GP Editor, Marshall Henderson writes, "When I heard about Diablo III's need for a persistent connection, I was annoyed. I mean, this wasn't undiscovered territory, as Ubisoft had been pulling shenanigans like this for a while, but this was the first time it affected anything I actually wanted to play anyway.
Most PC gamers responded similarly: Lots of profanity, claiming the games were developed by Satan, and swearing to the skies and the seas that nothing in the world could persuade me to buy this game. For non-PC gamers, though, there was a somewhat different response. Instead of outrage, it seemed to be more in the, 'What's it matter?' family."