonsonPL1025d ago (Edited 1025d ago )

The "majority" is still just as dumb as before.The game was simply f...d.
It had micro-stutters and never ever ran properly. People who say otherwise simply couldn't see the microstutter because of their LCD display's blurry motion. It should fly in 85fps or 100fps on fastest CPU back then, but it didn't. It was a buggy, awful port. I had a CPU over twice as fast as what x360 had. A GPU 5x as fast. And I couldn't do anything to make it run perfectly.
I don't know who's fault was this. Maybe it was not the developers alone. Maybe it was because of the drivers and the fact nobody gave a flying f..k about stable, high framerate on a PC game. We've had two different OSes then, and as I pointed out, microstutters were not that obvious on an LCD. There was no Digital Foundry to point such problems out and not many people still played on CRT monitors to be able to notice the problem (in like 2 seconds of playing, seriously, you don't need any tools. It just hits your eyes like a speeding truck)

GTA V continued the tradition. It manages the CPU resources so badly, it basically cannot run at locked 144fps till this day, or even 60fps in stereoscopic 3D mode (so 2x 60fps per second) because it's so dependant on single core performance and because it's so messed up by either port devs or Nvidia (who said they will fix it, then 3 years of promises led to shutting the forums down, which solved the problem in their eyes - no one complains anymore ;)

GTA III port was never optimized for even 60fps, not to mention 100 or 120.
The port of GTA V was hidden in their cabinet for almost 3 years, during which PC gamers were bein lied to about it.

See the pattern yet?
Yeah. They don't give a shit about PC gaming or assume a buggy, stuttery mess is good enough, as long as people keep buying the games.

Actually... to think of it. They didn't make a proper Lemmings game for PC either. There was Amiga version and that's it. Only later on they mercifully released Lemmings: Tribes sequel. Until then PC gamers could only dream about digitized (real recorded audio) sounds and music. So this tradition of shitting onto PC gamers is now 30 years old ;)

100°

Active Quest Episode 117: Star Wars: KOTOR Is Likely Returning, Atelier Firis DX Is Addictive

Joseph, Josh, and Chris go over a striking Sony decision, a Star Wars: Knights of the Republic remake seems to be happening, and local JRPG lover Chris talks about Atelier Firis DX.

Read Full Story >>
activequestpodcast.com
1099d ago
1099d ago
1099d ago
1099d ago
1099d ago
Show all comments (10)