140°

Namco Hints At Enslaved Sequel

Publisher professes delight at critical reception; says dismal sales were down to poor timing.

Namco Bandai, publisher of Ninja Theory’s Enslaved: Odyssey To The West, has said that poor sales have not deterred it from considering a sequel.

Speaking to Silicon Era, VP of marketing Carlson Choi and Bandai label president Makoto Iwai said that the critical reception afforded Enslaved gave the publisher grounds to overlook the dismal 460,000 units the game sold worldwide.

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siliconera.com
Drekken5235d ago

Screw you... we want a Heavenly Sword sequel.

NukaCola5235d ago

If Ninja Theory didn't say 'Screw you" to Sony, then that just might off happened. HS sold almost 8 times Enslaved on the PS3 that Enslaved sold across both consoles. I rented it and it was nothing amazing. I really would love a sequel to Heavenly Sword....Kai was some awesomeness. The characters and cinematics were so much better, the gameplay and graphics, and HS is old as dirt now, and still is such a visually striking movie. 6hours but a 6 hour experience worth every penny.

Chubear5234d ago (Edited 5234d ago )

they can't bring out sequels to Heavenly Sword, Lair & Folklore.

Lair sold much more than Enslaved did and heck Two Worlds that was dogged on so much and sold low now also gets a sequel.

Hell, even Alan Wake (though it came out way after Lair) sold a bit less than Lair to date. As of Jan2011, Alan Wake had only moved roughly 710K while Lair was still at roughly 750k life time.

Come on Sony, forget the haters. If they don't like Heavenly Sword, Lair or Folklore then F* 'em, let them go enjoy what they enjoy and let's enjoy what WE enjoy.

Gad, look at the insane improvements in all these PS3 exlusives like KZ3, Motorstorm, UC3, Re3 etc etc; can you imagine the kind of improvements and new gameplay we could have been seeing on a Folklore2 or Lair3 or Heavenly Sword 3 by now?

Honestly, F* the haters. They're killing gaming. If you don't like certain games then don't play them but to actively look to steal these games sequels from fans that love the games is nothing but morbid hater bullsh*t.

ATiElite5234d ago

Heavenly Sword 2 will be made, by who and when is the question. Sony owns the IP and many gamers have been nudging Sony to make it.

Just goes to show you that even with Enslaved's low sales it will get a sequel.

aaronobst5233d ago

I just don't understand how the first one really left itself open for a sequel Nariko dies, Bohan gets bitchslapped back to his kingdom

BattleAxe5234d ago

Namco sure knows how to lose money.

Cloudberry5235d ago

.
"Namco Bandai, publisher of Ninja Theory’s Enslaved: Odyssey To The West, has said that poor sales have not deterred it from considering a sequel."

Changed it into:

"Namco Bandai, publisher of 'Tales Of' series, has said that poor sales have not deterred it from considering another Tales game in English version."

Storm235234d ago

I really enjoyed Enslaved. I liked Heavenly Sword a little more I think but I would definitely look forward to a sequel of either.

cliffbo5234d ago

please don't make a sequel the first one stunk as a game graphics were great rest of the game was poo.

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90°

Playback: Enslaved Odyssey to the West

TSA revisits Enslaved Odyssey to the West to see how it holds up.

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thesixthaxis.com
Relientk77296d ago

Such a great game. I really wish we got a sequel to it.

darthv72296d ago

This is a pretty good game. Im glad its backward compatible on xbo/series

Venoxn4g296d ago

Great game, enjoy the DLC as well

bamboo313rd295d ago

So under rated. Just played it with lossless frame generation and 4k. 144hz.

0hMyGandhi295d ago

fantastic game. Criminally underrated. Yes, the combat was overly simple. But the sound design, world design, characters and lore were absolutely top-notch.

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120°

15 PS3 Games That Would Absolutely Shine as PS5 Remakes

GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."

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gamingbolt.com
kenpachi428d ago

You left out The Darkness games bring those back

fan_of_gaming427d ago

The head of Nightdive Studios has posted that The Darkness is on their list of games they want to do, so hopefully something comes from that

Yi-Long427d ago

Little Big Planet 1 and 2 deserve a mention, IMO.

Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.

A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.

Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.

fan_of_gaming427d ago

Good suggestions, I'd be in for
LittleBigPlanet
LittleBigPlanet 2
Motorstorm: Pacific Rift
Motorstorm: RC

purple101426d ago

God damn I love motorstorm so much

At the time I had a low-mid range sony 40” tv, The latency to the controller was waaaay too high, would to play a modern version

In saying that later I got a 3d lg tv and playing the 3d motorstorm in my bedroom with the environment crumbling around the track, was something special, specially compared to what others were playing at the time, will always remember that

Skuletor427d ago

Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.

CrimsonWing69427d ago

I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.

Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.

fan_of_gaming427d ago

Yeah for sure, sequels would be ideal. But in the current market environment where many big publishers are risk-averse, I'd rather get a remaster or remake that a developer can do on a budget that will be approved, rather than nothing for an IP.

Inverno427d ago

I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.

fan_of_gaming427d ago

Yeah I'd be fine with remasters of PS3 games too, they don't have to be remakes.

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60°

The 10 worst PC ports that ruined otherwise great video games

From Xfire: "It's not unusual to see the occasional bad PC port, but these ones make the bad PC ports look great in comparison."

Kados1433d ago

To be fair with GTAIV, it was a very CPU bound game, released at a time when the vast majority of PC gamers still believed that the CPU was nearly irrelevant, and that you only needed a good GPU. 95% of "gaming" builds back then were using turds for CPUs.

Giblet_Head1433d ago (Edited 1433d ago )

Ya, 2005-2010 was an interesting period. Entry/mid level CPUs have come a long way since then.

RonsonPL1433d ago (Edited 1433d ago )

The "majority" is still just as dumb as before.The game was simply f...d.
It had micro-stutters and never ever ran properly. People who say otherwise simply couldn't see the microstutter because of their LCD display's blurry motion. It should fly in 85fps or 100fps on fastest CPU back then, but it didn't. It was a buggy, awful port. I had a CPU over twice as fast as what x360 had. A GPU 5x as fast. And I couldn't do anything to make it run perfectly.
I don't know who's fault was this. Maybe it was not the developers alone. Maybe it was because of the drivers and the fact nobody gave a flying f..k about stable, high framerate on a PC game. We've had two different OSes then, and as I pointed out, microstutters were not that obvious on an LCD. There was no Digital Foundry to point such problems out and not many people still played on CRT monitors to be able to notice the problem (in like 2 seconds of playing, seriously, you don't need any tools. It just hits your eyes like a speeding truck)

GTA V continued the tradition. It manages the CPU resources so badly, it basically cannot run at locked 144fps till this day, or even 60fps in stereoscopic 3D mode (so 2x 60fps per second) because it's so dependant on single core performance and because it's so messed up by either port devs or Nvidia (who said they will fix it, then 3 years of promises led to shutting the forums down, which solved the problem in their eyes - no one complains anymore ;)

GTA III port was never optimized for even 60fps, not to mention 100 or 120.
The port of GTA V was hidden in their cabinet for almost 3 years, during which PC gamers were bein lied to about it.

See the pattern yet?
Yeah. They don't give a shit about PC gaming or assume a buggy, stuttery mess is good enough, as long as people keep buying the games.

Actually... to think of it. They didn't make a proper Lemmings game for PC either. There was Amiga version and that's it. Only later on they mercifully released Lemmings: Tribes sequel. Until then PC gamers could only dream about digitized (real recorded audio) sounds and music. So this tradition of shitting onto PC gamers is now 30 years old ;)